Zelllll
c47372d397
Update z64actor.h ( #710 )
2021-02-24 22:37:20 -05:00
Zelllll
e0bab1163e
lifemeter fixes ( #709 )
2021-02-24 15:42:25 -05:00
Roman971
d30ef91417
Rename Matrix_Pull to Matrix_Pop ( #703 )
2021-02-24 14:28:04 -05:00
Lucas Shaw
3eec91504c
Some static texture files "decompiled" ( #658 )
...
* .
* remove tools/ZAP2 from origin master
* Some texture files
* fix tabs in new texture files
* map_i_static
* some updates
* update names
* update more names
* nintendo_rogo_static
* title_static ok
* Added segment= to the texture files
* do_action_static update
* Made suggested changes
* Made suggested changes
* Fixed spec
2021-02-24 13:41:43 -05:00
emilybrooks
579d7008fb
ovl_en_yabusame_mark, 1 nonmatching ( #707 )
...
* 1 nonmatching (func_80B42F74)
* #ifdef NON_MATCHING
* deleted unused asm
* review suggestions
* sCollisionVertices
2021-02-21 19:10:24 -05:00
mzxrules
bbbf657b4b
z_en_peehat ( #660 )
...
* decomp most of En_Peehat
* z_en_peehat code decomp'd and OK
* complete data migration
* first pass at documentation
* minor code clean-up
* documentation pass
* fix spec (hopefully), implement some of petrie's suggestions
* implement requested changes
* fix compiler warnings
* implement fig's changes
* implement roman's changes
2021-02-21 09:25:53 -05:00
Parker Burnett
8022585465
obj_tsubo OK ( #702 )
...
* Getting started
* matched tsubo_init
* matched func_80BA0DF4 and func_80BA100C
* matched func_80BA1294, with progress func_80BA15BC
* matched final func, deleted asm, some documenting
* Fixing some control flow, and names
* Fixing suggested changes (some still remain)
* adding the dangeon_keep gfx
2021-02-20 20:32:35 -05:00
Roman971
55ae8ad741
Minor gfx cleanups in some actors ( #706 )
...
* Minor gfx cleanups in some actors
* Fix frustum names
2021-02-17 19:06:07 -05:00
Zelllll
f57e0467d2
Decompile object_syokudai and object_ydan_objects ( #699 )
...
* add deku and torch objects
* why git?
2021-02-17 14:42:59 -05:00
Roman971
ad751f02d2
Match EnFr_Update ( #705 )
2021-02-17 14:14:36 -05:00
AdamKiddle
56e94e1e34
En_Ba OK ( #700 )
...
* init done
* Everything done except for draw
* matching
* Tidied for pr
* merge master into en_ba
* run format.sh
* fixing merge mistakes
* how many different ways can I screw up a merge challenge
* some pr comments
2021-02-15 17:59:59 -05:00
Parker Burnett
2c56a6e99a
z_en skb, 1 non-matching, with some documentation ( #669 )
...
* breathing new life into these skeletons
* StalZone Progress StalZone
* another match
* matched override
* some progress
* one down, one to go
* naming and prepping for pr
* removing asm and prepping for PR
* fixing damage table and asm issues
* hopefully this fixes it (thank you louis)
* fixing some suggested changes
* inlining data into EnSkb_SpawnDebris
* Fixing suggestions and adding a note
* fixing the asm and function name
* fix
* whoops
Co-authored-by: Fig02 <fig02srl@gmail.com>
2021-02-15 17:52:22 -05:00
nfaltermeier
88b05cd9a2
En_anubice OK ( #688 )
...
* init, func_809B1120, and func_809B11C0 OK
Also migrate data to c
* Match Destroy, func_809B142C, func_809B1524, func_809B15CC
Start on func_809B16AC, but float register diffs :(
* Everything OK but func_809B16AC
and what a devil it is...
