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Enable more IDO warnings and apply fixes (#1264)
* Update asm-processor and fix includes with EARLY * Enable more IDO warnings and disable unwanted warning 516 * Fix most new and remaining warnings * Improve skelanime comment * Improve asmproc pragma comment Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com> * Add suggested comment for a wrong prototype * Update asm-processor with the latest fix Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
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@ -307,7 +307,7 @@ void Play_Init(GameState* thisx) {
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if ((gEntranceTable[((void)0, gSaveContext.entranceIndex)].scene == SCENE_SPOT09) &&
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gSaveContext.sceneSetupIndex == 6) {
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osSyncPrintf("エンディングはじまるよー\n"); // "The ending starts"
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((void (*)())0x81000000)();
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((void (*)(void))0x81000000)();
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osSyncPrintf("出戻り?\n"); // "Return?"
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}
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