Random
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43acba22a9
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Fixes in PR #50 (3)
- Rename Graph_OpenDisp/Graph_CloseDisp to Graph_OpenDisps/Graph_CloseDisps
- Rename gfxArr to dispRefs
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2020-04-05 19:29:30 +02:00 |
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Random
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f818fb5299
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Decompile graph.c
- decompile `graph.c` (2 non-matchings left)
- decompile `z_game_dlftbls.c`
- add noop macros in `gbi.h`
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2020-04-04 18:12:59 +02:00 |
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Roman971
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f5ffe8687d
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Decompile z_rcp.c (1 non matching left)
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2020-03-29 18:47:38 +02:00 |
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KrimtonZ
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8970968cfc
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name SkelAnime_InitLinkAnimetion, name load animation types and callbacks, rename several segement addresses in decompiled actors
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2020-03-25 10:51:25 -05:00 |
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KrimtonZ
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ac4a51bf8f
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Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup
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2020-03-24 11:52:12 -05:00 |
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KrimtonZ
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0d93e48035
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skelanime WIP, name Matrix_TranslateThanRotateZYX, match Matrix_Translate
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2020-03-23 16:31:24 -05:00 |
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glank
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0cf75356a5
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code_800FCE80 OK
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2020-03-21 03:43:48 +01:00 |
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Jack Walker
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087f561f77
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
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