* Work on func_809B16AC
What an ugly function
* Do some documentation
* More documentation
* Run formatter
* Rename a few things
* Address PR comments
* Missed a couple angle macro opportunities
* Update src/overlays/actors/ovl_En_Anubice/z_en_anubice.c
Co-authored-by: mzxrules <mzxrules@gmail.com>
* Anubice OK
* Deleted the wrong part of the spec
* A curtain was missed
* Forgot a comment
I changed the declaration but not the reference :I
* More PR comments
Co-authored-by: mzxrules <mzxrules@gmail.com>
2021-02-15 16:27:22 -05:00
Ethan Roseman
ecedc4f059
Decompiled ovl_Bg_Hidan_Hrock ( #690 )
...
* Fixing mkldscript.c for mac
* 1 to go
* merge update
* almost
* small update
* updating API with master
* NON_MATCHING
* names of vars
* almost matching
Signed-off-by: angie <angheloalf95@gmail.com>
* BgHidanHrock_Init matching
Signed-off-by: Anghelo <angheloalf95@gmail.com>
* renames
* format
* PR suggestions
Co-authored-by: angie <angheloalf95@gmail.com>
2021-02-15 14:33:41 -05:00
fig02
982c645167
Armos and object_am OK ( #652 )
...
* started
* all but 2
* OK
* docs progress
* lots of docs
* add gitkeep back
* all funcs named
* small fix
* git subrepo pull --force tools/ZAPD
subrepo:
subdir: "tools/ZAPD"
merged: "0305ec2c2"
upstream:
origin: "https://github.com/zeldaret/ZAPD.git "
branch: "master"
commit: "0305ec2c2"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo.git "
commit: "2f68596"
* object_am
* change
* ready i think
* last thing
* asm
* progress
2021-02-15 19:41:55 +01:00
Synray
79c8accfab
z_play.c OK ( #701 )
...
* z_play.c OK
* Change ~0x13 -> -20
* Back to hex
2021-02-15 18:29:06 +01:00
Anghelo Carvajal
5bc23f58f8
ovl_En_Anubice_Fire OK ( #687 )
...
* init, destroy and other func
Signed-off-by: angie <angheloalf95@gmail.com>
* func_809B2B48
Signed-off-by: angie <angheloalf95@gmail.com>
* EnAnubiceFire_Update
Signed-off-by: angie <angheloalf95@gmail.com>
* EnAnubiceFire_Draw NON_MATCHING
Signed-off-by: angie <angheloalf95@gmail.com>
* import data
Signed-off-by: angie <angheloalf95@gmail.com>
* inline some static variables
Signed-off-by: angie <angheloalf95@gmail.com>
* EnAnubiceFire_Draw
Signed-off-by: angie <angheloalf95@gmail.com>
* func_809B27D8
Signed-off-by: angie <angheloalf95@gmail.com>
* final cleanup
Signed-off-by: angie <angheloalf95@gmail.com>
* ups
Signed-off-by: angie <angheloalf95@gmail.com>
* changes requested by @petrie911
Signed-off-by: angie <angheloalf95@gmail.com>
* changes requested by @Roman971
Signed-off-by: angie <angheloalf95@gmail.com>
* I somehow forgot to delete that file
Signed-off-by: angie <angheloalf95@gmail.com>
* i don't know what to put in this message
Signed-off-by: angie <angheloalf95@gmail.com>
2021-02-14 15:37:22 -05:00
AdamKiddle
97cfe49797
Magic Fire OK ( #662 )
...
* all done, graphics commands written in draw however very messy and non matching
* figuring out data
* OK
* formatting before merge
* pr stuff
* more pr stuff
* pr changes
2021-02-14 12:55:11 -05:00
Tharo
f9d96d9f73
Fix most compiler warnings in the boot and code segments ( #674 )
...
* Less warnings in boot & code segments
* few more warnings gone
* Ran formatter
* z_view warning gone
* -> 1
* f31 -> 31
* Remove function casts
* Few more small improvements
* Separate declaration and assignment in func_80091738 and Item_Give
Co-authored-by: Thar0 <maximilianc64@gmail.com>
2021-02-13 19:49:40 -05:00
mzxrules
d615ec4f31
z_bg_jya_ironobj and object_jya_iron OK ( #676 )
...
* z_bg_jya_ironobj OK
* decompile object_jya_iron, clean up code
* implement requested changes
2021-02-13 19:10:40 -05:00
mzxrules
f9886c1097
z_bg_hidan_sima OK ( #680 )
...
