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Commit Graph

8 Commits

Author SHA1 Message Date
fig02
24ab14f748
Change Colors To Decimal (#260)
* fix colliderinit typo

* convert as many colors i can find to decimal

* fix GPACK_RGBA5551, merge fhgFire

* fix remaining colors

* remove unwanted file

* alpha as 1
2020-07-16 21:37:53 -04:00
Random
d556999b2b
Decompile remaining z_vis... files (#131)
* Decompile z_vismono.c / code_800AD920.c

- z_vismono.c: OK
- code_800AD920.c: OK

* Minor fixes in PR #131
2020-05-15 05:02:39 -04:00
krimtonz
44ffb7ec62
Decomp game.c (#129)
* decomp most of game.c

* improve GameState_DrawInputDisplay matching

* fix merge conflicts

* pr suggestions

* remove builtin math functions
2020-05-14 19:11:33 -04:00
Roman971
262f6c507c
Decompile z_play.c and Match/Document some of z_view.c (#74)
* Decompile z_play.c and Match/Document some of z_view.c

Also fix the last non matching in z_sample.c and update some game state functions.

* Suggestions from PR #74

* Fix undefined reference to Gameplay_DrawOverlay

* Suggestion from PR #74 (2)

* Fix a fake argument in func_800BC450
2020-04-16 17:36:12 -04:00
glank
6b04aba0ea Tidy up known render and combine modes 2020-04-05 23:40:06 +02:00
Roman971
8cfe7cce9f Format all src C files 2020-03-22 22:20:03 +01:00
Random
ec8889dc63 Changes in PR #19
- Replaced old `gsDPSetOtherMode`s with gfxdis' output
- Replaced `Gwords` with `Gfx`
2020-03-21 21:40:18 +01:00
Random
ea882fb46d Decompiled code_800ACE70.c
`code_800ACE70` : OK
2020-03-21 19:09:05 +01:00