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Fix most compiler warnings in the boot and code segments (#674)
* Less warnings in boot & code segments * few more warnings gone * Ran formatter * z_view warning gone * -> 1 * f31 -> 31 * Remove function casts * Few more small improvements * Separate declaration and assignment in func_80091738 and Item_Give Co-authored-by: Thar0 <maximilianc64@gmail.com>
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208 changed files with 1702 additions and 1846 deletions
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@ -74,9 +74,7 @@ void Inventory_ChangeEquipment(s16 equipment, u16 value) {
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u8 Inventory_DeleteEquipment(GlobalContext* globalCtx, s16 equipment) {
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Player* player = PLAYER;
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s32 pad;
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u16 sp26;
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sp26 = gSaveContext.equips.equipment & gEquipMasks[equipment];
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u16 sp26 = gSaveContext.equips.equipment & gEquipMasks[equipment];
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// Translates to: "Erasing equipment item = %d zzz=%d"
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osSyncPrintf("装備アイテム抹消 = %d zzz=%d\n", equipment, sp26);
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