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Rename event check flags for boss battles (#2376)

This commit is contained in:
Jordan Longstaff 2024-12-16 18:08:25 -05:00 committed by GitHub
parent f88e62bfe1
commit fdcfe49b44
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11 changed files with 41 additions and 41 deletions

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@ -364,7 +364,7 @@ void BossMo_Init(Actor* thisx, PlayState* play2) {
MO_WATER_LEVEL(play) = -500;
return;
}
if (GET_EVENTCHKINF(EVENTCHKINF_74)) {
if (GET_EVENTCHKINF(EVENTCHKINF_BEGAN_MORPHA_BATTLE)) {
SEQCMD_PLAY_SEQUENCE(SEQ_PLAYER_BGM_MAIN, 0, 0, NA_BGM_BOSS);
this->tentMaxAngle = 5.0f;
this->timers[0] = 50;
@ -1434,7 +1434,7 @@ void BossMo_IntroCs(BossMo* this, PlayState* play) {
if (this->timers[2] == 130) {
TitleCard_InitBossName(play, &play->actorCtx.titleCtx, SEGMENTED_TO_VIRTUAL(gMorphaTitleCardTex), 160,
180, 128, 40);
SET_EVENTCHKINF(EVENTCHKINF_74);
SET_EVENTCHKINF(EVENTCHKINF_BEGAN_MORPHA_BATTLE);
}
break;
case MO_INTRO_FINISH: