* some docs
* rename a bunch of callbacks
* more cleanup
* format
* last cleanup
* some updates
* more docs
* done i think
* name flag and format
* name unused variable
* comments
* revert unwanted change
* z64skin.h
* format
* Address review
* Rename PostLimbDraw callbacks to PostDraw and some PR addressing
* add true/false for setTranslation
* ahhhh
* remove "you"
Co-authored-by: fig02 <fig02srl@gmail.com>
* Cleanup `UNK_TYPE`, `UNK_PTR` usage
* Add some missing empty lines after declarations
* Remove some legacy comments from non-matching times
* Fix some grammar (mostly "it's"/"its")
* Use proper names for two symbols after ZAPD bugfix
* Cleanup `place_title_cards.xml`
* Use `NULL` to check against `D_8012D260` pointer
* Parentheses around some macro arguments
* wip proofread headers up to z64animation.h
* Rename MtxF members like xy -> now_21
* Revert comments I didn't mean to commit
* Rename c*/r* temps in `SkinMatrix_MtxFMtxFMult`
* Rename MtxF members like now_21 -> yx
* cleanup libultra
* fixes
- use quotes instead of <> for includes
- add macros for zelda specific thread priorities
- fix Makefile
- properly format the remaining pfs structs
* fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL
* remove ULTRA_ABS
* fix includes
* update z_player.c/z_lib.c + run format.sh
* merge upstream/master
* fix include in En_Goroiwa
* fix includes