Random
b010db7c19
Decompile z_sram.c ( #431 )
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* Decompile z_sram.c
* rename Sram_CalcChecksum to Sram_WriteSaveSlot
* progress
* done i think
* add original name comments
* temp substructs
* minor fixes
* review
* review 2
* fix
Co-authored-by: fig <fig02srl@gmail.com>
2020-10-11 13:45:08 -04:00
zelda2774
46f8eee4fe
Fix some %hi's ( #326 )
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Co-authored-by: zelda2774 <zelda2774@invalid>
2020-08-15 20:36:34 -04:00
fig02
031d946db7
z_select decompiled, 1 non matching left ( #202 )
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* First pass z_select
* lots of progress. 2 non matchings and data stuff needed
* match Select_LoadGame
* z_select almost ok, 1 func left
* remove comments
* remove comments and add description
* remove unused flg_set asm
* set_next_gamestate macro
* pr suggestions 1
* pr suggestions 2
* map -> scene
* pr suggestions 3
Co-authored-by: Kelebek1 <eeeedddccc@hotmail.co.uk>
2020-06-13 22:59:58 -04:00
Roman971
78049aa5c5
Fix some missed and fake pointers in code ( #180 )
2020-06-01 18:55:34 -04:00
Tharo
5937aea1d5
Migrate rodata for z_message_PAL and code_80110450 ( #174 )
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* Migrate rodata for z_message_PAL and code_80110450
* Delete code_80110450.rodata.s
2020-05-28 03:49:58 -04:00
Roman971
1bb3e006cd
Move last 3 functions in z_message_PAL.c to a separate file ( #158 )
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There is padding in 1.0 here, and rodata is also 16 bytes aligned at this point.
2020-05-26 10:32:18 -04:00
Roman971
5acc4e2f66
Fix some jump table labels being treated as separate functions ( #120 )
2020-05-06 14:56:35 -04:00
Roman971
262f6c507c
Decompile z_play.c and Match/Document some of z_view.c ( #74 )
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* Decompile z_play.c and Match/Document some of z_view.c
Also fix the last non matching in z_sample.c and update some game state functions.
* Suggestions from PR #74
* Fix undefined reference to Gameplay_DrawOverlay
* Suggestion from PR #74 (2)
* Fix a fake argument in func_800BC450
2020-04-16 17:36:12 -04:00
Random
43acba22a9
Fixes in PR #50 (3)
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- Rename Graph_OpenDisp/Graph_CloseDisp to Graph_OpenDisps/Graph_CloseDisps
- Rename gfxArr to dispRefs
2020-04-05 19:29:30 +02:00
Random
f818fb5299
Decompile graph.c
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- decompile `graph.c` (2 non-matchings left)
- decompile `z_game_dlftbls.c`
- add noop macros in `gbi.h`
2020-04-04 18:12:59 +02:00
mzxrules
32fe030b42
new repo, OK++
2020-03-18 10:27:49 -04:00
Jack Walker
087f561f77
First proper commit.
2020-03-17 00:31:30 -04:00