Anghelo Carvajal
b338f12498
object_horse_ganon, object_horse_link_child, object_horse_normal and object_horse_zelda OK ( #724 )
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* object_horse_zelda
Signed-off-by: angie <angheloalf95@gmail.com>
* object_horse_normal
Signed-off-by: angie <angheloalf95@gmail.com>
* object_horse_link_child
Signed-off-by: angie <angheloalf95@gmail.com>
* object_horse_ganon
Signed-off-by: angie <angheloalf95@gmail.com>
* object_horse
Signed-off-by: angie <angheloalf95@gmail.com>
* object_hni
Signed-off-by: Angie <angheloalf95@gmail.com>
* ZAPD is falling to do vtx
Signed-off-by: Angie <angheloalf95@gmail.com>
* Testing
Signed-off-by: Angie <angheloalf95@gmail.com>
* Rename horse_link_child variables
Signed-off-by: angie <angheloalf95@gmail.com>
* horse_zelda with names
Signed-off-by: angie <angheloalf95@gmail.com>
* I'm suspecting that this game doesn't use z_en_horse_ganon
Signed-off-by: angie <angheloalf95@gmail.com>
* Child epona eye textures
Signed-off-by: Angie <angheloalf95@gmail.com>
* Extract eyes textures from Epona
Signed-off-by: Angie <angheloalf95@gmail.com>
* Small rename
Signed-off-by: Angie <angheloalf95@gmail.com>
* change references in EnHorseNormal
Signed-off-by: angie <angheloalf95@gmail.com>
* Rename a few HorseNormal animations
Signed-off-by: angie <angheloalf95@gmail.com>
* Add normal horse eye texture
Signed-off-by: angie <angheloalf95@gmail.com>
* Add some textures
Signed-off-by: angie <angheloalf95@gmail.com>
* change pointers in EnViewer
Signed-off-by: angie <angheloalf95@gmail.com>
* Rename some animations of HorseGanon
Signed-off-by: angie <angheloalf95@gmail.com>
* Add a few dlists in object_horse
Signed-off-by: Angie <angheloalf95@gmail.com>
* Add whinnies
Signed-off-by: Angie <angheloalf95@gmail.com>
* Rename last animations remaining in horse_normal and horse_ganon
Signed-off-by: angie <angheloalf95@gmail.com>
* Remove epona and ingo's horse
Signed-off-by: angie <angheloalf95@gmail.com>
* ./format.sh
Signed-off-by: angie <angheloalf95@gmail.com>
* Give a proper name to horses animations
Signed-off-by: angie <angheloalf95@gmail.com>
* add trailling comma
Signed-off-by: Angie <angheloalf95@gmail.com>
* remove union of skeletons
Signed-off-by: angie <angheloalf95@gmail.com>
* change skeletonheader* to void*
Signed-off-by: angie <angheloalf95@gmail.com>
* remove cast
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* remove cast 2
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* format.sh
Signed-off-by: angie <angheloalf95@gmail.com>
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
2021-03-27 23:44:11 -04:00