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f818fb5299
commit
fed29c029c
3 changed files with 90 additions and 131 deletions
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@ -1360,14 +1360,12 @@ typedef struct {
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/* 0x20 */ f32 unk_20;
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} UnkQuakeCalcStruct; // size = 0x24
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typedef struct
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{
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typedef struct {
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/* 0x00 */ u32 idx;
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/* 0x04 */ void* ptr;
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} UcodeInfo; // size = 0x8
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typedef struct
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{
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typedef struct {
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/* 0x00 */ u32 segments[NUM_SEGMENTS];
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/* 0x40 */ u32 dl_stack[18];
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/* 0x88 */ u32 dl_depth;
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@ -1392,8 +1390,7 @@ typedef struct
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/* 0xD4 */ u32 geometryMode;
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} UcodeDisas; // size = 0xD8
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typedef struct
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{
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typedef struct {
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/* 0x00 */ u16* fb1;
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/* 0x04 */ u16* swapbuffer;
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/* 0x08 */ OSViMode* viMode;
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188
src/code/graph.c
188
src/code/graph.c
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@ -4,8 +4,8 @@
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#include <vt.h>
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#include <PR/os_cont.h>
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#define GFXPOOL_HEAD_MAGIC 0x1234
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#define GFXPOOL_TAIL_MAGIC 0x5678
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#define GFXPOOL_HEAD_MAGIC 0x1234
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#define GFXPOOL_TAIL_MAGIC 0x5678
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OSTime sGraph_UpdateTime;
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OSTime sGraphSetTaskTime;
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@ -14,45 +14,37 @@ CfbInfo sGraphCfbInfos[3];
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FaultClient sGraphUcodeFaultClient;
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UcodeInfo D_8012D230[3] = {
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{ 1, D_80155F50 },
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{ 2, NULL },
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{ 3, D_801120C0+0xFB0 }, // D_80113070
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{ 1, D_80155F50 }, { 2, NULL }, { 3, D_801120C0 + 0xFB0 }, // D_80113070
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};
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UcodeInfo D_8012D248[3] = {
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{ 1, D_80155F50 },
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{ 2, NULL },
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{ 3, D_801120C0+0xFB0 }, // D_80113070
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{ 1, D_80155F50 }, { 2, NULL }, { 3, D_801120C0 + 0xFB0 }, // D_80113070
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};
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void Graph_FaultClient()
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{
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void Graph_FaultClient() {
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void* nextFb;
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void* newFb;
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nextFb = osViGetNextFramebuffer();
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newFb = ((u32)SysCfb_GetFbPtr(0) != (u32)nextFb)
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? SysCfb_GetFbPtr(0)
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: SysCfb_GetFbPtr(1);
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newFb = ((u32)SysCfb_GetFbPtr(0) != (u32)nextFb) ? SysCfb_GetFbPtr(0) : SysCfb_GetFbPtr(1);
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osViSwapBuffer(newFb);
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Fault_WaitForInput();
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osViSwapBuffer(nextFb);
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}
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void Graph_DisassembleUCode(void* arg0)
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{
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void Graph_DisassembleUCode(void* arg0) {
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UcodeDisas disassembler;
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if (HREG(80) == 7 && HREG(81) != 0)
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{
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if (HREG(80) == 7 && HREG(81) != 0) {
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func_800D7F5C(&disassembler);
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disassembler.enableLog = HREG(83);
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func_800DAC80(&disassembler, 3, D_8012D230);
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func_800DAC90(&disassembler, D_80155F50);
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func_800D8400(&disassembler, arg0);
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HREG(93) = disassembler.dl_cnt;
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HREG(84) = disassembler.tri2_cnt * 2 + disassembler.tri1_cnt + (disassembler.quad_cnt * 2) + disassembler.line_cnt;
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HREG(84) =
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disassembler.tri2_cnt * 2 + disassembler.tri1_cnt + (disassembler.quad_cnt * 2) + disassembler.line_cnt;
