fig02
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8d37f3a15e
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Merge remote-tracking branch 'upstream/master' into elemental-arrows
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2020-03-31 05:03:25 -04:00 |
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fig02
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340fbd5a40
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adjusting sub98 init structs across actors
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2020-03-31 05:00:04 -04:00 |
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fig02
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da159ec528
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arrow_ice OK
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2020-03-29 12:47:58 -04:00 |
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Roman971
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f5ffe8687d
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Decompile z_rcp.c (1 non matching left)
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2020-03-29 18:47:38 +02:00 |
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KrimtonZ
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582b32d39c
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Fix Draw Callbacks, fix segmented address in z_en_bird
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2020-03-25 11:43:11 -05:00 |
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KrimtonZ
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18676c531d
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set types for more segment addresses
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2020-03-25 10:59:49 -05:00 |
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KrimtonZ
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8970968cfc
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name SkelAnime_InitLinkAnimetion, name load animation types and callbacks, rename several segement addresses in decompiled actors
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2020-03-25 10:51:25 -05:00 |
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KrimtonZ
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db3cfe1b61
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use clang, modify z64animation.h and z64dma.h to use open braces on newline
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2020-03-24 12:16:13 -05:00 |
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KrimtonZ
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8bbac143cd
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Merge branch 'master' into skelanime
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2020-03-24 11:56:37 -05:00 |
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KrimtonZ
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ac4a51bf8f
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Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup
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2020-03-24 11:52:12 -05:00 |
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Roman971
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d2729f9d88
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Split z_path.c and Rename some small files and functions
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2020-03-23 21:18:53 +01:00 |
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Roman971
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51290f6126
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Partially format header files
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2020-03-22 22:50:15 +01:00 |
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Roman971
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8cfe7cce9f
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Format all src C files
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2020-03-22 22:20:03 +01:00 |
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fig02
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8c17271ca3
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dogIsLost is infact a bool
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2020-03-20 20:46:59 -04:00 |
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fig02
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dff17518ef
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pr review changes
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2020-03-20 20:42:57 -04:00 |
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fig02
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aa603ca229
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merge and change scene thing
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2020-03-20 08:17:48 -04:00 |
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fig02
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f3b509eb68
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en_dog OK
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2020-03-20 08:04:35 -04:00 |
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fig02
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898a103b78
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move en_dog progress from old repo
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2020-03-17 04:38:46 -04:00 |
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Jack Walker
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087f561f77
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
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