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Decompile graph.c
- decompile `graph.c` (2 non-matchings left) - decompile `z_game_dlftbls.c` - add noop macros in `gbi.h`
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b96c016948
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685 changed files with 3310 additions and 3503 deletions
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@ -204,7 +204,7 @@ void ArrowFire_Draw(ArrowFire* this, GlobalContext* globalCtx) {
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if (1) {}
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tranform = (arrow->hitWall & 2) ? &this->actor : &arrow->actor;
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// clang-format off
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gfxCtx = globalCtx->state.gfxCtx; func_800C6AC4(gfxArr, globalCtx->state.gfxCtx, "../z_arrow_fire.c", 618);
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gfxCtx = globalCtx->state.gfxCtx; Graph_OpenDisp(gfxArr, globalCtx->state.gfxCtx, "../z_arrow_fire.c", 618);
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// clang-format on
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Matrix_Translate(tranform->posRot.pos.x, tranform->posRot.pos.y, tranform->posRot.pos.z, MTXMODE_NEW);
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Matrix_RotateY(tranform->shape.rot.y * (M_PI / 32768), MTXMODE_APPLY);
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@ -241,6 +241,6 @@ void ArrowFire_Draw(ArrowFire* this, GlobalContext* globalCtx) {
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Gfx_TwoTexScroll(globalCtx->state.gfxCtx, 0, 255 - (stateFrames * 2) % 256, 0, 64, 32, 1,
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255 - stateFrames % 256, 511 - (stateFrames * 10) % 512, 64, 64));
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gSPDisplayList(gfxCtx->polyXlu.p++, vertexDL);
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func_800C6B54(gfxArr, globalCtx->state.gfxCtx, "../z_arrow_fire.c", 682);
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Graph_CloseDisp(gfxArr, globalCtx->state.gfxCtx, "../z_arrow_fire.c", 682);
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}
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}
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