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HREG(85) = disassembler.vtx_cnt;
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HREG(86) = disassembler.spvtx_cnt;
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HREG(87) = disassembler.tri1_cnt;
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@ -61,8 +53,7 @@ void Graph_DisassembleUCode(void* arg0)
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HREG(90) = disassembler.line_cnt;
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HREG(91) = disassembler.sync_err;
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HREG(92) = disassembler.loaducode_cnt;
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if (HREG(82) == 1 || HREG(82) == 2)
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{
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if (HREG(82) == 1 || HREG(82) == 2) {
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osSyncPrintf("vtx_cnt=%d\n", disassembler.vtx_cnt);
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osSyncPrintf("spvtx_cnt=%d\n", disassembler.spvtx_cnt);
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osSyncPrintf("tri1_cnt=%d\n", disassembler.tri1_cnt);
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@ -78,8 +69,7 @@ void Graph_DisassembleUCode(void* arg0)
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}
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}
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void Graph_UCodeFaultClient(void* arg0)
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{
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void Graph_UCodeFaultClient(void* arg0) {
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UcodeDisas disassembler;
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func_800D7F5C(&disassembler);
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@ -90,8 +80,7 @@ void Graph_UCodeFaultClient(void* arg0)
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func_800D7FC4(&disassembler);
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}
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void* Graph_InitTHGA(GraphicsContext* gfxCtx)
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{
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void* Graph_InitTHGA(GraphicsContext* gfxCtx) {
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GfxPool* pool;
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pool = &gGfxPools[gfxCtx->gfxPoolIdx & 1];
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@ -112,8 +101,7 @@ void* Graph_InitTHGA(GraphicsContext* gfxCtx)
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gfxCtx->unk_014 = 0;
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}
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GameStateOverlay* Graph_GetNextGameState()
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{
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GameStateOverlay* Graph_GetNextGameState() {
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void* game_init_func;
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game_init_func = func_800C546C();
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@ -135,13 +123,13 @@ GameStateOverlay* Graph_GetNextGameState()
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if (game_init_func == func_80811A20) {
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return &gGameStateOverlayTable[5];
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}
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LogUtils_LogThreadId("../graph.c", 696); osSyncPrintf("game_init_func = %08x\n", game_init_func);
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LogUtils_LogThreadId("../graph.c", 696);
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osSyncPrintf("game_init_func = %08x\n", game_init_func);
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return NULL;
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}
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void Graph_Ct(GraphicsContext* gfxCtx)
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{
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void Graph_Ct(GraphicsContext* gfxCtx) {
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bzero(gfxCtx, sizeof(GraphicsContext));
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gfxCtx->gfxPoolIdx = 0;
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gfxCtx->fbIdx = 0;
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@ -154,16 +142,14 @@ void Graph_Ct(GraphicsContext* gfxCtx)
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Fault_AddClient(&sGraphFaultClient, Graph_FaultClient, 0, 0);
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}
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void Graph_Dt(GraphicsContext* gfxCtx)
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{
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void Graph_Dt(GraphicsContext* gfxCtx) {
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func_800D3210();
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Fault_RemoveClient(&sGraphFaultClient);
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}
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// Close to matching, reordering at the end
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#ifdef NON_MATCHING
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void Graph_TaskSet00(GraphicsContext* gfxCtx)
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{
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void Graph_TaskSet00(GraphicsContext* gfxCtx) {
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static u32 D_8012D260 = 0;
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static s32 sGraphCfbInfoIdx = 0;
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@ -187,8 +173,7 @@ void Graph_TaskSet00(GraphicsContext* gfxCtx)
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osRecvMesg(mq, &msg, OS_MESG_BLOCK);
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osStopTimer(&timer);
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if (msg == (OSMesg)666)
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{
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if (msg == (OSMesg)666) {
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osSyncPrintf(VT_FGCOL(RED));
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osSyncPrintf("RCPが帰ってきませんでした。"); // "RCP did not return."
