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Doc shrink_window, rename system to Letterbox (#1341)
* docs * missed some hex * document Gfx_SetupFrame * review
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24 changed files with 134 additions and 107 deletions
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@ -1606,7 +1606,7 @@ void FileSelect_Main(GameState* thisx) {
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gSPSegment(POLY_OPA_DISP++, 0x01, this->staticSegment);
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gSPSegment(POLY_OPA_DISP++, 0x02, this->parameterSegment);
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func_80095248(this->state.gfxCtx, 0, 0, 0);
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Gfx_SetupFrame(this->state.gfxCtx, 0, 0, 0);
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this->stickRelX = input->rel.stick_x;
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this->stickRelY = input->rel.stick_y;
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@ -1825,7 +1825,7 @@ void FileSelect_InitContext(GameState* thisx) {
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this->unk_1CAD6[3] = 8;
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this->unk_1CAD6[4] = 10;
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ShrinkWindow_SetVal(0);
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Letterbox_SetSizeTarget(0);
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gSaveContext.skyboxTime = CLOCK_TIME(0, 0);
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gSaveContext.dayTime = CLOCK_TIME(0, 0);
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