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Decompile graph.c
- decompile `graph.c` (2 non-matchings left) - decompile `z_game_dlftbls.c` - add noop macros in `gbi.h`
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b96c016948
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685 changed files with 3310 additions and 3503 deletions
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@ -1876,17 +1876,17 @@ void func_80068C3C(GlobalContext* globalCtx, CutsceneContext* csCtx) {
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if (BREG(0) != 0) {
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gfxCtx = globalCtx->state.gfxCtx;
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func_800C6AC4(gfxArr, globalCtx->state.gfxCtx, "../z_demo.c", 4101);
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Graph_OpenDisp(gfxArr, globalCtx->state.gfxCtx, "../z_demo.c", 4101);
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prevDisplayList = gfxCtx->polyOpa.p;
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displayList = func_800C6C20(gfxCtx->polyOpa.p);
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displayList = Graph_GfxPlusOne(gfxCtx->polyOpa.p);
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gSPDisplayList(gfxCtx->overlay.p++, displayList);
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Cutscene_DrawDebugInfo(globalCtx, &displayList, csCtx);
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gSPEndDisplayList(displayList++);
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func_800C6C28(prevDisplayList, displayList);
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Graph_BranchDlist(prevDisplayList, displayList);
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gfxCtx->polyOpa.p = displayList;
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func_800C6B54(gfxArr, globalCtx->state.gfxCtx, "../z_demo.c", 4108);
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Graph_CloseDisp(gfxArr, globalCtx->state.gfxCtx, "../z_demo.c", 4108);
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}
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csCtx->frames++;
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