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osSyncPrintf(VT_RST);
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@ -197,8 +182,7 @@ void Graph_TaskSet00(GraphicsContext* gfxCtx)
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LogUtils_LogHexDump(gGfxSPTaskYieldBuffer, sizeof(gGfxSPTaskYieldBuffer));
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SREG(6) = -1;
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if (D_8012D260)
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{
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if (D_8012D260) {
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temp = D_8012D260;
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HREG(80) = 7;
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HREG(81) = 1;
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@ -210,12 +194,12 @@ void Graph_TaskSet00(GraphicsContext* gfxCtx)
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}
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osRecvMesg(mq, &msg, OS_MESG_NOBLOCK);
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D_8012D260 = gfxCtx->workBuffer;
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if (gfxCtx->callback)
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if (gfxCtx->callback) {
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gfxCtx->callback(gfxCtx, gfxCtx->callbackParam);
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}
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time = osGetTime();
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if (D_8016A550)
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{
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if (D_8016A550) {
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D_8016A558 = (D_8016A558 + time) - D_8016A550;
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D_8016A550 = time;
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}
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@ -240,14 +224,13 @@ void Graph_TaskSet00(GraphicsContext* gfxCtx)
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Graph_OpenDisp(gfxArr, gfxCtx, "../graph.c", 828);
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task->data_size = (u32)gfxCtx->work.p - (u32)gfxCtx->workBuffer;
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Graph_CloseDisp(gfxArr, gfxCtx, "../graph.c", 830);
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task->yield_data_ptr = gGfxSPTaskYieldBuffer;
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task->yield_data_size = sizeof(gGfxSPTaskYieldBuffer);
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scTask->next = NULL;
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scTask->flags = OS_SC_RCP_MASK | OS_SC_SWAPBUFFER | OS_SC_LAST_TASK;
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if (SREG(33) & 1)
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{
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if (SREG(33) & 1) {
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SREG(33) &= ~1;
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scTask->flags &= ~OS_SC_SWAPBUFFER;
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gfxCtx->fbIdx--;
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scTask->msg = NULL;
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scTask->msgQ = mq;
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cfb = sGraphCfbInfos + sGraphCfbInfoIdx++;
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cfb = sGraphCfbInfos + sGraphCfbInfoIdx++;
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cfb->fb1 = gfxCtx->curFrameBuffer;
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cfb->swapbuffer = gfxCtx->curFrameBuffer;
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cfb->viMode = gfxCtx->viMode;
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@ -281,14 +264,13 @@ u32 sGraphCfbInfoIdx = 0;
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// Very close to matching, stack usage
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#ifdef NON_MATCHING
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void Graph_Update(GraphicsContext* gfxCtx, GameState* gameState)
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{
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u32 problem; // 0xC4 -> 0xD4
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Gfx* gfxArr[5]; // 0xB0 -> 0xC0
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Gfx* gfxArr2[9]; // 0x8C -> 0x9C
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Gfx* gfxArr3[9]; // 0x68 -> 0x78
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void Graph_Update(GraphicsContext* gfxCtx, GameState* gameState) {
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u32 problem; // 0xC4 -> 0xD4
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Gfx* gfxArr[5]; // 0xB0 -> 0xC0
