# SPDX-FileCopyrightText: © 2025 ZeldaRET # SPDX-License-Identifier: CC0-1.0 from pprint import pprint as vanilla_pprint try: from rich.pretty import pprint except ImportError: pprint = vanilla_pprint from tools import version_config from . import base def main(): vc = version_config.load_version_config("gc-eu-mq-dbg") pools = base.get_resources_desc(vc) try: for pool in pools: if any(coll.out_path.name == "gameplay_keep" for coll in pool.collections): vanilla_pprint(pool) else: pprint(pool) input("Press enter for next pool") except KeyboardInterrupt: print() main()