<Root> <File Name="object_ei" Segment="6"> <!-- Stinger Skeleton --> <Skeleton Name="gStingerSkel" Type="Normal" LimbType="Standard" Offset="0x3410"/> <!-- Stinger Limbs --> <Limb Name="gStingerRootLimb" LimbType="Standard" Offset="0x32F0"/> <Limb Name="gStingerBodyRootLimb" LimbType="Standard" Offset="0x32FC"/> <Limb Name="gStingerBodyLimb" LimbType="Standard" Offset="0x3308"/> <Limb Name="gStingerTailRootLimb" LimbType="Standard" Offset="0x3314"/> <Limb Name="gStingerTailUpperLimb" LimbType="Standard" Offset="0x3320"/> <Limb Name="gStingerTailLowerLimb" LimbType="Standard" Offset="0x332C"/> <Limb Name="gStingerLimb_3338" LimbType="Standard" Offset="0x3338"/> <Limb Name="gStingerFinRootLimb" LimbType="Standard" Offset="0x3344"/> <Limb Name="gStingerFinUpperLimb" LimbType="Standard" Offset="0x3350"/> <Limb Name="gStingerFinLowerLimb" LimbType="Standard" Offset="0x335C"/> <Limb Name="gStingerHeadRootLimb" LimbType="Standard" Offset="0x3368"/> <Limb Name="gStingerHeadLimb" LimbType="Standard" Offset="0x3374"/> <Limb Name="gStingerLeftWingRootLimb" LimbType="Standard" Offset="0x3380"/> <Limb Name="gStingerLeftWingBaseLimb" LimbType="Standard" Offset="0x338C"/> <Limb Name="gStingerLeftWingEndLimb" LimbType="Standard" Offset="0x3398"/> <Limb Name="gStingerRightWingRootLimb" LimbType="Standard" Offset="0x33A4"/> <Limb Name="gStingerRightWingBaseLimb" LimbType="Standard" Offset="0x33B0"/> <Limb Name="gStingerRightWingEndLimb" LimbType="Standard" Offset="0x33BC"/> <!-- Stinger Limb DisplayLists --> <DList Name="gStingerBodyDL" Offset="0x2BD0"/> <DList Name="gStingerTailRootDL" Offset="0x2D00"/> <DList Name="gStingerTailUpperDL" Offset="0x2EB0"/> <DList Name="gStingerTailLowerDL" Offset="0x2F70"/> <DList Name="gStingerFinUpperDL" Offset="0x3178"/> <DList Name="gStingerFinLowerDL" Offset="0x3238"/> <DList Name="gStingerHeadDL" Offset="0x3018"/> <DList Name="gStingerLeftWingBaseDL" Offset="0x2470"/> <DList Name="gStingerLeftWingEndDL" Offset="0x2648"/> <DList Name="gStingerRightWingBaseDL" Offset="0x2820"/> <DList Name="gStingerRightWingEndDL" Offset="0x29F8"/> <!-- Stinger DisplayList Textures --> <Texture Name="gStingerWingTex" OutName="wing" Format="rgba16" Width="16" Height="8" Offset="0x12C0"/> <Texture Name="gStingerBodyGradientTex" OutName="body_gradient" Format="rgba16" Width="8" Height="8" Offset="0x13C0"/> <Texture Name="gStingerWingEndTex" OutName="wing_end" Format="rgba16" Width="8" Height="8" Offset="0x1440"/> <Texture Name="gStingerEyeTex" OutName="eye" Format="rgba16" Width="8" Height="16" Offset="0x14C0"/> <Texture Name="gStingerUndersideTex" OutName="underside" Format="rgba16" Width="8" Height="8" Offset="0x15C0"/> <Texture Name="gStingerFinTex" OutName="fin" Format="rgba16" Width="8" Height="8" Offset="0x1640"/> <Texture Name="gStingerTailGradientTex" OutName="tail_gradient" Format="rgba16" Width="4" Height="4" Offset="0x16C0"/> <Texture Name="gStingerTailConnectionGradientTex" OutName="tail_connection_gradient" Format="rgba16" Width="4" Height="4" Offset="0x16E0"/> <!-- Stinger Animations --> <Animation Name="gStingerPopOutAnim" Offset="0x288"/> <Animation Name="gStingerDiveAnim" Offset="0x4C4"/> <Animation Name="gStingerBackflipAnim" Offset="0x704"/> <Animation Name="gStingerHitAnim" Offset="0xFC0"/> <Animation Name="gStingerIdleAnim" Offset="0x12AC"/> </File> </Root>