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Gfx* gfxArr2[9]; // 0x8C -> 0x9C
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Gfx* gfxArr3[9]; // 0x68 -> 0x78
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u64 time;
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GfxPool* pool; // 0x4C -> 0x6C
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GfxPool* pool; // 0x4C -> 0x6C
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gameState->unk_A0 = 0;
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Graph_InitTHGA(gfxCtx);
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@ -299,17 +281,17 @@ void Graph_Update(GraphicsContext* gfxCtx, GameState* gameState)
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gDPNoOpString(gfxCtx->polyXlu.p++, "POLY_XLU_DISP 開始", 0);
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gDPNoOpString(gfxCtx->overlay.p++, "OVERLAY_DISP 開始", 0);
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Graph_CloseDisp(gfxArr, gfxCtx, "../graph.c", 975);
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func_800C4A98(gameState); // Game_ReqPadData
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func_800C4AC8(gameState); // Game_SetGameFrame
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Graph_OpenDisp(gfxArr2, gfxCtx, "../graph.c", 987);
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gDPNoOpString(gfxCtx->work.p++, "WORK_DISP 終了", 0);
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gDPNoOpString(gfxCtx->polyOpa.p++, "POLY_OPA_DISP 終了", 0);
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gDPNoOpString(gfxCtx->polyXlu.p++, "POLY_XLU_DISP 終了", 0);
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gDPNoOpString(gfxCtx->overlay.p++, "OVERLAY_DISP 終了", 0);
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Graph_CloseDisp(gfxArr2, gfxCtx, "../graph.c", 996);
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Graph_OpenDisp(gfxArr3, gfxCtx, "../graph.c", 999);
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gSPBranchList(gfxCtx->work.p++, gfxCtx->polyOpaBuffer);
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gSPBranchList(gfxCtx->polyOpa.p++, gfxCtx->polyXluBuffer);
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@ -361,7 +343,7 @@ void Graph_Update(GraphicsContext* gfxCtx, GameState* gameState)
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osSyncPrintf(VT_COL(RED, WHITE) "ダイナミック領域末尾が破壊されています\n" VT_RST);
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Fault_AddHungupAndCrash("../graph.c", 1076);
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}
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if (THGA_IsCrash(&gfxCtx->polyOpa)) {
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problem = true;
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osSyncPrintf("%c", 7);
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@ -386,7 +368,7 @@ void Graph_Update(GraphicsContext* gfxCtx, GameState* gameState)
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gfxCtx->gfxPoolIdx++;
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gfxCtx->fbIdx++;
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}
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func_800F3054();
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time = osGetTime();
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D_8016A538 = D_8016A568;
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@ -401,7 +383,8 @@ void Graph_Update(GraphicsContext* gfxCtx, GameState* gameState)
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}
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sGraph_UpdateTime = time;
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if (D_8012DBC0 && (!~(gameState->input[0].padPressed | ~Z_TRIG)) && (!~(gameState->input[0].raw.pad | ~(L_TRIG | R_TRIG)))) {
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if (D_8012DBC0 && (!~(gameState->input[0].padPressed | ~Z_TRIG)) &&
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(!~(gameState->input[0].raw.pad | ~(L_TRIG | R_TRIG)))) {
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gSaveContext.game_mode = 0;
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SET_NEXT_GAMESTATE(gameState, func_80801E44, char[0x240]); // TODO : SelectContext
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gameState->running = false;
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@ -418,23 +401,21 @@ void Graph_Update(GraphicsContext* gfxCtx, GameState* gameState)
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#pragma GLOBAL_ASM("asm/non_matchings/code/graph/Graph_Update.s")
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#endif
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void Graph_ThreadEntry(void* arg0)
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{
