Ethan Roseman
363d5d4194
Decompiled ovl_En_Ma2 ( #93 )
...
* first steps
* some more
* fixing merge
* more progress
* progs
* Decompiled ovl_En_Ma1
* newline
* Pr suggestion
* 2 to go
* Makefile machinery work
* Updating Jenkinsfile
* Initial setup for OSX repo support
* Adding ido7 to repo
* Makefile reversion
* Iniital Dockerfile
* iconv fix
* Docker stuff
* Dun
* Fixing stuff
* Updating Dockerfile
* Update README-OSX.md
* Restore functions.h
* Formatting
* Defining some funcs
* Renaming funcs
* Removing unnecessary README-OSX
* Addressing PR comments
2020-05-01 06:08:39 -04:00
Ethan Roseman
d58983494c
Decompiled ovl_En_Ma1 ( #83 )
...
* first steps
* some more
* fixing merge
* more progress
* progs
* Decompiled ovl_En_Ma1
* newline
* Pr suggestion
* Fixing some small things
* Update src/overlays/actors/ovl_En_Ma1/z_en_ma1.c
Co-Authored-By: Roman971 <32455037+Roman971@users.noreply.github.com>
* Removing padding
* Fixing script
* Fixing some things
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
2020-04-27 01:47:35 -04:00
Roman971
26b8e77f99
Fix ROM and function pointers in overlays ( #88 )
...
* Fix ROM pointers in overlays
ROM pointers are fewer but much harder to find so hopefully this is all of them.
* Fix function pointers in overlay data
2020-04-22 13:44:11 -04:00
Ethan Roseman
cb5a604ea7
Decompiled ovl_En_Ru1 ( #72 )
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* Decompiled ovl_En_Ru1
* Formatting
* Actor/TransitionDrawTable struct fixes
* addressing PR comments
* addressing PR comments (2)
2020-04-18 04:50:41 -04:00
Lucas Shaw
045a92d7c3
Big actor cleanup (fixed) ( #69 )
...
* Started doing cleanup
* did more work
* did more migration
* migrated more rodata and worked on some structs
* did more work
* Removal of ROOM field from initvars, some rodata migration, some string decompilation
* General update
* Decompiled vt strings
* Tool work
* Tool improvements
* 270 overlay rodata files remaining
* better float handling
* floats
* Many more floats
* migrated boss_mo
* assorted fixes
* Migrated 10
* tool improvements
* migrated 10
* 10 more
* 1 more
* did a few more
* fixes
* 10 more
* more floats
* Did some more, updated migrate-rodata.py to 'modify' the C file after processing in order to make to compiler process it as if it was changed.
* removed changes made to script by accident
* migrated largest rodata - ovl_fishing
* Did some more
* 114 remaining
* 99 left !
* almost done migrating rodata
* did some more, done for tonight
* almost done, tried add support to the script for z_player
* All possible rodata migrated in actor overlays
* update
* removed static from all overlays, ran format.sh
* Removed unknown actor structs
* converted a few floats
* Added new lines to header files that were missing them. Removed unused asm files
* Removed unused asm files
* Formatting newlines
Further formatting
spacing
.float spacing
More space formatting
More spacing formatting
Removing .balign 4 after floats
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2020-04-14 14:16:34 -04:00
Ethan Roseman
16646aa34d
Decompiled ovl_Bg_Spot17_Funen ( #67 )
...
* First steps
* Decompiled ovl_Bg_Spot17_Funen
* static functions no more
2020-04-13 19:30:01 -04:00
Ethan Roseman
f3c945cc82
Decompiled ovl_Bg_Bdan_Objects ( #66 )
...
* Decompiled ovl_Bg_Bdan_Objects
* Update src/overlays/actors/ovl_Bg_Bdan_Objects/z_bg_bdan_objects.c
Co-Authored-By: Roman971 <32455037+Roman971@users.noreply.github.com>
* Update src/overlays/actors/ovl_Bg_Bdan_Objects/z_bg_bdan_objects.c
Co-Authored-By: Roman971 <32455037+Roman971@users.noreply.github.com>
* Update src/overlays/actors/ovl_Bg_Bdan_Objects/z_bg_bdan_objects.c
Co-Authored-By: Roman971 <32455037+Roman971@users.noreply.github.com>
* Header update
* formatting
* Update include/z64.h
Co-Authored-By: Roman971 <32455037+Roman971@users.noreply.github.com>
* Fixing structs
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
2020-04-12 12:04:14 -04:00
pixel-stuck
d263b9dabd
add script to find (and optionally delete) old/unused asm files and delete all currently present old/unused asm files. ( #65 )
2020-04-11 22:39:49 -04:00
chandler
4e54470b07
deleted data files for EnAni and BgHidanFirewall
2020-04-10 02:33:44 -04:00
Ethan Roseman
546811bba8
Decompiled ovl_Bg_Spot12_Saku
2020-04-04 22:48:30 -04:00
shawlucas
c218f38635
Fixed merge conflict
2020-04-02 09:40:01 -07:00
shawlucas
2d11436367
Decompiled ovl_Bg_Spot05_Soko
2020-04-01 17:32:20 -07:00
shawlucas
36b9f914dc
Removed asm files from En_Tana
2020-04-01 14:42:47 -07:00
zelda2773
a62877a543
Merge remote-tracking branch 'upstream/master'
2020-04-01 13:19:43 -04:00
zelda2773
eeb31944f8
Merge remote-tracking branch 'upstream/master'
2020-03-30 22:07:42 -04:00
zelda2773
ba49ef6a0e
Decompiled ovl_Obj_Comb
2020-03-30 21:56:36 -04:00
fig02
dd0541751c
Merge remote-tracking branch 'upstream/master' into elemental-arrows
2020-03-30 05:52:27 -04:00
fig02
ea7aebc731
arrow_light OK
2020-03-30 05:25:53 -04:00
fig02
10c74eb958
Merge pull request #39 from zelda2773/master
...
