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Decompile graph.c

- decompile `graph.c` (2 non-matchings left)
- decompile `z_game_dlftbls.c`
- add noop macros in `gbi.h`
This commit is contained in:
Random 2020-04-04 18:12:59 +02:00
parent b96c016948
commit f818fb5299
685 changed files with 3310 additions and 3503 deletions

View file

@ -77,10 +77,10 @@ static void BgPushbox_Draw(BgPushbox* this, GlobalContext* globalCtx) {
GraphicsContext* gfxCtx = globalCtx->state.gfxCtx;
Gfx* gfxArr[5];
func_800C6AC4(gfxArr, globalCtx->state.gfxCtx, "../z_bg_pushbox.c", 263);
Graph_OpenDisp(gfxArr, globalCtx->state.gfxCtx, "../z_bg_pushbox.c", 263);
func_80093D18(globalCtx->state.gfxCtx);
gSPMatrix(gfxCtx->polyOpa.p++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_pushbox.c", 269),
G_MTX_NOPUSH | G_MTX_MODELVIEW | G_MTX_LOAD);
gSPDisplayList(gfxCtx->polyOpa.p++, &D_06000000);
func_800C6B54(gfxArr, globalCtx->state.gfxCtx, "../z_bg_pushbox.c", 272);
Graph_CloseDisp(gfxArr, globalCtx->state.gfxCtx, "../z_bg_pushbox.c", 272);
}