mirror of
https://github.com/zeldaret/oot.git
synced 2025-08-20 14:01:15 +00:00
Angle cleanup - macros names (#1193)
* Move binang utility macros out of angle conversion macros block
* `BINANG_TO_DEGF` -> `BINANG_TO_DEG_ALT` (it may even be warranted to name it _approx instead of _alt, unsure)
* Add `BINANG_TO_DEG` (unused by oot) (for completeness)
* `DEGF_TO_BINANG` -> `DEG_TO_BINANG_ALT` (again may even be _approx, or maybe _cam)
* Add `DEG_TO_BINANG` (unused by oot) (for completeness)
* `RADF_TO_BINANG` -> `RAD_TO_BINANG`
* `RADF_TO_DEGF` -> `RAD_TO_DEG`
* Cleanup argument names in angle conversion macros
* Format for angle macros changes
* Run formatter
* Move `DEG_TO_BINANG_ALT`, `BINANG_TO_DEG_ALT` to z64camera.h
* Remove `DEG_TO_BINANG`, `BINANG_TO_DEG`
* Remove `_ALT` from `DEG_TO_BINANG`, `BINANG_TO_DEG`
* Add comment about inaccuracy near `DEG_TO_BINANG`, `BINANG_TO_DEG`
* run formatter
* `CAM_` prefix on `DEG_TO_BINANG`, `BINANG_TO_DEG` macros
* Revert "Remove `DEG_TO_BINANG`, `BINANG_TO_DEG`"
This reverts commit 5321647e5b
.
This commit is contained in:
parent
ef870bdd11
commit
fed9ac3e20
52 changed files with 219 additions and 213 deletions
|
@ -477,7 +477,7 @@ s32 EnGo_FollowPath(EnGo* this, GlobalContext* globalCtx) {
|
|||
pointPos += this->unk_218;
|
||||
xDist = pointPos->x - this->actor.world.pos.x;
|
||||
zDist = pointPos->z - this->actor.world.pos.z;
|
||||
Math_SmoothStepToS(&this->actor.world.rot.y, RADF_TO_BINANG(Math_FAtan2F(xDist, zDist)), 10, 1000, 1);
|
||||
Math_SmoothStepToS(&this->actor.world.rot.y, RAD_TO_BINANG(Math_FAtan2F(xDist, zDist)), 10, 1000, 1);
|
||||
|
||||
if ((SQ(xDist) + SQ(zDist)) < 600.0f) {
|
||||
this->unk_218++;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue