1
0
mirror of https://github.com/zeldaret/oot.git synced 2024-09-23 05:45:03 +00:00
Commit Graph

6 Commits

Author SHA1 Message Date
petrie911
8fa6cb6ff9
Consistent naming for Math_ functions (#542)
* Darkmeiro decompilation

Bg_Gnd_Darkmeiro decompiled, matched, and documented.

* give this a shot

* fix conflict

* one more try

* could be useful

* whoops

* ZAP2 stuff

* ZAP why

* ZAP again

* maths

* Factoriali -> Factorial

* soon, soon

* renames

* rand

* docs

* merged

* formatting

* little more cleanup

* asm crept back in

* changes to MathF

* smooth criminal

* functions.h
2020-12-26 05:44:53 -05:00
Random
174af7384d
libultra cleanup (#215)
* cleanup libultra

* fixes

- use quotes instead of <> for includes
- add macros for zelda specific thread priorities
- fix Makefile
- properly format the remaining pfs structs

* fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL

* remove ULTRA_ABS

* fix includes

* update z_player.c/z_lib.c + run format.sh

* merge upstream/master

* fix include in En_Goroiwa

* fix includes
2020-10-03 11:22:44 -04:00
Roman971
7fcc79fc4d Decompile Path_CopyLastPoint 2020-03-23 21:20:30 +01:00
Roman971
e88ea64835 Decompile Path_OrientAndGetDistSq 2020-03-23 21:19:54 +01:00
Roman971
a9d4fec113 Decompile Path_GetByIndex 2020-03-23 21:19:24 +01:00
Roman971
d2729f9d88 Split z_path.c and Rename some small files and functions 2020-03-23 21:18:53 +01:00