fig02
2e6279bc8e
PlayState Rename ( #1231 )
...
* global context -> play
* fix PlayState* PlayState
2022-05-21 14:23:43 -04:00
playerskel
f4a72303cb
Whitespace ( #1112 )
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* remove trailing whitespaces
* minor docs tweaks
* some more trailing whitespaces
* few more tweaks
2022-01-23 18:09:02 -05:00
engineer124
1ac6e42b56
Cutscene Camera Commands: POS
-> EYE
, FOCUS
-> LOOK_AT
( #993 )
...
* Cutscene Camera Commands: `POS` -> `EYE`, `FOCUS` -> `LOOK_AT`
* PR Suggestion: Update names with REL_TO
* Use newer name in macros, address PR comment
2021-12-02 22:04:55 +01:00
Roman971
97f80eeb3f
Update asm_processor and use static variables in En_Torch2 ( #740 )
...
* Update asm_processor to current master
* Update variables in En_Torch2 to actually be static
This is now possible because asm_processor was updated to handle static symbols in GLOBAL_ASM
* Update tutorial to reflect changes about static symbol limitations
2021-03-27 16:26:59 -04:00
EllipticEllipsis
effd4256c9
Tutorial docs ( #715 )
...
* Move tutorial into docs folder
* Merge remote-tracking branch 'upstream/master' into tutorial_docs
* Object decomp added
* contents and intro updates
* mention object decomp in beginning
* Addressed Fig's review
* Update EnSkb to jointTable and morphTable
* minor table tweak
* typo
* Alter to say ZAPD makes the object output folder
* Apply suggestions from code review
Co-authored-by: Anghelo Carvajal <anghelo.carvajal.14@sansano.usm.cl>
* More review changes
* Apply suggestions from code review
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
Co-authored-by: Anghelo Carvajal <anghelo.carvajal.14@sansano.usm.cl>
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
2021-03-24 01:15:35 +01:00