zelda2774
055d1d2bae
audio_heap: 1 non-matching ( #381 )
...
* Audio_AllocDmaMemory
* Audio_AllocDmaMemoryZeroed
* func_800DE238
* Audio_SessionPoolsInit
* func_800DE2B0
* func_800DE258
* Audio_DiscardSequence
* Audio_DiscardBank
* func_800DE12C
* Audio_ResetLoadStatus
* func_800DDE3C
* func_800DDE20
* Audio_InitMainPools
* Audio_SoundAllocPoolInit
* Audio_PersistentPoolClear
* Audio_TemporaryPoolClear
* func_800DE4A0
* Audio_PersistentPoolsInit
* Audio_TemporaryPoolsInit
* Formatting
* Audio_SeqAndBankPoolInit
* Audio_Alloc
* Audio_AllocZeroed
* func_800DE4B0
* func_800DF0CC
* func_800DF074
* func_800DF1D8
* func_800DF688
* func_800DF5DC, func_800DF630
* func_800DF7BC
* func_800DF7C4
* func_800DF888
* Fix AudioBufferParameters
* Audio_ResetStep
* Struct work
* oops
* structsss
* wip on func_800DFBF8
* func_800E04E8
* func_800E0540
* func_800E0964
* func_800E1148
* func_800DF5AC
* func_800E0E6C
* func_800E0E90
* func_800E0BF8
* func_800E0634
* func_800E05C4
* func_800E0CBC
* func_800E0C80
* naming
* func_800E0BB4
* func_800E0AD8
* func_800E0E0C
* func_800E0EB4
* func_800E06CC
* Audio_AllocBankOrSeq
* Use true/false macros
* fixup
* Format
* comments
* review
* unk instrument -> sfx
* Reword comment
* Change AVOID_UB to a comment
Co-authored-by: zelda2774 <zelda2774@invalid>
2020-09-20 13:22:09 -04:00