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7 commits

Author SHA1 Message Date
krimtonz
f11a74d41d
Math3D and olib updates (#315)
* wip

* Olib updates

* wip

* wip

* rename most Math3D functions, few matches, documentation

* wip

* document most of math3d

* pr updates

* pr updates

* add missing comment block finalizer
2020-08-17 15:42:08 -04:00
Tharo
741c140aef
Split remaining unsplit asm files and migrate more rodata (#277)
* Split files

* Format rodata

* Some more code rodata migrated

* Some more actor rodata migrated

* Migrate rodata for ovl_Boss_Ganon

* Migrate rodata for code_800EC960

* Remove unused rodata

* x1b occurences all lowercase b
2020-07-19 21:08:50 -04:00
krimtonz
d6fc300ed2
rename code_8007BF90.c to z_olib.c, rename functions in z_olib.c (#181)
* rename code_8007BF90.c to z_olib.c, rename functions in z_olib.c

* pr updates
2020-06-04 01:59:17 -04:00
Roman971
262f6c507c
Decompile z_play.c and Match/Document some of z_view.c (#74)
* Decompile z_play.c and Match/Document some of z_view.c

Also fix the last non matching in z_sample.c and update some game state functions.

* Suggestions from PR #74

* Fix undefined reference to Gameplay_DrawOverlay

* Suggestion from PR #74 (2)

* Fix a fake argument in func_800BC450
2020-04-16 17:36:12 -04:00
Random
5f027cb431 Decompile z_quake.c and code_800D31A0.c
- `code_800D31A0.c` : OK
- `z_quake.c` : OK
2020-03-29 03:24:39 +02:00
glank
0cf75356a5 code_800FCE80 OK 2020-03-21 03:43:48 +01:00
Jack Walker
087f561f77 First proper commit. 2020-03-17 00:31:30 -04:00