* z_bg_hidan_sima OK
* cleanup code
* implement suggestions
2021-02-13 18:31:25 -05:00
DefinedBehavior
12348ca3df
ObjWarp2block OK ( #685 )
...
* ObjWarp2block OK
* Address petrie's comments
* Rename unused temp to reflect that it's padding
* Address fig comments
* Use a single byte in offset and size comments
* Address roman's comments
2021-02-13 17:51:08 -05:00
louist103
f214743494
Fix func_800BC5E0 NON_EQUIVALENT (matched) ( #697 )
...
* mark func_800BC5E0 NON_EQUIVALENT
* fixed
2021-02-13 17:45:00 +01:00
krimtonz
cf06b27b15
Decompile en_sw ( #679 )
...
* decompile ovl_en_sw
* remove unused asm
* some cleanup, run format
* review
* review
Co-authored-by: Fig02 <fig02srl@gmail.com>
2021-02-12 20:52:39 -05:00
Zelllll
4d30626033
Bg_Breakwall OK and documented ( #684 )
...
* cleanup breakwall
* fix mistake in header
* make some data static
* reloc stuffs
* ready for pr
* Remove asm
* Update src/overlays/actors/ovl_Bg_Breakwall/z_bg_breakwall.c
Co-authored-by: petrie911 <69443847+petrie911@users.noreply.github.com>
* fix petrie's stuff
* fixed all feedback
* Update src/overlays/actors/ovl_Bg_Breakwall/z_bg_breakwall.h
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
Co-authored-by: petrie911 <69443847+petrie911@users.noreply.github.com>
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
2021-02-12 20:51:59 -05:00
Anghelo Carvajal
6d01247f34
ovl_Eff_Dust OK ( #655 )
...
* void func_8099D8D0(void *arg0, s32 arg1)
Signed-off-by: angie <angheloalf95@gmail.com>
* void func_8099D8D8(void *arg0, s32 arg1)
Signed-off-by: angie <angheloalf95@gmail.com>
* void EffDust_Destroy(Actor *thisx, GlobalContext *globalCtx)
Signed-off-by: angie <angheloalf95@gmail.com>
* Fix some pointers in the struct
Signed-off-by: angie <angheloalf95@gmail.com>
* Fix functions declarations
Signed-off-by: angie <angheloalf95@gmail.com>
* void EffDust_Init(Actor *thisx, GlobalContext *globalCtx)
Signed-off-by: angie <angheloalf95@gmail.com>
* EffDust_Update, EffDust_Draw, renaming and cleanup
Signed-off-by: angie <angheloalf95@gmail.com>
* void func_8099D8E0(EffDust *this)
Signed-off-by: angie <angheloalf95@gmail.com>
* void func_8099DB28(EffDust *this, GlobalContext *globalCtx)
Signed-off-by: angie <angheloalf95@gmail.com>
* void EffDust_UpdateFunc_8099DD74(EffDust *this, GlobalContext *globalCtx)
Signed-off-by: angie <angheloalf95@gmail.com>
* Members renaming
Signed-off-by: Anghelo <angheloalf95@gmail.com>
* NON_MATCHING void func_8099E4F4(EffDust *this, GlobalContext *globalCtx)
Signed-off-by: Anghelo <angheloalf95@gmail.com>
* void func_8099DFC0(EffDust *this, GlobalContext *globalCtx)
Signed-off-by: Anghelo <angheloalf95@gmail.com>
* NON_MATCHING void func_8099E784(EffDust *this, GlobalContext *globalCtx)
Signed-off-by: angie <angheloalf95@gmail.com>
* NON_MATCHING func_8099E784 - score 100
Signed-off-by: Anghelo <angheloalf95@gmail.com>
* func_8099E784 still not matching
Signed-off-by: Anghelo <angheloalf95@gmail.com>
* almost there (func_8099E784)
Signed-off-by: Anghelo <angheloalf95@gmail.com>
* func_8099E784 matching. needs cleanup
Signed-off-by: Anghelo <angheloalf95@gmail.com>
* void func_8099E784(EffDust *this, GlobalContext *globalCtx)
Signed-off-by: Anghelo <angheloalf95@gmail.com>
* Rename most members of the struct
Signed-off-by: Anghelo <angheloalf95@gmail.com>
* void func_8099E4F4(EffDust *this, GlobalContext *globalCtx) matching
Signed-off-by: Anghelo <angheloalf95@gmail.com>
* Rename a few variables and functions
