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Ensure all boss title cards are extracted as IA8 (#1512)
* Ensure all boss title cards are extracted as IA8 * Drop `Boss` from some of the title card names * Format
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15 changed files with 18 additions and 19 deletions
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@ -2214,8 +2214,8 @@ void BossTw_TwinrovaIntroCS(BossTw* this, PlayState* play) {
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play->envCtx.prevLightSetting = 1;
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play->envCtx.lightSetting = 1;
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play->envCtx.lightBlend = 0.0f;
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TitleCard_InitBossName(play, &play->actorCtx.titleCtx, SEGMENTED_TO_VIRTUAL(gTwinrovaTitleCardTex),
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0xA0, 0xB4, 0x80, 0x28);
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TitleCard_InitBossName(play, &play->actorCtx.titleCtx, SEGMENTED_TO_VIRTUAL(gTwinrovaTitleCardTex), 160,
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180, 128, 40);
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SET_EVENTCHKINF(EVENTCHKINF_75);
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SEQCMD_PLAY_SEQUENCE(SEQ_PLAYER_BGM_MAIN, 0, 0, NA_BGM_BOSS);
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}
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