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Work more on draw

This commit is contained in:
Sirius902 2020-11-14 18:28:05 -08:00
parent 361b8627ec
commit fffb7b6bea
2 changed files with 83 additions and 116 deletions

View file

@ -39,9 +39,11 @@ static InitChainEntry sInitChain[] = {
u8 D_80876A64[] = { 0x01, 0x02, 0x04, 0x08 };
UNK_TYPE D_80876A68[] = {
0x42F00000, 0x00000000, 0x00000000, 0xC2F00000, 0x00000000, 0x00000000,
0x00000000, 0x00000000, 0x42F00000, 0x00000000, 0x00000000, 0xC2F00000,
Vec3f D_80876A68[] = {
{ 120.0f, 0.0f, 0.0f },
{ -120.0f, 0.0f, 0.0f },
{ 0.0f, 0.0f, 120.0f },
{ 0.0f, 0.0f, -120.0f },
};
UNK_TYPE D_80876A98[] = {
@ -134,44 +136,18 @@ void BgGanonOtyuka_Destroy(Actor* thisx, GlobalContext* globalCtx) {
#ifdef NON_MATCHING
void BgGanonOtyuka_Draw(Actor* thisx, GlobalContext* globalCtx) {
BgGanonOtyuka* this = THIS;
Camera* camera;
f32 spBC;
Gfx* spA8;
Gfx* temp_s0;
Gfx* temp_s0_3;
Gfx* temp_s1;
Gfx* temp_s1_2;
Gfx* temp_v0_2;
Gfx* temp_v0_3;
Gfx* temp_v1;
Gfx* temp_v1_2;
Gfx* temp_v1_3;
Gfx* temp_v1_4;
Gfx* temp_v1_5;
Gfx* temp_v1_6;
GraphicsContext* gfxCtx;
GraphicsContext* temp_s3;
s16 temp_s0_2;
s16 temp_s0_4;
u8 temp_a2;
Camera* camera = Gameplay_GetCamera(globalCtx, 0);
f32 spBC = -30.0f;
Actor* boss;
Actor* prop;
Actor* temp_s4_4;
Actor* temp_s4_5;
void* temp_s4_6;
Gfx* phi_s2;
Gfx* phi_s1;
s16 phi_s0;
BgGanonOtyuka* phi_s4_3;
s16 phi_s0_2;
s16 i;
camera = Gameplay_GetCamera(globalCtx, 0);
spBC = -30.0f;
gfxCtx = globalCtx->state.gfxCtx;
OPEN_DISPS(gfxCtx, "../z_bg_ganon_otyuka.c", 702);
OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_ganon_otyuka.c", 702);
boss = globalCtx->actorCtx.actorList[ACTORTYPE_BOSS].first;
if (boss != NULL) {
while (boss != NULL) {
while (boss->next != NULL) {
if ((boss->id == ACTOR_BOSS_GANON) && (boss->params == 0)) {
BossGanon* ganon = (BossGanon*)boss;
@ -189,7 +165,7 @@ void BgGanonOtyuka_Draw(Actor* thisx, GlobalContext* globalCtx) {
gSPDisplayList(POLY_OPA_DISP++, D_80877328);
prop = globalCtx->actorCtx.actorList[ACTORTYPE_PROP].first;
if (prop != NULL) {
loop_8:
while (prop->next != NULL) {
if ((prop->id == ACTOR_BG_GANON_OTYUKA) && (prop->projectedPos.z > spBC)) {
BgGanonOtyuka* otyuka = (BgGanonOtyuka*)prop;
@ -200,8 +176,8 @@ void BgGanonOtyuka_Draw(Actor* thisx, GlobalContext* globalCtx) {
Matrix_Translate(prop->posRot.pos.x, prop->posRot.pos.y, prop->posRot.pos.z, MTXMODE_NEW);
phi_s1 = NULL;
if (otyuka->unk_16A != 0) {
Matrix_RotateX((prop->shape.rot.x / 32768.0f) * 3.1415927f, MTXMODE_APPLY);
Matrix_RotateZ((prop->shape.rot.z / 32768.0f) * 3.1415927f, MTXMODE_APPLY);
Matrix_RotateX((prop->shape.rot.x / 32768.0f) * M_PI, MTXMODE_APPLY);
Matrix_RotateZ((prop->shape.rot.z / 32768.0f) * M_PI, MTXMODE_APPLY);
phi_s1 = D_808773B0;
if (camera->eye.y > prop->posRot.pos.y) {
phi_s1 = D_80877408;
@ -211,68 +187,59 @@ void BgGanonOtyuka_Draw(Actor* thisx, GlobalContext* globalCtx) {
G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
gSPDisplayList(POLY_OPA_DISP++, phi_s2);
phi_s0 = 0;
if (phi_s1 != NULL) {
gSPDisplayList(POLY_OPA_DISP++, phi_s1);
phi_s0 = 0;
}
loop_17:
if ((D_80876A64[phi_s0] & otyuka->unk_16C) != 0) {
for (i = 0; i < ARRAY_COUNT(D_80876A64); i++) {
if ((D_80876A64[i] & otyuka->unk_16C) != 0) {
Matrix_Push();
Matrix_Translate(D_80876AA0[phi_s0].x, 0.0f, D_80876AA0[phi_s0].z, MTXMODE_APPLY);
Matrix_RotateY(D_80876AD0[phi_s0], MTXMODE_APPLY);
gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_ganon_otyuka.c", 785),
Matrix_Translate(D_80876AA0[i].x, 0.0f, D_80876AA0[i].z, MTXMODE_APPLY);