Signed-off-by: Anghelo <angheloalf95@gmail.com>
* Add an enum for the possibles values for actor.param
Signed-off-by: angie <angheloalf95@gmail.com>
* format files
Signed-off-by: angie <angheloalf95@gmail.com>
* fix merge problems
Signed-off-by: angie <angheloalf95@gmail.com>
* delete reloc
Signed-off-by: angie <angheloalf95@gmail.com>
* remove defined symbols from undefined_syms
Signed-off-by: angie <angheloalf95@gmail.com>
* a bunch of functions
Signed-off-by: angie <angheloalf95@gmail.com>
* another bunch of functions
Signed-off-by: angie <angheloalf95@gmail.com>
* add dummies to func_8097911C to match it
Signed-off-by: angie <angheloalf95@gmail.com>
* fix some functions declarations
Signed-off-by: angie <angheloalf95@gmail.com>
* Add functions of the array used by the update function
Signed-off-by: angie <angheloalf95@gmail.com>
* add functions used by draw
Signed-off-by: angie <angheloalf95@gmail.com>
* draw and update functions
Signed-off-by: angie <angheloalf95@gmail.com>
* DemoGj_Init
Signed-off-by: angie <angheloalf95@gmail.com>
* fix some functions declarations
Signed-off-by: Anghelo <angheloalf95@gmail.com>
* 9 small functions
Signed-off-by: Anghelo <angheloalf95@gmail.com>
* Some unmatched functions and 12 small matched functions
Signed-off-by: Anghelo <angheloalf95@gmail.com>
* another 7 small functions
Signed-off-by: Anghelo <angheloalf95@gmail.com>
* add data
Signed-off-by: Anghelo <angheloalf95@gmail.com>
* small types fixes
Signed-off-by: Anghelo <angheloalf95@gmail.com>
* six more functions
Signed-off-by: angie <angheloalf95@gmail.com>
* func_80978C20
Signed-off-by: angie <angheloalf95@gmail.com>
* func_8097BA48
Signed-off-by: Anghelo <angheloalf95@gmail.com>
* five repeated functions
Signed-off-by: Anghelo <angheloalf95@gmail.com>
* Array of cylinders and two other functions
Signed-off-by: Anghelo <angheloalf95@gmail.com>
* seven equals and problematic functions
Signed-off-by: Anghelo <angheloalf95@gmail.com>
* func_80978F60 and func_80979860
Signed-off-by: angie <angheloalf95@gmail.com>
* func_8097923C doesn't want to match :c
Signed-off-by: Anghelo <angheloalf95@gmail.com>
* three not matching functions
Signed-off-by: Anghelo <angheloalf95@gmail.com>
* func_80978AFC
Signed-off-by: Anghelo <angheloalf95@gmail.com>
* three more
Signed-off-by: Anghelo <angheloalf95@gmail.com>
* DemoGj_FindGanon
Signed-off-by: angie <angheloalf95@gmail.com>
* func_809797E4
Signed-off-by: angie <angheloalf95@gmail.com>
* func_80978B90
Signed-off-by: angie <angheloalf95@gmail.com>
* last non matching function
Signed-off-by: angie <angheloalf95@gmail.com>
* erase reloc
Signed-off-by: angie <angheloalf95@gmail.com>
* a bit of renaming
Signed-off-by: angie <angheloalf95@gmail.com>
* another chunk of renaming
Signed-off-by: angie <angheloalf95@gmail.com>
* fix reg macros and a few comments
Signed-off-by: Anghelo <angheloalf95@gmail.com>
* vt, arrayfuncs renaming and another bit of renaming
Signed-off-by: Anghelo <angheloalf95@gmail.com>
* More renaming
Signed-off-by: Anghelo <angheloalf95@gmail.com>
* i'm hating this actor
Signed-off-by: angie <angheloalf95@gmail.com>
* format
Signed-off-by: angie <angheloalf95@gmail.com>
* Changes asked by @shawlucas
Signed-off-by: Anghelo <angheloalf95@gmail.com>
* changes asked by @louist103
Signed-off-by: angie <angheloalf95@gmail.com>
* Revert "Merge branch 'ovl_Demo_Gj' of github.com:AngheloAlf/oot into ovl_Eff_Dust"
This reverts commit 12e0e5d2a6
, reversing
changes made to b251f1d234
.
