* fix hidan door
Signed-off-by: angie <angheloalf95@gmail.com>
* doors and lens of truth in gameplaykeep
Signed-off-by: angie <angheloalf95@gmail.com>
* other minor fixes
Signed-off-by: angie <angheloalf95@gmail.com>
* Fix a typo
Signed-off-by: Angie <angheloalf95@gmail.com>
* matches
* more matches
* progress?
* it's time
* so close
* organize declarations
* docs
* more fixes
* more fixes
* fix stage 1
* more fixes
* first try
* demo ids in decimal
* final cleanup
* one more thing
* fixes
* more cleanup
* onepointcs
* OnePointCutscene
Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain>
* Update asm_processor to current master
* Update variables in En_Torch2 to actually be static
This is now possible because asm_processor was updated to handle static symbols in GLOBAL_ASM
* Update tutorial to reflect changes about static symbol limitations
* Configure Doxygen
* Clean up filter_global_asm.py
* Add documentation guide
* Fix small issue with markdown rendering
* Change @bug to lowercase in documenting guide
* Folder restructure, new logo
* Allow embedding LaTeX in doc comments, update Documenting guide
* Resize logo
* Change description to match new repo description, leave version number unspecified
* In process of moving changes over from old repo
* Merged in changes
* Finished import of padmgr changes from old repo
* Adjusted some volatile
* Improving padmgr volatile situation
* Almost matched osReadMempak
* Working on osMempakDataCRC
* Explanations and equivalents but no matches for osMempakAddrCRC and osMempakDataCRC
* OK after merge
* Matched osMempakAddrCRC and osMempakDataCRC
* Matched osReadMempak
* Updated PadMgr function names to be less like original code
* Changed variable names to make them further from original code
* Changed names and it stopped matching
* Undid clang-format steamrollering whitespace memes
* Cleaned up Input names
* More formatting changes
* Moved padmgr to z64.h, deleted padmgr.h