Matrix_RotateY(D_80876AD0[i], MTXMODE_APPLY);
gSPMatrix(POLY_OPA_DISP++,
Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_ganon_otyuka.c", 785),
G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
gSPDisplayList(POLY_OPA_DISP++, D_80877460);
Matrix_Pull();
}
temp_s0_2 = phi_s0 + 1;
phi_s0 = temp_s0_2;
if ((s32)temp_s0_2 < 4) {
goto loop_17;
}
}
} else {
prop = prop->next;
if (temp_s4_4 != NULL) {
goto loop_8;
}
}
}
func_80093D84(globalCtx->state.gfxCtx);
temp_s4_5 = globalCtx->actorCtx.actorList[ACTORTYPE_PROP].first;
if (temp_s4_5 != 0) {
phi_s4_3 = temp_s4_5;
loop_23:
if ((temp_s4_5->id == ACTOR_BG_GANON_OTYUKA) && (temp_s4_5->projectedPos.z > -30.0f) &&
(phi_s4_3->unk_16E != 0)) {
prop = globalCtx->actorCtx.actorList[ACTORTYPE_PROP].first;
if (prop != NULL) {
BgGanonOtyuka* otyuka = (BgGanonOtyuka*)prop;
while (prop->next != NULL) {
if ((prop->id == ACTOR_BG_GANON_OTYUKA) && (prop->projectedPos.z > -30.0f) && (otyuka->unk_16E != 0)) {
gSPSegment(POLY_XLU_DISP++, 0x08,
Gfx_TwoTexScroll(globalCtx->state.gfxCtx, 0, temp_a2, 0, 32, 64, 1, temp_a2, 0, 32, 64));
Gfx_TwoTexScroll(globalCtx->state.gfxCtx, 0, otyuka->unk_16D * 4, 0, 32, 64, 1,
otyuka->unk_16D * 4, 0, 32, 64));
gDPPipeSync(POLY_XLU_DISP++);
temp_a2 = phi_s4_3->unk_16D * 4;
gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, phi_s4_3->unk_174, phi_s4_3->unk_178, phi_s4_3->unk_17C, 0);
gDPSetEnvColor(POLY_XLU_DISP++, phi_s4_3->unk_180, phi_s4_3->unk_184, phi_s4_3->unk_188, 128);
Matrix_Translate(temp_s4_5->posRot.pos.x, 0.0f, temp_s4_5->posRot.pos.z, MTXMODE_NEW);
phi_s0_2 = (u16)0;
loop_27:
if ((D_80876A64[phi_s0_2] & phi_s4_3->unk_16B) != 0) {
gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, otyuka->primR, otyuka->primG, otyuka->primB, 0);
gDPSetEnvColor(POLY_XLU_DISP++, otyuka->envR, otyuka->envG, otyuka->envB, 128);
Matrix_Translate(prop->posRot.pos.x, 0.0f, prop->posRot.pos.z, MTXMODE_NEW);
for (i = 0; i < ARRAY_COUNT(D_80876A64); i++) {
if ((D_80876A64[i] & otyuka->unk_16B) != 0) {
Matrix_Push();
Matrix_Translate(D_80876AA0[phi_s0_2].x, 0.0f, D_80876AA0[phi_s0_2].z, MTXMODE_APPLY);
Matrix_RotateY(D_80876AD0[phi_s0_2], MTXMODE_APPLY);
Matrix_Scale(0.3f, phi_s4_3->unk_170 * 0.3f, 0.3f, MTXMODE_APPLY);
gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_ganon_otyuka.c", 847),
Matrix_Translate(D_80876AA0[i].x, 0.0f, D_80876AA0[i].z, MTXMODE_APPLY);
Matrix_RotateY(D_80876AD0[i], MTXMODE_APPLY);
Matrix_Scale(0.3f, otyuka->yScale * 0.3f, 0.3f, MTXMODE_APPLY);
gSPMatrix(POLY_XLU_DISP++,
Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_ganon_otyuka.c", 847),
G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
gSPDisplayList(POLY_OPA_DISP++, D_80877CF8);
Matrix_Pull();
}
temp_s0_4 = phi_s0_2 + 1;
phi_s0_2 = temp_s0_4;
if ((s32)temp_s0_4 < 4) {
goto loop_27;
}
break;
} else {
prop = prop->next;
}
temp_s4_6 = temp_s4_5->next;
phi_s4_3 = temp_s4_6;
if (temp_s4_6 != NULL) {
goto loop_23;
}
}
CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_ganon_otyuka.c", 857);

View file

@ -18,13 +18,13 @@ typedef struct BgGanonOtyuka {
/* 0x016D */ u8 unk_16D;
/* 0x016E */ u8 unk_16E;
/* 0x016F */ char unk_16F[0x01];
/* 0x0170 */ f32 unk_170;
/* 0x0174 */ f32 unk_174;
/* 0x0178 */ f32 unk_178;
/* 0x017C */ f32 unk_17C;
/* 0x0180 */ f32 unk_180;
/* 0x0184 */ f32 unk_184;
/* 0x0188 */ f32 unk_188;
/* 0x0170 */ f32 yScale;
/* 0x0174 */ f32 primR;
/* 0x0178 */ f32 primG;
/* 0x017C */ f32 primB;
/* 0x0180 */ f32 envR;
/* 0x0184 */ f32 envG;
/* 0x0188 */ f32 envB;
} BgGanonOtyuka; // size = 0x018C
extern const ActorInit Bg_Ganon_Otyuka_InitVars;