* fix merge problems
Signed-off-by: Anghelo <angheloalf95@gmail.com>
* Rename the param's enum and move it to header
Signed-off-by: angie <angheloalf95@gmail.com>
* add file description
Signed-off-by: angie <angheloalf95@gmail.com>
* Some changes requested by @Roman971
Signed-off-by: angie <angheloalf95@gmail.com>
* more changes
Signed-off-by: angie <angheloalf95@gmail.com>
* Change the particles amount from hex to decimal
Signed-off-by: angie <angheloalf95@gmail.com>
* `format.sh` should also format headers :s
Signed-off-by: angie <angheloalf95@gmail.com>
2021-02-12 19:04:22 -05:00
gamestabled
fb1909bb92
En_Sth OK ( #672 )
...
* all functions matching
* en_sth OK
* text formatting and added a description at the top
* some suggested changes
* merge master and remove text comments
Co-authored-by: Fig02 <fig02srl@gmail.com>
2021-02-12 18:34:37 -05:00
fig02
0a1c16d440
gameplay_dangeon_keep ( #665 )
...
* xml done
* add references in
* missed a few
* newline
* review
2021-02-12 18:33:55 -05:00
Tharo
61dacd0882
Ovl_En_Gb OK ( #691 )
...
* Progress
* Matched
* Cleanup, some names
Co-authored-by: Thar0 <maximilianc64@gmail.com>
2021-02-12 17:37:13 -05:00
Anghelo Carvajal
0b2a4e9d7f
ovl_Bg_Hidan_Rock OK ( #657 )
...
* void BgHidanRock_Init(Actor *thisx, GlobalContext *globalCtx)
Signed-off-by: angie <angheloalf95@gmail.com>
* small functions
Signed-off-by: angie <angheloalf95@gmail.com>
* BgHidanRock_Destroy
Signed-off-by: angie <angheloalf95@gmail.com>
* BgHidanRock_Update
Signed-off-by: angie <angheloalf95@gmail.com>
* BgHidanRock_Draw
Signed-off-by: angie <angheloalf95@gmail.com>
* func_8088B69C
Signed-off-by: angie <angheloalf95@gmail.com>
* func_8088B79C
Signed-off-by: angie <angheloalf95@gmail.com>
* func_8088B990
Signed-off-by: angie <angheloalf95@gmail.com>
* func_8088B268 and move data
Signed-off-by: angie <angheloalf95@gmail.com>
* func_8088BC40
Signed-off-by: angie <angheloalf95@gmail.com>
* erase reloc
Signed-off-by: angie <angheloalf95@gmail.com>
* a bit of cleanup
Signed-off-by: angie <angheloalf95@gmail.com>
* ups
Signed-off-by: angie <angheloalf95@gmail.com>
* another bit of cleanup
Signed-off-by: angie <angheloalf95@gmail.com>
* Changes requested by @petrie911
Signed-off-by: Anghelo <angheloalf95@gmail.com>
* More changes requested by @petrie911
Signed-off-by: angie <angheloalf95@gmail.com>
* fix some types
Signed-off-by: angie <angheloalf95@gmail.com>
2021-02-12 17:33:03 -05:00
mzxrules
d373661acd
Minor z_bgcheck documentation fixes ( #675 )
...
* Fix minor documentation issues
* Update include/z64bgcheck.h
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
Co-authored-by: fig02 <fig02srl@gmail.com>
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
2021-02-12 17:30:21 -05:00
Parker Burnett
43bba20796
Bg haka huta OK ( #682 )
...
