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Add needed rules for prerenders extraction (#752)
* update makefile Signed-off-by: Angie <angheloalf95@gmail.com> * change jfif to jpg Signed-off-by: angie <angheloalf95@gmail.com>
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2 changed files with 6 additions and 0 deletions
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.gitignore
vendored
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.gitignore
vendored
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@ -47,6 +47,7 @@ tools/*dSYM/
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*.ia16.png
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*.ia16.png
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*.ci4.png
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*.ci4.png
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*.ci8.png
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*.ci8.png
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*.jpg
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*.mdli
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*.mdli
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*.anmi
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*.anmi
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*.obj
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*.obj
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5
Makefile
5
Makefile
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@ -119,6 +119,7 @@ TEXTURE_FILES_GRAYA8 := $(foreach dir,$(ASSET_BIN_DIRS),$(wildcard $(dir)/*.ia8.
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TEXTURE_FILES_GRAYA16 := $(foreach dir,$(ASSET_BIN_DIRS),$(wildcard $(dir)/*.ia16.png))
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TEXTURE_FILES_GRAYA16 := $(foreach dir,$(ASSET_BIN_DIRS),$(wildcard $(dir)/*.ia16.png))
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TEXTURE_FILES_CI4 := $(foreach dir,$(ASSET_BIN_DIRS),$(wildcard $(dir)/*.ci4.png))
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TEXTURE_FILES_CI4 := $(foreach dir,$(ASSET_BIN_DIRS),$(wildcard $(dir)/*.ci4.png))
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TEXTURE_FILES_CI8 := $(foreach dir,$(ASSET_BIN_DIRS),$(wildcard $(dir)/*.ci8.png))
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TEXTURE_FILES_CI8 := $(foreach dir,$(ASSET_BIN_DIRS),$(wildcard $(dir)/*.ci8.png))
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TEXTURE_FILES_JPG := $(foreach dir,$(ASSET_BIN_DIRS),$(wildcard $(dir)/*.jpg))
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TEXTURE_FILES_OUT := $(foreach f,$(TEXTURE_FILES_RGBA32:.rgba32.png=.rgba32.inc.c),build/$f) \
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TEXTURE_FILES_OUT := $(foreach f,$(TEXTURE_FILES_RGBA32:.rgba32.png=.rgba32.inc.c),build/$f) \
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$(foreach f,$(TEXTURE_FILES_RGBA16:.rgb5a1.png=.rgb5a1.inc.c),build/$f) \
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$(foreach f,$(TEXTURE_FILES_RGBA16:.rgb5a1.png=.rgb5a1.inc.c),build/$f) \
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$(foreach f,$(TEXTURE_FILES_GRAY4:.i4.png=.i4.inc.c),build/$f) \
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$(foreach f,$(TEXTURE_FILES_GRAY4:.i4.png=.i4.inc.c),build/$f) \
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@ -128,6 +129,7 @@ TEXTURE_FILES_OUT := $(foreach f,$(TEXTURE_FILES_RGBA32:.rgba32.png=.rgba32.inc.
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$(foreach f,$(TEXTURE_FILES_GRAYA16:.ia16.png=.ia16.inc.c),build/$f) \
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$(foreach f,$(TEXTURE_FILES_GRAYA16:.ia16.png=.ia16.inc.c),build/$f) \
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$(foreach f,$(TEXTURE_FILES_CI4:.ci4.png=.ci4.inc.c),build/$f) \
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$(foreach f,$(TEXTURE_FILES_CI4:.ci4.png=.ci4.inc.c),build/$f) \
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$(foreach f,$(TEXTURE_FILES_CI8:.ci8.png=.ci8.inc.c),build/$f) \
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$(foreach f,$(TEXTURE_FILES_CI8:.ci8.png=.ci8.inc.c),build/$f) \
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$(foreach f,$(TEXTURE_FILES_JPG:.jpg=.jpg.inc.c),build/$f) \
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# create build directories
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# create build directories
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$(shell mkdir -p build/baserom $(foreach dir,$(SRC_DIRS) $(ASM_DIRS) $(ASSET_BIN_DIRS),build/$(dir)))
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$(shell mkdir -p build/baserom $(foreach dir,$(SRC_DIRS) $(ASM_DIRS) $(ASSET_BIN_DIRS),build/$(dir)))
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@ -279,3 +281,6 @@ build/%.ci8.inc.c: %.ci8.png
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build/assets/%.bin.inc.c: assets/%.bin
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build/assets/%.bin.inc.c: assets/%.bin
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$(ZAPD) bblb -i $< -o $@
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$(ZAPD) bblb -i $< -o $@
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build/assets/%.jpg.inc.c: assets/%.jpg
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$(ZAPD) bren -i $< -o $@ -eh
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