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Fix most compiler warnings in the boot and code segments (#674)
* Less warnings in boot & code segments * few more warnings gone * Ran formatter * z_view warning gone * -> 1 * f31 -> 31 * Remove function casts * Few more small improvements * Separate declaration and assignment in func_80091738 and Item_Give Co-authored-by: Thar0 <maximilianc64@gmail.com>
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208 changed files with 1702 additions and 1846 deletions
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@ -34,7 +34,7 @@ InputCombo inputCombos[REG_GROUPS] = {
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char regChar[] = " SOPQMYDUIZCNKXcsiWAVHGmnBdkb";
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// initialize GameInfo
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void func_800636C0() {
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void func_800636C0(void) {
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s32 i;
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gGameInfo = (GameInfo*)SystemArena_MallocDebug(sizeof(GameInfo), "../z_debug.c", 260);
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@ -67,7 +67,7 @@ void func_8006376C(u8 x, u8 y, u8 colorId, const char* text) {
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i = 0;
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bufText = buf->text;
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while (*bufText++ = *text++) {
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while ((*bufText++ = *text++)) {
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if (i++ > 0x14) {
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break;
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}
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@ -188,14 +188,11 @@ void func_8006390C(Input* input) {
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// Draw Memory Viewer
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void func_80063C04(GfxPrint* gfxPrint) {
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s32 i;
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s32 page;
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s32 regGroup;
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s32 test; // removing affects stack
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s32 page = (gGameInfo->regPage * REG_PER_PAGE) - REG_PER_PAGE;
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s32 regGroup = (gGameInfo->regGroup * REG_PAGES + gGameInfo->regPage) * REG_PER_PAGE - REG_PER_PAGE;
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s32 pad;
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char name[3];
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page = (gGameInfo->regPage * REG_PER_PAGE) - REG_PER_PAGE;
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regGroup = (gGameInfo->regGroup * REG_PAGES + gGameInfo->regPage) * REG_PER_PAGE - REG_PER_PAGE;
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// set up register name string
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name[0] = 'R';
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name[1] = regChar[gGameInfo->regGroup]; // r_group type char
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@ -242,7 +239,7 @@ void func_80063D7C(GraphicsContext* gfxCtx) {
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Graph_BranchDlist(sp78, sp7C);
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POLY_OPA_DISP = sp7C;
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if (0) {}
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if (1) {}
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CLOSE_DISPS(gfxCtx, "../z_debug.c", 664);
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