1
0
Fork 0
mirror of https://github.com/zeldaret/oot.git synced 2025-08-22 06:52:03 +00:00

Angle cleanup - macros names (#1193)

* Move binang utility macros out of angle conversion macros block

* `BINANG_TO_DEGF` -> `BINANG_TO_DEG_ALT` (it may even be warranted to name it _approx instead of _alt, unsure)

* Add `BINANG_TO_DEG` (unused by oot) (for completeness)

* `DEGF_TO_BINANG` -> `DEG_TO_BINANG_ALT` (again may even be _approx, or maybe _cam)

* Add `DEG_TO_BINANG` (unused by oot) (for completeness)

* `RADF_TO_BINANG` -> `RAD_TO_BINANG`

* `RADF_TO_DEGF` -> `RAD_TO_DEG`

* Cleanup argument names in angle conversion macros

* Format for angle macros changes

* Run formatter

* Move `DEG_TO_BINANG_ALT`, `BINANG_TO_DEG_ALT` to z64camera.h

* Remove `DEG_TO_BINANG`, `BINANG_TO_DEG`

* Remove `_ALT` from `DEG_TO_BINANG`, `BINANG_TO_DEG`

* Add comment about inaccuracy near `DEG_TO_BINANG`, `BINANG_TO_DEG`

* run formatter

* `CAM_` prefix on `DEG_TO_BINANG`, `BINANG_TO_DEG` macros

* Revert "Remove `DEG_TO_BINANG`, `BINANG_TO_DEG`"

This reverts commit 5321647e5b.
This commit is contained in:
Dragorn421 2022-04-24 16:23:49 +02:00 committed by GitHub
parent ef870bdd11
commit fed9ac3e20
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
52 changed files with 219 additions and 213 deletions

View file

@ -1058,7 +1058,7 @@ s32 func_80AECF6C(EnRu1* this, GlobalContext* globalCtx) {
shapeRotY = &player->actor.shape.rot.y;
temp1 = this->actor.world.pos.x - player->actor.world.pos.x;
temp2 = this->actor.world.pos.z - player->actor.world.pos.z;
temp_f16 = RADF_TO_BINANG(Math_FAtan2F(temp1, temp2));
temp_f16 = RAD_TO_BINANG(Math_FAtan2F(temp1, temp2));
if (*shapeRotY != temp_f16) {
Math_SmoothStepToS(shapeRotY, temp_f16, 0x14, 0x1838, 0x64);
player->actor.world.rot.y = *shapeRotY;