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Fix most compiler warnings in the boot and code segments (#674)

* Less warnings in boot & code segments

* few more warnings gone

* Ran formatter

* z_view warning gone

* -> 1

* f31 -> 31

* Remove function casts

* Few more small improvements

* Separate declaration and assignment in func_80091738 and Item_Give

Co-authored-by: Thar0 <maximilianc64@gmail.com>
This commit is contained in:
Tharo 2021-02-14 00:49:40 +00:00 committed by GitHub
parent d615ec4f31
commit f9d96d9f73
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GPG key ID: 4AEE18F83AFDEB23
208 changed files with 1702 additions and 1846 deletions

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@ -34,7 +34,7 @@ InputCombo inputCombos[REG_GROUPS] = {
char regChar[] = " SOPQMYDUIZCNKXcsiWAVHGmnBdkb";
// initialize GameInfo
void func_800636C0() {
void func_800636C0(void) {
s32 i;
gGameInfo = (GameInfo*)SystemArena_MallocDebug(sizeof(GameInfo), "../z_debug.c", 260);
@ -67,7 +67,7 @@ void func_8006376C(u8 x, u8 y, u8 colorId, const char* text) {
i = 0;
bufText = buf->text;
while (*bufText++ = *text++) {
while ((*bufText++ = *text++)) {
if (i++ > 0x14) {
break;
}
@ -188,14 +188,11 @@ void func_8006390C(Input* input) {
// Draw Memory Viewer
void func_80063C04(GfxPrint* gfxPrint) {
s32 i;
s32 page;
s32 regGroup;
s32 test; // removing affects stack
s32 page = (gGameInfo->regPage * REG_PER_PAGE) - REG_PER_PAGE;
s32 regGroup = (gGameInfo->regGroup * REG_PAGES + gGameInfo->regPage) * REG_PER_PAGE - REG_PER_PAGE;
s32 pad;
char name[3];
page = (gGameInfo->regPage * REG_PER_PAGE) - REG_PER_PAGE;
regGroup = (gGameInfo->regGroup * REG_PAGES + gGameInfo->regPage) * REG_PER_PAGE - REG_PER_PAGE;
// set up register name string
name[0] = 'R';
name[1] = regChar[gGameInfo->regGroup]; // r_group type char
@ -242,7 +239,7 @@ void func_80063D7C(GraphicsContext* gfxCtx) {
Graph_BranchDlist(sp78, sp7C);
POLY_OPA_DISP = sp7C;
if (0) {}
if (1) {}
CLOSE_DISPS(gfxCtx, "../z_debug.c", 664);