* starting haka_huta with new changes
* matched last func, deleting asm
* added changes from review
2021-02-12 17:29:05 -05:00
Chris Teague
bcf2694f93
Make func_800C213C match original ROM ( #678 )
...
* Make func_800C213C match original ROM
The C code for this function was very close to done, and was
functionally equivalent to the ROM. This commit uses a few tricks
to convince the compiler to allocate the same registers as the original
ROM. The two tricks used are:
1. Introduced a new temporary variable "yinc".
2. Added a "do while(0) {}" line in two places.
Both of these ideas came from the decomp-permuter tool. I took the
do/while idea and guess as to what it might have been in the original
code. I imagined that the "do while(0) {}" was probably left over from
a standard multi-line macro, which for some reason had an empty body.
I further suggest that maybe the empty body is because it was a feature
compiled out during RELEASE builds - perhaps a debug logging macro.
* Use simpler code for func_800C213C
Replaced dummy LOG macro with "do {} while(0);". This version makes
less assumptions about what the original code looked like.
2021-02-12 17:26:42 -05:00
petrie911
b8c2ec1f60
Forest Stage and related actors and objects ( #618 )
...
* starting out
* match demo
* full match
* cleanup
* more names
* more names
* headers
* dist from link
* docs
* objects
* format
* organization of xmls
* merge actor
* Update src/overlays/actors/ovl_En_Dnt_Nomal/z_en_dnt_nomal.c
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_Dnt_Jiji/z_en_dnt_jiji.c
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* format
Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain>
Co-authored-by: Fig02 <fig02srl@gmail.com>
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
2021-02-12 17:25:02 -05:00
gamestabled
ef272322eb
dekunuts OK ( #664 )
...
* dekunuts OK
* named unk_19A
* improved the match, got rid of volatile
* one unaccounted blob
* finished object_dekunuts
* capitalization consistency
* suggested changes
* suggested changes again
2021-02-12 17:22:48 -05:00
petrie911
da55eaa2d8
En_Zl4 ( #590 )
...
* significant progress
* cutscene data
* match
* docs
* dist from link
* compiler warnings
* cutscene and such
* object decomp
* stuff
* cleanup
* name some things
* stuff
* cutscenes fixed
* git subrepo pull --force tools/ZAPD
subrepo:
subdir: "tools/ZAPD"
merged: "44f5d7cb9"
upstream:
origin: "https://github.com/zeldaret/ZAPD.git "
branch: "master"
commit: "44f5d7cb9"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo.git "
commit: "2f68596"
* git subrepo pull --force tools/ZAPD
subrepo:
subdir: "tools/ZAPD"
merged: "0305ec2c2"
upstream:
origin: "https://github.com/zeldaret/ZAPD.git "
branch: "master"
commit: "0305ec2c2"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo.git "
commit: "2f68596"
* reorder
* unused content
* documented cutscene dlists
* enviewer update
* Update src/overlays/actors/ovl_En_Zl4/z_en_zl4.c
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_Zl4/z_en_zl4.c
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* formatter
Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain>
Co-authored-by: Fig02 <fig02srl@gmail.com>
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
2021-02-12 17:16:40 -05:00
Tharo
7ee8c8011c
All* Get Item objects decompiled ( #668 )
...
* All get item objects OK
* Name z_draw functions
* fix skulltula tokens draw ids
* Review suggestions, merge extract_single_asset into extract_assets as an optional argument
Co-authored-by: Thar0 <maximilianc64@gmail.com>
2021-02-12 22:57:06 +01:00
petrie911
5f552a369c
z_skin OK and z_skin_awb decomped (one barely nonmatching) ( #632 )
...
* skin_awb some functions done
* more matches
* stuff
* matching skins
* closer?
* less skin
* skin
* format
* one thing
* merge actor
Co-authored-by: gns <adamkiddle23@gmail.com>
Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain>
2021-02-12 20:41:34 +01:00
Parker Burnett
a30b5bbb26
m2ctx.py fixes ( #681 )
...
* adding a fix to m2ctx and adding argparse
* adding in some print statements
2021-02-11 14:08:24 -05:00
Roman971
f95a5aec68
Various README updates ( #671 )
...
