cadmic
e7cf2fceac
[ntsc-1.2] Match game.c, z_play.c, z_room.c ( #2117 )
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* Match z_room.c
* Match game.c and z_play.c
* Add undefined syms
* Rewrite condition based on other file matches
2024-09-04 01:46:41 -04:00
cadmic
c8cafdc93e
Rename FaultDrawer_ functions to Fault_ ( #2113 )
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* Rename FaultDrawer_ functions to Fault_
* Rename FaultDrawer_Init to Fault_InitDrawer
2024-09-03 23:43:06 -04:00
Dragorn421
68818044db
[ntsc-1.2] Decompile fault.c ( #2046 )
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* wip decomp ntsc-1.2 fault.c
* more ntsc-1.2 fault.c
* decompiled fault_v1.c
* name fault_v1 functions, wip
* try to clean up build system (two versions of the fault system coexisting)
* cleanup
* cleanup2
* fix build gc-eu-mq-dbg
* match 2 more, ty anon
* matched
* review
* more review
* fixup spec
* `(uintptr_t)ptr op int` instead of `ptr op (type*)int`
* move fault.h out of global headers, properly include fault.h and versions.h
* compile all fault_*.c files regardless of version by overriding FAULT_VERSION
* n64 FaultMgr.framebuffer s32 -> u16*
* FaultMgr.framebuffer -> FaultMgr.fb
* make gc FaultMgr.fb u16* (yes, thats everything)
* bss
* fix Fault_Printf return type
* noop FaultDrawer_SetFontColor, FaultDrawer_SetCharPad in fault_n64
* fault_color_ stuff is only for fault_gc
* rm empty line in makefile
* I guess `D_80105A90_unknown` is `[sg]TotalAllocFailures`
* bss
* `Fault_WaitInput` -> `Fault_WaitForInput`
* use named fault funcs in pointers array
* FAULT_OOT{N64,GC} -> FAULT_{N64,GC}
* Apply suggestions from code review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
* review, sync fault_{gc,n64}
* Apply `FPCSR_CE` suggestions from code review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
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Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
2024-08-28 09:38:42 +02:00
Dragorn421
ea40688e4a
[ntsc-1.2] Match z_kaleido_debug.c, z_lmap_mark.c ( #2077 )
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* Match z_kaleido_debug.c, z_lmap_mark.c
* consistent style for n64dd callbacks calls
2024-08-24 08:18:48 -04:00
Dragorn421
942df45892
Match n64dd text in code ( #2058 )
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* match n64dd text
* format
* fixups
* add n64dd segment using baserom
* cleanup syms 1
* cleanup symbols 2
* cleanup D_800FF4B0
* fix declaration usage and linking for D_800FF4B0
2024-08-20 19:20:11 -04:00
Dragorn421
fda0e6ad4b
[ntsc-1.2] Match z_construct.c, z_draw.c, z_kaleido_setup.c and partially z_actor.c ( #2039 )
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* func_80033C30
* Interface_Init
* z_draw.c
* KaleidoSetup_Destroy , n64dd.h
* z_kaleido_setup.c
* add n64dd files to spec
according to tools/disasm/ntsc-1.2/files_code.csv , they're between irqmgr.o and fault.o
putting them before or after malloc_debug.o in the spec is an arbitrary choice
2024-08-14 22:05:41 -04:00
cadmic
8366b8731e
Set up build system and disassembly for ntsc-1.2 ( #2021 )
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* Set up build system for ntsc-1.2
* Set up disassembly for ntsc-1.2
* Add all unnamed functions to functions.txt
* Update docs/retail_versions.md for ntsc-1.2
* Format
* Update docs/retail_versions.md
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
* Remove mention of US
* OOT_N64 -> PLATFORM_N64, OOT_GC -> PLATFORM_GC
* Move mtxutil to libultra/gu
* Fix libultra/io bss splits
* Fix merge
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Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
2024-08-11 06:20:43 -04:00