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Enable more IDO warnings and apply fixes (#1264)

* Update asm-processor and fix includes with EARLY

* Enable more IDO warnings and disable unwanted warning 516

* Fix most new and remaining warnings

* Improve skelanime comment

* Improve asmproc pragma comment

Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>

* Add suggested comment for a wrong prototype

* Update asm-processor with the latest fix

Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
This commit is contained in:
Roman971 2022-06-13 01:24:45 +02:00 committed by GitHub
parent 4cb1c3345f
commit feadb0d9ee
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GPG key ID: 4AEE18F83AFDEB23
30 changed files with 269 additions and 148 deletions

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@ -160,7 +160,8 @@ void EnTp_Init(Actor* thisx, PlayState* play2) {
next = (EnTp*)Actor_Spawn(&play->actorCtx, play, ACTOR_EN_TP, this->actor.world.pos.x,
this->actor.world.pos.y, this->actor.world.pos.z, 0, 0, 0, 0 * i);
if (0 * i) {} // Very fake, but needed to get the s registers right
if ((0 * i) != 0) {} // Very fake, but needed to get the s registers right
if (next != NULL) {
now->actor.child = &next->actor;
next->actor.parent = &now->actor;
@ -176,7 +177,8 @@ void EnTp_Init(Actor* thisx, PlayState* play2) {
next->timer = next->unk_15C = i * -5;
next->horizontalVariation = 6.0f - (i * 0.75f);
now = next;
if (0 * i) {}
if ((0 * i) != 0) {}
}
}
} else if (this->actor.params == TAILPASARAN_TAIL) {