* Update README
* Add shields.io badges in the README
* Add a mention about shiftability in README
* Fix shield json command in JenkinsFile
* Improve progress badge formatting
Now it should show the percentage as 51.2% instead of 51.17%, and 100% instead of 100.00%
2021-02-11 07:10:05 -05:00
EllipticEllipsis
ec31611c0e
EnBili OK and documented ( #654 )
...
* OK, data imported
* reloc
* some naming, some floats
* named almost everything
* description
* delete asm
* missing static
* Address review comments
* Apply suggestions from code review
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_Bili/z_en_bili.c
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
2021-02-07 20:43:02 -05:00
maekclena
b029225000
ovl_En_Weiyer ( #650 )
...
* ovl_En_Weiyer
* PR review
* PR review
2021-02-07 18:31:24 -05:00
Anghelo Carvajal
088e8c09bc
Update regconvert.py ( #666 )
...
* change raw offset to index
Signed-off-by: angie <angheloalf95@gmail.com>
* Rename offset to data index
Signed-off-by: Anghelo <angheloalf95@gmail.com>
* clean up a bit the code
Signed-off-by: Anghelo <angheloalf95@gmail.com>
* add --offset and --hex options
Signed-off-by: Anghelo <angheloalf95@gmail.com>
* add --file flag to automatically convert every gGameInfo index to a macro
Signed-off-by: Anghelo <angheloalf95@gmail.com>
* add --stdout flag
Signed-off-by: Anghelo <angheloalf95@gmail.com>
* Check if index/offset is valid
Signed-off-by: Anghelo <angheloalf95@gmail.com>
* Changes asked by @ethteck
Signed-off-by: Anghelo <angheloalf95@gmail.com>
2021-02-03 14:48:23 -05:00
fig02
dff2dfef0f
En_Arrow OK ( #648 )
...
* fix colliderinit typo
* fix initchain
* start init
* match init
* progress
* progress
* more funcs
* match func_809B3DD8
* progress
* last func almost done
* enum
* name some more types
* progress
* all but one
* fix warning
* remove undefined syms
* match arrows
* review
* spec
* remove asm
2021-02-02 20:30:21 -05:00
fig02
6221723aad
Bombchu OK ( #647 )
...
* all but 1
* done
* asm
* rename collider data
* final changes and format
* matched, ty petrie
* asm
* review
2021-02-02 20:12:03 -05:00
EllipticEllipsis
33ce2c977b
BgDyYoseizo OK and documented ( #634 )
...
* OK, data imported
* naming
* spec, more naming
* more naming, in EnDyExtra too
* more naming
* deleat asm
* change one function name
* addressed review comments
* Actor changes
* Address review comments
* Apply suggestions from code review
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
2021-02-02 19:29:40 -05:00
EllipticEllipsis
02b3640bde
Fix most actor compiler warnings ( #656 )
...
* functions.h
* Bg_Hidan_Kowarerukabe
* Demo_Geff
* Arrow_Fire
* Demo_Sa
* Arms_Hook
* En_Okarina_Effect
* Demo_Im
* Bg_Menkuri_Kaiten
* Bg_Spot09_Obj (minus CollisionHeader)
* Obj_Hsblock
* Obj_Elevator
* En_Anubice_Tag
* Bg_Ydan_Hasi
(minus BgYdanHasi_MoveWater return shenanigans)
* En_Heishi4
* Demo_Go
* Bg_Spot00_Break
* Bg_Hidan_Kousi
* Bg_Spot17_Bakudankabe
* Bg_Spot18_Basket
* En_Dha
* Bg_Jya_Goroiwa
* En_Js
* Bg_Mori_Hineri
* Bg_Spot18_Shutter
* Bg_Jya_Bombchuiwa
* Bg_Bdan_Objects
* Bg_Jya_Amishutter
* Bg_Toki_Swd
* En_Heishi2
* En_Fu
