object_gi_*
* Name most `object_gi_*` textures * gGiButterflyTex
* Add various undocumented resources in xmls 1 * bss
* Add Vtx[] resources in xmls for documented assets 1 * fix duplicate gTriforceVtx (the existing gTriforceVtx resource was too short)
* All get item objects OK * Name z_draw functions * fix skulltula tokens draw ids * Review suggestions, merge extract_single_asset into extract_assets as an optional argument Co-authored-by: Thar0 <maximilianc64@gmail.com>