zelda2774
d68f9893fd
audio_playback, audio_effects OK ( #313 )
...
* audio_playback.c
* format.sh
* rename functions
* Audio_SequenceChannelProcessSound
* Audio_SequencePlayerProcessSound
* Audio_GetPortamentoFreqScale
* Audio_GetVibratoPitchChange
* Audio_GetVibratoFreqScale
* Audio_NoteVibratoInit, Audio_NoteVibratoUpdate
* Audio_NotePortamentoInit
* Audio_AdsrInit
* Audio_AdsrUpdate
* Common bitfield formatting
* format.sh
* review
Co-authored-by: zelda2774 <zelda2774@invalid>
2020-08-15 14:06:26 -04:00
Random
94d810193a
ucode_disas.c progress ( #188 )
...
* ucode_disas.c progress
* fix
* minor fixes
* minor comment changes
2020-06-05 13:18:39 -04:00
krimtonz
c78d93ad78
Remove hard-coded pointers in several files ( #186 )
...
* fix hard-coded pointers in code_800DACC0.data.s
* fix hard coded pointer in code_800E11F0.data.s
* fix hard coded pointers in code_800EC960.data.s
* remove fixed pointers in code_800F7260.data.s
* fix hard coded pointers in code_800F9280.data.s
* remove accidental comment
* fix hard coded jump table in Camera_Unique9.s
2020-06-04 17:51:14 -04:00
Roman971
53ceea717d
Properly align asm & data (+ minor fixes) ( #165 )
...
* Add .align 4 directives to all data/ files (+ minor alignment fixes)
* Use .balign for everything and fix typo
2020-05-26 18:09:00 -04:00
JoshDuMan
e050319e07
Decompile playback.c ( #82 )
...
* Decompile playback.c
* Remove rename_sym.sh
* Fixed for loop in pop_node_...
* Address krim's other issues
* Remove rename_sym again
* Address Roman's comments.
* Fix build and remove rename_sym another time.
2020-04-21 04:19:33 -04:00
Jack Walker
087f561f77
First proper commit.
2020-03-17 00:31:30 -04:00