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Add macros for line number differences (#2365)
* initial work, think I got all of them * cleanup line_numbers.h * fix gc-eu-mq-dbg * fix matching problems * remove old lines * format * missed some stuff * comment fixes * other * review changes
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13 changed files with 111 additions and 144 deletions
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@ -4,6 +4,7 @@
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#include "quake.h"
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#include "terminal.h"
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#include "versions.h"
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#include "line_numbers.h"
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#if PLATFORM_N64
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#include "n64dd.h"
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#endif
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@ -176,21 +177,7 @@ void Play_SetupTransition(PlayState* this, s32 transitionType) {
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break;
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default:
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#if OOT_VERSION < NTSC_1_1
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HUNGUP_AND_CRASH("../z_play.c", 2263);
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#elif OOT_VERSION < PAL_1_0
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HUNGUP_AND_CRASH("../z_play.c", 2266);
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#elif OOT_VERSION < PAL_1_1
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HUNGUP_AND_CRASH("../z_play.c", 2269);
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#elif OOT_VERSION < GC_JP
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HUNGUP_AND_CRASH("../z_play.c", 2272);
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#elif OOT_VERSION < GC_EU_MQ_DBG
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HUNGUP_AND_CRASH("../z_play.c", 2287);
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#elif OOT_VERSION < GC_JP_CE
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HUNGUP_AND_CRASH("../z_play.c", 2290);
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#else
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HUNGUP_AND_CRASH("../z_play.c", 2293);
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#endif
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HUNGUP_AND_CRASH("../z_play.c", LN5(2263, 2266, 2269, 2272, 2287, 2290, 2293));
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break;
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}
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}
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