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Replace VI_MODE_EDITOR_INACTIVE
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parent
8a033cb723
commit
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1 changed files with 2 additions and 8 deletions
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@ -1,12 +1,6 @@
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#include "global.h"
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#include "terminal.h"
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#if OOT_DEBUG
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#define VI_MODE_EDITOR_INACTIVE (R_VI_MODE_EDIT_STATE == VI_MODE_EDIT_STATE_INACTIVE)
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#else
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#define VI_MODE_EDITOR_INACTIVE true
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#endif
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SpeedMeter D_801664D0;
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VisCvg sVisCvg;
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VisZBuf sVisZBuf;
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@ -442,7 +436,7 @@ void GameState_Init(GameState* gameState, GameStateFunc init, GraphicsContext* g
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VisCvg_Init(&sVisCvg);
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VisZBuf_Init(&sVisZBuf);
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VisMono_Init(&sVisMono);
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if (VI_MODE_EDITOR_INACTIVE) {
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if (!OOT_DEBUG || (R_VI_MODE_EDIT_STATE == VI_MODE_EDIT_STATE_INACTIVE)) {
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ViMode_Init(&sViMode);
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}
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SpeedMeter_Init(&D_801664D0);
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@ -473,7 +467,7 @@ void GameState_Destroy(GameState* gameState) {
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VisCvg_Destroy(&sVisCvg);
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VisZBuf_Destroy(&sVisZBuf);
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VisMono_Destroy(&sVisMono);
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if (VI_MODE_EDITOR_INACTIVE) {
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if (!OOT_DEBUG || (R_VI_MODE_EDIT_STATE == VI_MODE_EDIT_STATE_INACTIVE)) {
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ViMode_Destroy(&sViMode);
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}
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THA_Destroy(&gameState->tha);
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