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PLAYER_STATE1_ACTOR_CARRY -> PLAYER_STATE1_CARRYING_ACTOR (#2213)

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fig02 2024-09-21 18:25:19 -04:00 committed by GitHub
parent 05b908d0eb
commit fcd5745d40
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GPG key ID: B5690EEEBB952194
11 changed files with 60 additions and 59 deletions

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@ -622,7 +622,7 @@ s32 EnTa_IsPlayerHoldingSuperCucco(EnTa* this, PlayState* play, s32 cuccoIdx) {
Player* player = GET_PLAYER(play);
Actor* interactRangeActor;
if (player->stateFlags1 & PLAYER_STATE1_ACTOR_CARRY) {
if (player->stateFlags1 & PLAYER_STATE1_CARRYING_ACTOR) {
interactRangeActor = player->interactRangeActor;
if (interactRangeActor != NULL && interactRangeActor->id == ACTOR_EN_NIW &&
interactRangeActor == &this->superCuccos[cuccoIdx]->actor) {
@ -658,7 +658,7 @@ void EnTa_TalkFoundSuperCucco(EnTa* this, PlayState* play) {
if (player->heldActor == &this->superCuccos[lastFoundSuperCuccoIdx]->actor) {
player->heldActor = NULL;
}
player->stateFlags1 &= ~PLAYER_STATE1_ACTOR_CARRY;
player->stateFlags1 &= ~PLAYER_STATE1_CARRYING_ACTOR;
this->superCuccos[lastFoundSuperCuccoIdx] = NULL;
}
this->stateFlags |= TALON_STATE_FLAG_TRACKING_PLAYER;