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Doc shrink_window, rename system to Letterbox (#1341)

* docs

* missed some hex

* document Gfx_SetupFrame

* review
This commit is contained in:
fig02 2022-08-15 09:39:06 -04:00 committed by GitHub
parent dda78f9e2c
commit fec5cd84af
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24 changed files with 134 additions and 107 deletions

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@ -196,7 +196,7 @@ void Play_Destroy(GameState* thisx) {
this->transitionMode = TRANS_MODE_OFF;
}
ShrinkWindow_Destroy();
Letterbox_Destroy();
TransitionFade_Destroy(&this->transitionFade);
VisMono_Destroy(&D_80161498);
@ -383,7 +383,7 @@ void Play_Init(GameState* thisx) {
this->transitionType = TRANS_TYPE_FADE_BLACK_SLOW;
}
ShrinkWindow_Init();
Letterbox_Init();
TransitionFade_Init(&this->transitionFade);
TransitionFade_SetType(&this->transitionFade, 3);
TransitionFade_SetColor(&this->transitionFade, RGBA8(160, 160, 160, 255));
@ -962,7 +962,7 @@ void Play_Update(PlayState* this) {
SfxSource_UpdateAll(this);
PLAY_LOG(3777);
ShrinkWindow_Update(R_UPDATE_RATE);
Letterbox_Update(R_UPDATE_RATE);
PLAY_LOG(3783);
TransitionFade_Update(&this->transitionFade, R_UPDATE_RATE);
@ -1044,7 +1044,7 @@ void Play_Draw(PlayState* this) {
gSPSegment(POLY_XLU_DISP++, 0x02, this->sceneSegment);
gSPSegment(OVERLAY_DISP++, 0x02, this->sceneSegment);
func_80095248(gfxCtx, 0, 0, 0);
Gfx_SetupFrame(gfxCtx, 0, 0, 0);
if ((HREG(80) != 10) || (HREG(82) != 0)) {
POLY_OPA_DISP = Play_SetFog(this, POLY_OPA_DISP);