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void Graph_ThreadEntry(void* arg0) {
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GraphicsContext gfxCtx;
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GameState* gameState;
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u32 size;
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GameStateOverlay* nextOvl;
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GameStateOverlay* ovl;
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char faultMsg[0x50];
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nextOvl = &gGameStateOverlayTable[0];
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// Start graphic thread execution
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osSyncPrintf("グラフィックスレッド実行開始\n");
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Graph_Ct(&gfxCtx);
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while(nextOvl)
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{
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while (nextOvl) {
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ovl = nextOvl;
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Overlay_LoadGameState(ovl);
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@ -443,106 +424,95 @@ void Graph_ThreadEntry(void* arg0)
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osSyncPrintf("クラスサイズ=%dバイト\n", size);
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gameState = SystemArena_MallocDebug(size, "../graph.c", 1196);
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if (!gameState)
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{
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if (!gameState) {
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// Failure to secure
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osSyncPrintf("確保失敗\n");
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sprintf(faultMsg, "CLASS SIZE= %d bytes", size);
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Fault_AddHungupAndCrashImpl("GAME CLASS MALLOC FAILED", faultMsg);
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}
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func_800C5080(gameState, ovl->init, &gfxCtx); //Game_Ct
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func_800C5080(gameState, ovl->init, &gfxCtx); // Game_Ct
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while (func_800C547C(gameState)) //Game_IsGameStateRunning
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while (func_800C547C(gameState)) // Game_IsGameStateRunning
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{
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Graph_Update(&gfxCtx, gameState);
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}
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nextOvl = Graph_GetNextGameState(gameState);
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func_800C5360(gameState); //Game_Dt
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func_800C5360(gameState); // Game_Dt
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SystemArena_FreeDebug(gameState, "../graph.c", 1227);
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Overlay_FreeGameState(ovl);
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}
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Graph_Dt(&gfxCtx);
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// End of graphic thread execution
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osSyncPrintf("グラフィックスレッド実行終了\n");
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}
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void* Graph_Alloc(GraphicsContext* gfxCtx, size_t size)
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{
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void* Graph_Alloc(GraphicsContext* gfxCtx, size_t size) {
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TwoHeadGfxArena* thga = &gfxCtx->polyOpa;
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if (HREG(59) == 1)
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{
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osSyncPrintf("graph_alloc siz=%d thga size=%08x bufp=%08x head=%08x tail=%08x\n", size, thga->size,
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thga->bufp, thga->p, thga->d);
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if (HREG(59) == 1) {
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osSyncPrintf("graph_alloc siz=%d thga size=%08x bufp=%08x head=%08x tail=%08x\n", size, thga->size, thga->bufp,
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thga->p, thga->d);
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}
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return THGA_AllocEnd(&gfxCtx->polyOpa, ALIGN16(size));
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}
