* Scene Header Command 0x0B is now OK
* Delete func_8009899C.s
* Updates assert check on func_8009899C
Per Roman's suggestion of placing the __assert outside of the if (1)
* Updates func_8009899C to have array access rather than pointer math
* Removes deprecated comment in func_8009899C
* Decompile z_play.c and Match/Document some of z_view.c
Also fix the last non matching in z_sample.c and update some game state functions.
* Suggestions from PR #74
* Fix undefined reference to Gameplay_DrawOverlay
* Suggestion from PR #74 (2)
* Fix a fake argument in func_800BC450