playerskel
f4a72303cb
Whitespace ( #1112 )
...
* remove trailing whitespaces
* minor docs tweaks
* some more trailing whitespaces
* few more tweaks
2022-01-23 18:09:02 -05:00
Tom Overton
9e5a9d7dc9
Change all instances of "palette" in object symbols/OutNames to "tlut" ( #1099 )
2022-01-10 20:41:47 -05:00
louist103
665283432b
Even more objects ( #913 )
...
* malon adult limbs and enum
* malon adult animations
* Malon Adult textures
* Object_ma2 OK
* Cleanup undefined syms file
* more cleanup
* object_in OK
* change
* Object_TA limbs and Limb DLs ok
* Textures in DLs OK
* Object TA animations OK
* Object TA OK
* clean up the xml
* almost done with impa textures
* name impa draw funcs
* fix globalCtx2 in talon_init
* more progress in impa
* eye texture stuff
* impa OK
* remove files
* fix messed up merge
* Switch MA2 blink timer from hex
* Name a function
* Fix skelanime fixer
* Missing malon adult TLUT
* add some missing symbols in DemoEc
* Fix conflicts, part2
* Clean up TLUT related stuff and some minor things
* Remove unused externs from z_demo_ec
* Remove unused symbols from undefined_syms.txt
* PR fixes (Dragorn)
* Dragorn fixes
* Fix various texture-related issues in object_link_child
* Update assets/xml/objects/object_in.xml
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
* Update assets/xml/objects/object_ta.xml
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
* Update assets/xml/objects/object_ta.xml
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
* Update assets/xml/objects/object_ta.xml
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
* Update assets/xml/objects/object_ta.xml
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
* Update assets/xml/objects/object_in.xml
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
* Update assets/xml/objects/object_in.xml
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
* Update assets/xml/objects/object_in.xml
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
* Update assets/xml/objects/object_in.xml
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
* Update assets/xml/objects/object_in.xml
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
* fix ingo and the rest of Dragorns fix
* impa fixes
* fix ingo again
* fix windmill man missing TLUT
* Fix impa in viewer
* Roman's fixes
* Add limb
* Missed an animation
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
2021-11-24 19:37:36 +01:00
Anghelo Carvajal
5c147e5e03
ZAPD update: Gotta go fast! ( #877 )
...
* copy over the xml
* Rename anims
* A bunch of renames
* minor extract_assets fixes
* git subrepo pull --force tools/ZAPD
subrepo:
subdir: "tools/ZAPD"
merged: "820678b4e"
upstream:
origin: "https://github.com/zeldaret/ZAPD.git "
branch: "master"
commit: "820678b4e"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
* Change rgb5a1 to rgba16
* eye and eyebrows
* some dlists
* git subrepo pull --force tools/ZAPD
subrepo:
subdir: "tools/ZAPD"
merged: "6be9af65d"
upstream:
origin: "https://github.com/zeldaret/ZAPD.git "
branch: "master"
commit: "6be9af65d"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
2021-07-27 22:16:03 -04:00
petrie911
28cfd82a4f
Phantom Ganon (ovl_Boss_Ganondrof) and related actors ( #442 )
...
* Darkmeiro decompilation
Bg_Gnd_Darkmeiro decompiled, matched, and documented.
* give this a shot
* fix conflict
* one more try
* It's Phantom Ganon time
* Fhg_Fire matched
* small touch up
* more documentation
* starting naming fire
* renaming
* cleanup
* hooray for new names
* merge
* first pass
* camera status
* bgcheck
* object 1
* object 2
* .s
* .s
* fig's comments
* implementing zel's suggestions and a few other things
* the work begins
* work continues
* docs, shifts, cleanup
* cleanup
* texture names
* addressing the rest of the notes
Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain>
2021-03-29 15:35:46 -04:00