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[headers] Create gfxalloc.h
, map.h
, move protos to gfx.h
, z64{player,view}.h
(#2233)
* [headers] Create gfxalloc.h, map.h, move protos to z64{actor,player,view}.h * oops * bss * comment on player_lib protos & format * format map.h * Move SCREEN_{WIDTH,HEIGHT} and SET_FULLSCREEN_VIEWPORT to z64view.h * bss * revert move screen_width/height * bss
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16 changed files with 212 additions and 185 deletions
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@ -23,7 +23,7 @@ extern struct IrqMgr gIrqMgr;
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#endif
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#pragma increment_block_number "gc-eu:160 gc-eu-mq:160 gc-jp:160 gc-jp-ce:160 gc-jp-mq:160 gc-us:160 gc-us-mq:160" \
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"ntsc-1.2:158"
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"ntsc-1.2:156"
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extern u8 _buffersSegmentEnd[];
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