Decompiled ovl_En_Ds
2020-03-28 02:45:24 -04:00
fig02
fde5369eae
fire arrow almost done, draw func regalloc
2020-03-28 02:41:49 -04:00
zelda2773
105ea6c5cd
Decompiled ovl_En_Ds
2020-03-27 10:32:46 -04:00
fig02
ba5df8eb51
Merge pull request #37 from ethteck/ovl_En_Ru2_new
...
Decompiled ovl_En_Ru2
2020-03-26 20:12:38 -04:00
zelda2773
1b347f247a
Made suggested changes
2020-03-26 10:15:13 -04:00
zelda2773
c52cb091ab
Bg_Gjyo_Bridge OK
2020-03-26 01:22:08 -04:00
Ethan Roseman
a4be535164
Merge branch 'master' into ovl_En_Ru2_new
2020-03-25 18:56:09 -04:00
Ethan Roseman
baab910fae
Moving out cutscene data
2020-03-24 22:31:54 -04:00
Ethan Roseman
7376fe5cad
Decompiled ovl_Bg_Spot12_Gate
2020-03-24 21:42:07 -04:00
Ethan Roseman
b3f865dc58
Merge branch 'master' into ovl_En_Ru2_new
2020-03-24 00:30:09 -04:00
Ethan Roseman
2fcc450890
Merge branch 'master' into ovl_Bg_Spot09_Obj
2020-03-24 00:20:17 -04:00
Ethan Roseman
c4bb9bed4c
Done
2020-03-24 00:16:01 -04:00
Roman971
c2b9feb5d3
Merge pull request #27 from ethteck/ovl_Bg_Haka_Megane
...
Decompiled ovl_Bg_Haka_Megane
2020-03-23 23:19:57 +01:00
Ethan Roseman
4ab558d628
Almost done
2020-03-23 17:33:12 -04:00
Ethan Roseman
1042a72fd2
Done
2020-03-23 15:23:50 -04:00
fig02
1ea7fe8165
merge master
2020-03-23 06:57:38 -04:00
Lucas Shaw
6a45dcba7f
Fixed merge conflict
2020-03-22 22:57:24 -07:00
Lucas Shaw
8c99bdd00f
ovl_Bg_Zg OK
2020-03-22 22:55:05 -07:00
fig02
8cd9a881d0
fire arrow progress
2020-03-22 23:10:37 -04:00
Ethan Roseman
80bced5204
Decompiled ovl_Bg_Gate_Shutter
2020-03-22 17:56:08 -04:00
glank
d7b0ba7c06
Merge branch 'master' into z_en_tk
2020-03-22 18:43:40 +01:00
shawlucas
f581128e6b
Merge branch 'master' of https://github.com/zeldaret/oot into ovl_Bg_toki_swd
2020-03-21 20:38:59 -07:00
fig02
8057d95195
Merge pull request #20 from ethteck/ovl_Demo_Geff
...
Decompiled ovl_Demo_Geff
2020-03-21 21:42:02 -04:00
shawlucas
08b73fe685
fixed merge conflict
2020-03-21 18:14:17 -07:00
Ethan Roseman
969c55bc29
Data
2020-03-21 19:41:04 -04:00
Ethan Roseman
05a6cee5f5
Migrated rodata
2020-03-21 19:31:43 -04:00
Ethan Roseman
bb5ce4a656
Finished
2020-03-21 17:33:39 -04:00
shawlucas
9a04a76296
ovl_bg_toki_swd OK
2020-03-21 14:30:05 -07:00
glank
fa4c848cad
Merge branch 'master' into z_en_tk
2020-03-21 12:31:29 +01:00
Ethan Roseman
31deeb865b
Merge branch 'master' into ovl_Demo_Geff
2020-03-21 03:16:37 -04:00
fig02
ea075560c8
merge bombiwa
2020-03-20 08:25:26 -04:00
fig02
aa603ca229
merge and change scene thing
2020-03-20 08:17:48 -04:00