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void* Graph_Alloc2(GraphicsContext* gfxCtx, size_t size)
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{
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void* Graph_Alloc2(GraphicsContext* gfxCtx, size_t size) {
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TwoHeadGfxArena* thga = &gfxCtx->polyOpa;
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if (HREG(59) == 1)
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{
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osSyncPrintf("graph_alloc siz=%d thga size=%08x bufp=%08x head=%08x tail=%08x\n", size, thga->size,
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thga->bufp, thga->p, thga->d);
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if (HREG(59) == 1) {
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osSyncPrintf("graph_alloc siz=%d thga size=%08x bufp=%08x head=%08x tail=%08x\n", size, thga->size, thga->bufp,
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thga->p, thga->d);
|
||||
}
|
||||
return THGA_AllocEnd(&gfxCtx->polyOpa, ALIGN16(size));
|
||||
}
|
||||
|
||||
void Graph_OpenDisp(Gfx** gfxArr, GraphicsContext* gfxCtx, const char* file, s32 line)
|
||||
{
|
||||
if (HREG(80) == 7 && HREG(82) != 4)
|
||||
{
|
||||
void Graph_OpenDisp(Gfx** gfxArr, GraphicsContext* gfxCtx, const char* file, s32 line) {
|
||||
if (HREG(80) == 7 && HREG(82) != 4) {
|
||||
gfxArr[0] = gfxCtx->polyOpa.p;
|
||||
gfxArr[1] = gfxCtx->polyXlu.p;
|
||||
gfxArr[2] = gfxCtx->overlay.p;
|
||||
|
||||
|
||||
gDPNoOpOpenDisp(gfxCtx->polyOpa.p++, file, line);
|
||||
gDPNoOpOpenDisp(gfxCtx->polyXlu.p++, file, line);
|
||||
gDPNoOpOpenDisp(gfxCtx->overlay.p++, file, line);
|
||||
}
|
||||
}
|
||||
|
||||
void Graph_CloseDisp(Gfx** gfxArr, GraphicsContext* gfxCtx, const char* file, s32 line)
|
||||
{
|
||||
if (HREG(80) == 7 && HREG(82) != 4)
|
||||
{
|
||||
if (gfxArr[0] + 1 == gfxCtx->polyOpa.p)
|
||||
void Graph_CloseDisp(Gfx** gfxArr, GraphicsContext* gfxCtx, const char* file, s32 line) {
|
||||
if (HREG(80) == 7 && HREG(82) != 4) {
|
||||
if (gfxArr[0] + 1 == gfxCtx->polyOpa.p) {
|
||||
gfxCtx->polyOpa.p = gfxArr[0];
|
||||
else
|
||||
} else {
|
||||
gDPNoOpCloseDisp(gfxCtx->polyOpa.p++, file, line);
|
||||
}
|
||||
|
||||
if (gfxArr[1] + 1 == gfxCtx->polyXlu.p)
|
||||
if (gfxArr[1] + 1 == gfxCtx->polyXlu.p) {
|
||||
gfxCtx->polyXlu.p = gfxArr[1];
|
||||
else
|
||||
} else {
|
||||
gDPNoOpCloseDisp(gfxCtx->polyXlu.p++, file, line);
|
||||
}
|
||||
|
||||
if (gfxArr[2] + 1 == gfxCtx->overlay.p)
|
||||
if (gfxArr[2] + 1 == gfxCtx->overlay.p) {
|
||||
gfxCtx->overlay.p = gfxArr[2];
|
||||
else
|
||||
} else {
|
||||
gDPNoOpCloseDisp(gfxCtx->overlay.p++, file, line);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Gfx* Graph_GfxPlusOne(Gfx* gfx)
|
||||
{
|
||||
return gfx+1;
|
||||
Gfx* Graph_GfxPlusOne(Gfx* gfx) {
|
||||
return gfx + 1;
|
||||
}
|
||||
|
||||
Gfx* Graph_BranchDlist(Gfx* gfx, Gfx* dst)
|
||||
{
|
||||
Gfx* Graph_BranchDlist(Gfx* gfx, Gfx* dst) {
|
||||
gSPBranchList(gfx, dst);
|
||||
return dst;
|
||||
}
|
||||
|
||||
void* Graph_DlistAlloc(Gfx** gfx, u32 size)
|
||||
{
|
||||
void* Graph_DlistAlloc(Gfx** gfx, u32 size) {
|
||||
u8* ptr;
|
||||
Gfx* dst;
|
||||
|
||||
|
|
|
@ -1,26 +1,18 @@
|
|||
#include <global.h>
|
||||
|
||||
#define GAMESTATE_OVERLAY(name, init, destroy, size) \
|
||||
{ \
|
||||
NULL, \
|
||||
(u32)_ovl_##name##SegmentRomStart, (u32)_ovl_##name##SegmentRomEnd, \
|
||||
_ovl_##name##SegmentStart, _ovl_##name##SegmentEnd, \
|
||||
0, init, destroy, 0, 0, 0, size \
|
||||
}
|
||||
#define GAMESTATE_OVERLAY_INTERNAL(init, destroy, size) \
|
||||
{ \
|
||||
NULL, \
|
||||
0, 0, \
|
||||
NULL, NULL, \
|
||||
0, init, destroy, 0, 0, 0, size \
|
||||
#define GAMESTATE_OVERLAY(name, init, destroy, size) \
|
||||
{ \
|
||||
NULL, (u32)_ovl_##name##SegmentRomStart, (u32)_ovl_##name##SegmentRomEnd, _ovl_##name##SegmentStart, \
|
||||
_ovl_##name##SegmentEnd, 0, init, destroy, 0, 0, 0, size \
|
||||
}
|
||||
#define GAMESTATE_OVERLAY_INTERNAL(init, destroy, size) \
|
||||
{ NULL, 0, 0, NULL, NULL, 0, init, destroy, 0, 0, 0, size }
|
||||
|
||||
GameStateOverlay gGameStateOverlayTable[] =
|
||||
{
|
||||
GameStateOverlay gGameStateOverlayTable[] = {
|
||||
GAMESTATE_OVERLAY_INTERNAL(TitleSetup_Init, TitleSetup_Destroy, sizeof(GameState)),
|
||||
GAMESTATE_OVERLAY(select, func_80801E44, func_80801E0C, 0x240), // TODO : sizeof(SelectContext)
|
||||
GAMESTATE_OVERLAY(title, Title_Init, Title_Destroy, sizeof(TitleContext)),
|
||||
GAMESTATE_OVERLAY_INTERNAL(func_800BCA64, func_800BC8EC, sizeof(GlobalContext)),
|
||||
GAMESTATE_OVERLAY(opening, Opening_Init, Opening_Destroy, sizeof(OpeningContext)),
|
||||
GAMESTATE_OVERLAY(file_choose, func_80811A20, func_80811A18, 0x1CAE0),
|
||||
};
|
||||
};
|
||||
|
|
Loading…
Reference in a new issue