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Fix most compiler warnings in the boot and code segments (#674)

* Less warnings in boot & code segments

* few more warnings gone

* Ran formatter

* z_view warning gone

* -> 1

* f31 -> 31

* Remove function casts

* Few more small improvements

* Separate declaration and assignment in func_80091738 and Item_Give

Co-authored-by: Thar0 <maximilianc64@gmail.com>
This commit is contained in:
Tharo 2021-02-14 00:49:40 +00:00 committed by GitHub
parent d615ec4f31
commit f9d96d9f73
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GPG key ID: 4AEE18F83AFDEB23
208 changed files with 1702 additions and 1846 deletions

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@ -13,10 +13,9 @@ void GameAlloc_Log(GameAlloc* this) {
}
void* GameAlloc_MallocDebug(GameAlloc* this, u32 size, const char* file, s32 line) {
GameAllocEntry* ptr;
GameAllocEntry* ptr = SystemArena_MallocDebug(size + sizeof(GameAllocEntry), file, line);
ptr = SystemArena_MallocDebug(size + sizeof(GameAllocEntry), file, line);
if (ptr) {
if (ptr != NULL) {
ptr->size = size;
ptr->prev = this->head;
this->head->next = ptr;
@ -30,10 +29,9 @@ void* GameAlloc_MallocDebug(GameAlloc* this, u32 size, const char* file, s32 lin
}
void* GameAlloc_Malloc(GameAlloc* this, u32 size) {
GameAllocEntry* ptr;
GameAllocEntry* ptr = SystemArena_MallocDebug(size + sizeof(GameAllocEntry), "../gamealloc.c", 93);
ptr = SystemArena_MallocDebug(size + sizeof(GameAllocEntry), "../gamealloc.c", 93);
if (ptr) {
if (ptr != NULL) {
ptr->size = size;
ptr->prev = this->head;
this->head->next = ptr;
@ -49,7 +47,7 @@ void* GameAlloc_Malloc(GameAlloc* this, u32 size) {
void GameAlloc_Free(GameAlloc* this, void* data) {
GameAllocEntry* ptr;
if (data) {
if (data != NULL) {
ptr = &((GameAllocEntry*)data)[-1];
LogUtils_CheckNullPointer("ptr->prev", ptr->prev, "../gamealloc.c", 120);
LogUtils_CheckNullPointer("ptr->next", ptr->next, "../gamealloc.c", 121);
@ -61,10 +59,9 @@ void GameAlloc_Free(GameAlloc* this, void* data) {
}
void GameAlloc_Cleanup(GameAlloc* this) {
GameAllocEntry* next;
GameAllocEntry* next = this->base.next;
GameAllocEntry* cur;
next = this->base.next;
while (&this->base != next) {
cur = next;
next = next->next;