* Bg_Jya_Kanaami
* Bg_Pushbox
* Bg_Spot12_Saku
* En_Ani
* En_Zl1
* En_Vase
* Bg_Spot05_Soko
* En_Crow (and a rename in En_Firefly)
* Bg_Hidan_Fslift
* En_Dog
* Bg_Heavy_Block
* En_Boom
* Bg_Ddan_Kd
* Bg_Spot16_Bombstone
* Demo_Effect
* Bg_Hidan_Syoku
* En_Firefly
* En_Fw
* Bg_Jya_Bombiwa
* En_Fd
* ovl_Bg_Spot15_Saku
* En_Mb
* Bg_Spot18_Obj
* Bg_Zg
* Bg_Bdan_Switch
* En_Md
* En_Box
* En_Bw
* En_Viewer
* En_Hs2
* Bg_Ydan_Maruta
* En_St
* En_Ru1
* Bg_Ddan_Jd
* En_Sb
* Bg_Jya_Cobra
* Bg_Spot12_Gate
* Bg_Haka_Trap
* En_Ms
* En_Kakasi2
* En_Horse_Link_Child
* Obj_Bombiwa
* En_Ds
* En_Kz
* Bg_Umajump
* Bg_Spot03_Taki
* Door_Toki
* Item_Etcetera
* En_Ru2
* En_Niw
* Bg_Spot15_Rrbox
* Demo_Tre_Lgt
* Obj_Oshihiki
* Bg_Mjin
* Bg_Spot18_Futa
* Bg_Spot01_Idosoko
* En_Arow_Trap
* Bg_Mizu_Uzu
* En_Horse_Zelda
* Player
* fix func_800358DC to work in functions.h
* fix fix to functions.h
* enum fixes
* Some review comments addressed
* DynaPoly_GetActor standardisation
* ovl_Daiku_Kakariko
* ovl_En_Vase
* ovl_En_Mk
* ovl_Bg_Spot00_Hanebasi
* ovl_Bg_Spot06_Objects
* ovl_En_Go
* ovl_En_Go2
* ovl_Bg_Jya_Bombiwa
* ovl_En_Cs
* ovl_En_Dodojr
* ovl_En_Ny
* ovl_En_Mm2
* Apply review suggestion
2021-02-02 18:44:24 -05:00
EllipticEllipsis
ced724fb9b
BgSpot08Iceblock OK, some documentation ( #641 )
...
* OK, spec
* all functions and variables named,
some docs on the complicated function
* delete asm
* updated to reflect Actor changes
* simplify one thing into a ternary
* Address review comments
2021-02-02 17:28:29 -05:00
emilybrooks
7eaf57be59
ovl_en_mm2 OK ( #636 )
...
* decompiled ovl_en_mm2
* resolved conflicts
* add back huta
* review suggestions
* review 2 suggestions
Co-authored-by: Fig02 <fig02srl@gmail.com>
2021-02-02 16:41:03 -05:00
engineer124
cce6880bc0
En_Fr Frogs 47 of 48 func decomped ( #576 )
...
* En_Fr 47 of 48 func decomped
* EnFr more cleanup
* uncommented out EnFr_Update
* more cleanup
* added format document
* Update src/overlays/actors/ovl_En_Fr/z_en_fr.c
Null Pointers
Co-authored-by: petrie911 <69443847+petrie911@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_Fr/z_en_fr.c
Co-authored-by: petrie911 <69443847+petrie911@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_Fr/z_en_fr.c
Co-authored-by: petrie911 <69443847+petrie911@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_Fr/z_en_fr.c
Co-authored-by: petrie911 <69443847+petrie911@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_Fr/z_en_fr.c
Co-authored-by: petrie911 <69443847+petrie911@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_Fr/z_en_fr.c
Co-authored-by: petrie911 <69443847+petrie911@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_Fr/z_en_fr.c
Co-authored-by: petrie911 <69443847+petrie911@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_Fr/z_en_fr.c
Co-authored-by: petrie911 <69443847+petrie911@users.noreply.github.com>
* feedback from pr
* more cleanup
* more pr feedback
* more cleaning and updates
* remove data.s
* review 2
* review
* missed one
Co-authored-by: petrie911 <69443847+petrie911@users.noreply.github.com>
Co-authored-by: fig <fig02srl@gmail.com>
2021-02-02 15:17:51 -05:00