# SPDX-FileCopyrightText: © 2025 ZeldaRET # SPDX-License-Identifier: CC0-1.0 import enum class G_IM_FMT(enum.Enum): RGBA = 0 YUV = 1 CI = 2 IA = 3 I = 4 def __init__(self, i: int): self.i = i by_i: dict[int, "G_IM_FMT"] G_IM_FMT.by_i = {fmt.i: fmt for fmt in G_IM_FMT} class G_IM_SIZ(enum.Enum): _4b = (0, 4) _8b = (1, 8) _16b = (2, 16) _32b = (3, 32) def __init__(self, i: int, bpp: int): self.i = i self.bpp = bpp by_i: dict[int, "G_IM_SIZ"] G_IM_SIZ.by_i = {siz.i: siz for siz in G_IM_SIZ} G_MDSFT_TEXTLUT = 14 class G_TT(enum.Enum): NONE = 0b00 << G_MDSFT_TEXTLUT RGBA16 = 0b10 << G_MDSFT_TEXTLUT IA16 = 0b11 << G_MDSFT_TEXTLUT def __init__(self, i: int): self.i = i by_i: dict[int, "G_TT"] G_TT.by_i = {tt.i: tt for tt in G_TT}