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Ensure all boss title cards are extracted as IA8 (#1512)
* Ensure all boss title cards are extracted as IA8 * Drop `Boss` from some of the title card names * Format
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15 changed files with 18 additions and 19 deletions
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@ -489,8 +489,8 @@ void BossFd_Fly(BossFd* this, PlayState* play) {
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SEQCMD_PLAY_SEQUENCE(SEQ_PLAYER_BGM_MAIN, 0, 0, NA_BGM_FIRE_BOSS);
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}
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if ((this->timers[3] == 130) && !GET_EVENTCHKINF(EVENTCHKINF_73)) {
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TitleCard_InitBossName(play, &play->actorCtx.titleCtx,
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SEGMENTED_TO_VIRTUAL(gVolvagiaBossTitleCardTex), 0xA0, 0xB4, 0x80, 0x28);
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TitleCard_InitBossName(play, &play->actorCtx.titleCtx, SEGMENTED_TO_VIRTUAL(gVolvagiaTitleCardTex),
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160, 180, 128, 40);
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}
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if (this->timers[3] <= 100) {
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this->subCamEyeVel.x = this->subCamEyeVel.y = this->subCamEyeVel.z = 2.0f;
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