#ifndef Z64ITEM_H #define Z64ITEM_H // Note that z_kaleido_scope_PAL.c assumes that the dimensions and texture format here also matches the dimensions and // texture format for MAP_NAME_TEX1_* #define ITEM_NAME_TEX_WIDTH 128 #define ITEM_NAME_TEX_HEIGHT 16 #define ITEM_NAME_TEX_SIZE ((ITEM_NAME_TEX_WIDTH * ITEM_NAME_TEX_HEIGHT) / 2) // 128x16 IA4 texture typedef enum { /* 0 */ EQUIP_TYPE_SWORD, /* 1 */ EQUIP_TYPE_SHIELD, /* 2 */ EQUIP_TYPE_TUNIC, /* 3 */ EQUIP_TYPE_BOOTS, /* 4 */ EQUIP_TYPE_MAX } EquipmentType; // `EquipInv*` enums are for Inventory.equipment (for example used in the `CHECK_OWNED_EQUIP` macro) typedef enum { /* 0 */ EQUIP_INV_SWORD_KOKIRI, /* 1 */ EQUIP_INV_SWORD_MASTER, /* 2 */ EQUIP_INV_SWORD_BIGGORON, /* 3 */ EQUIP_INV_SWORD_BROKENGIANTKNIFE } EquipInvSword; typedef enum { /* 0 */ EQUIP_INV_SHIELD_DEKU, /* 1 */ EQUIP_INV_SHIELD_HYLIAN, /* 2 */ EQUIP_INV_SHIELD_MIRROR } EquipInvShield; typedef enum { /* 0 */ EQUIP_INV_TUNIC_KOKIRI, /* 1 */ EQUIP_INV_TUNIC_GORON, /* 2 */ EQUIP_INV_TUNIC_ZORA } EquipInvTunic; typedef enum { /* 0 */ EQUIP_INV_BOOTS_KOKIRI, /* 1 */ EQUIP_INV_BOOTS_IRON, /* 2 */ EQUIP_INV_BOOTS_HOVER } EquipInvBoots; // `EquipValue*` enums are for ItemEquips.equipment (for example used in the `CUR_EQUIP_VALUE` macro) typedef enum { /* 0 */ EQUIP_VALUE_SWORD_NONE, /* 1 */ EQUIP_VALUE_SWORD_KOKIRI, /* 2 */ EQUIP_VALUE_SWORD_MASTER, /* 3 */ EQUIP_VALUE_SWORD_BIGGORON, /* 4 */ EQUIP_VALUE_SWORD_MAX } EquipValueSword; typedef enum { /* 0 */ EQUIP_VALUE_SHIELD_NONE, /* 1 */ EQUIP_VALUE_SHIELD_DEKU, /* 2 */ EQUIP_VALUE_SHIELD_HYLIAN, /* 3 */ EQUIP_VALUE_SHIELD_MIRROR, /* 4 */ EQUIP_VALUE_SHIELD_MAX } EquipValueShield; typedef enum { /* 0 */ EQUIP_VALUE_TUNIC_NONE, /* 1 */ EQUIP_VALUE_TUNIC_KOKIRI, /* 2 */ EQUIP_VALUE_TUNIC_GORON, /* 3 */ EQUIP_VALUE_TUNIC_ZORA, /* 4 */ EQUIP_VALUE_TUNIC_MAX } EquipValueTunic; typedef enum { /* 0 */ EQUIP_VALUE_BOOTS_NONE, /* 1 */ EQUIP_VALUE_BOOTS_KOKIRI, /* 2 */ EQUIP_VALUE_BOOTS_IRON, /* 3 */ EQUIP_VALUE_BOOTS_HOVER, /* 4 */ EQUIP_VALUE_BOOTS_MAX } EquipValueBoots; typedef enum { /* 0x00 */ UPG_QUIVER, /* 0x01 */ UPG_BOMB_BAG, /* 0x02 */ UPG_STRENGTH, /* 0x03 */ UPG_SCALE, /* 0x04 */ UPG_WALLET, /* 0x05 */ UPG_BULLET_BAG, /* 0x06 */ UPG_DEKU_STICKS, /* 0x07 */ UPG_DEKU_NUTS, /* 0x08 */ UPG_MAX } UpgradeType; typedef enum { /* 0x00 */ QUEST_MEDALLION_FOREST, /* 0x01 */ QUEST_MEDALLION_FIRE, /* 0x02 */ QUEST_MEDALLION_WATER, /* 0x03 */ QUEST_MEDALLION_SPIRIT, /* 0x04 */ QUEST_MEDALLION_SHADOW, /* 0x05 */ QUEST_MEDALLION_LIGHT, /* 0x06 */ QUEST_SONG_MINUET, /* 0x07 */ QUEST_SONG_BOLERO, /* 0x08 */ QUEST_SONG_SERENADE, /* 0x09 */ QUEST_SONG_REQUIEM, /* 0x0A */ QUEST_SONG_NOCTURNE, /* 0x0B */ QUEST_SONG_PRELUDE, /* 0x0C */ QUEST_SONG_LULLABY, /* 0x0D */ QUEST_SONG_EPONA, /* 0x0E */ QUEST_SONG_SARIA, /* 0x0F */ QUEST_SONG_SUN, /* 0x10 */ QUEST_SONG_TIME, /* 0x11 */ QUEST_SONG_STORMS, /* 0x12 */ QUEST_KOKIRI_EMERALD, /* 0x13 */ QUEST_GORON_RUBY, /* 0x14 */ QUEST_ZORA_SAPPHIRE, /* 0x15 */ QUEST_STONE_OF_AGONY, /* 0x16 */ QUEST_GERUDOS_CARD, /* 0x17 */ QUEST_SKULL_TOKEN, /* 0x1C */ QUEST_HEART_PIECE_COUNT = 0x1C } QuestItem; typedef enum { /* 0x00 */ DUNGEON_BOSS_KEY, /* 0x01 */ DUNGEON_COMPASS, /* 0x02 */ DUNGEON_MAP } DungeonItem; typedef enum { /* 0x00 */ SLOT_DEKU_STICK, /* 0x01 */ SLOT_DEKU_NUT, /* 0x02 */ SLOT_BOMB, /* 0x03 */ SLOT_BOW, /* 0x04 */ SLOT_ARROW_FIRE, /* 0x05 */ SLOT_DINS_FIRE, /* 0x06 */ SLOT_SLINGSHOT, /* 0x07 */ SLOT_OCARINA, /* 0x08 */ SLOT_BOMBCHU, /* 0x09 */ SLOT_HOOKSHOT, /* 0x0A */ SLOT_ARROW_ICE, /* 0x0B */ SLOT_FARORES_WIND, /* 0x0C */ SLOT_BOOMERANG, /* 0x0D */ SLOT_LENS_OF_TRUTH, /* 0x0E */ SLOT_MAGIC_BEAN, /* 0x0F */ SLOT_HAMMER, /* 0x10 */ SLOT_ARROW_LIGHT, /* 0x11 */ SLOT_NAYRUS_LOVE, /* 0x12 */ SLOT_BOTTLE_1, /* 0x13 */ SLOT_BOTTLE_2, /* 0x14 */ SLOT_BOTTLE_3, /* 0x15 */ SLOT_BOTTLE_4, /* 0x16 */ SLOT_TRADE_ADULT, /* 0x17 */ SLOT_TRADE_CHILD, /* 0xFF */ SLOT_NONE = 0xFF } InventorySlot; typedef enum { /* 0x00 */ ITEM_DEKU_STICK, /* 0x01 */ ITEM_DEKU_NUT, /* 0x02 */ ITEM_BOMB, /* 0x03 */ ITEM_BOW, /* 0x04 */ ITEM_ARROW_FIRE, /* 0x05 */ ITEM_DINS_FIRE, /* 0x06 */ ITEM_SLINGSHOT, /* 0x07 */ ITEM_OCARINA_FAIRY, /* 0x08 */ ITEM_OCARINA_OF_TIME, /* 0x09 */ ITEM_BOMBCHU, /* 0x0A */ ITEM_HOOKSHOT, /* 0x0B */ ITEM_LONGSHOT, /* 0x0C */ ITEM_ARROW_ICE, /* 0x0D */ ITEM_FARORES_WIND, /* 0x0E */ ITEM_BOOMERANG, /* 0x0F */ ITEM_LENS_OF_TRUTH, /* 0x10 */ ITEM_MAGIC_BEAN, /* 0x11 */ ITEM_HAMMER, /* 0x12 */ ITEM_ARROW_LIGHT, /* 0x13 */ ITEM_NAYRUS_LOVE, /* 0x14 */ ITEM_BOTTLE_EMPTY, /* 0x15 */ ITEM_BOTTLE_POTION_RED, /* 0x16 */ ITEM_BOTTLE_POTION_GREEN, /* 0x17 */ ITEM_BOTTLE_POTION_BLUE, /* 0x18 */ ITEM_BOTTLE_FAIRY, /* 0x19 */ ITEM_BOTTLE_FISH, /* 0x1A */ ITEM_BOTTLE_MILK_FULL, /* 0x1B */ ITEM_BOTTLE_RUTOS_LETTER, /* 0x1C */ ITEM_BOTTLE_BLUE_FIRE, /* 0x1D */ ITEM_BOTTLE_BUG, /* 0x1E */ ITEM_BOTTLE_BIG_POE, /* 0x1F */ ITEM_BOTTLE_MILK_HALF, /* 0x20 */ ITEM_BOTTLE_POE, /* 0x21 */ ITEM_WEIRD_EGG, /* 0x22 */ ITEM_CHICKEN, /* 0x23 */ ITEM_ZELDAS_LETTER, /* 0x24 */ ITEM_MASK_KEATON, /* 0x25 */ ITEM_MASK_SKULL, /* 0x26 */ ITEM_MASK_SPOOKY, /* 0x27 */ ITEM_MASK_BUNNY_HOOD, /* 0x28 */ ITEM_MASK_GORON, /* 0x29 */ ITEM_MASK_ZORA, /* 0x2A */ ITEM_MASK_GERUDO, /* 0x2B */ ITEM_MASK_TRUTH, /* 0x2C */ ITEM_SOLD_OUT, /* 0x2D */ ITEM_POCKET_EGG, /* 0x2E */ ITEM_POCKET_CUCCO, /* 0x2F */ ITEM_COJIRO, /* 0x30 */ ITEM_ODD_MUSHROOM, /* 0x31 */ ITEM_ODD_POTION, /* 0x32 */ ITEM_POACHERS_SAW, /* 0x33 */ ITEM_BROKEN_GORONS_SWORD, /* 0x34 */ ITEM_PRESCRIPTION, /* 0x35 */ ITEM_EYEBALL_FROG, /* 0x36 */ ITEM_EYE_DROPS, /* 0x37 */ ITEM_CLAIM_CHECK, /* 0x38 */ ITEM_BOW_FIRE, /* 0x39 */ ITEM_BOW_ICE, /* 0x3A */ ITEM_BOW_LIGHT, /* 0x3B */ ITEM_SWORD_KOKIRI, /* 0x3C */ ITEM_SWORD_MASTER, /* 0x3D */ ITEM_SWORD_BIGGORON, /* 0x3E */ ITEM_SHIELD_DEKU, /* 0x3F */ ITEM_SHIELD_HYLIAN, /* 0x40 */ ITEM_SHIELD_MIRROR, /* 0x41 */ ITEM_TUNIC_KOKIRI, /* 0x42 */ ITEM_TUNIC_GORON, /* 0x43 */ ITEM_TUNIC_ZORA, /* 0x44 */ ITEM_BOOTS_KOKIRI, /* 0x45 */ ITEM_BOOTS_IRON, /* 0x46 */ ITEM_BOOTS_HOVER, /* 0x47 */ ITEM_BULLET_BAG_30, /* 0x48 */ ITEM_BULLET_BAG_40, /* 0x49 */ ITEM_BULLET_BAG_50, /* 0x4A */ ITEM_QUIVER_30, /* 0x4B */ ITEM_QUIVER_40, /* 0x4C */ ITEM_QUIVER_50, /* 0x4D */ ITEM_BOMB_BAG_20, /* 0x4E */ ITEM_BOMB_BAG_30, /* 0x4F */ ITEM_BOMB_BAG_40, /* 0x50 */ ITEM_STRENGTH_GORONS_BRACELET, /* 0x51 */ ITEM_STRENGTH_SILVER_GAUNTLETS, /* 0x52 */ ITEM_STRENGTH_GOLD_GAUNTLETS, /* 0x53 */ ITEM_SCALE_SILVER, /* 0x54 */ ITEM_SCALE_GOLDEN, /* 0x55 */ ITEM_GIANTS_KNIFE, /* 0x56 */ ITEM_ADULTS_WALLET, /* 0x57 */ ITEM_GIANTS_WALLET, /* 0x58 */ ITEM_DEKU_SEEDS, /* 0x59 */ ITEM_FISHING_POLE, /* 0x5A */ ITEM_SONG_MINUET, /* 0x5B */ ITEM_SONG_BOLERO, /* 0x5C */ ITEM_SONG_SERENADE, /* 0x5D */ ITEM_SONG_REQUIEM, /* 0x5E */ ITEM_SONG_NOCTURNE, /* 0x5F */ ITEM_SONG_PRELUDE, /* 0x60 */ ITEM_SONG_LULLABY, /* 0x61 */ ITEM_SONG_EPONA, /* 0x62 */ ITEM_SONG_SARIA, /* 0x63 */ ITEM_SONG_SUN, /* 0x64 */ ITEM_SONG_TIME, /* 0x65 */ ITEM_SONG_STORMS, /* 0x66 */ ITEM_MEDALLION_FOREST, /* 0x67 */ ITEM_MEDALLION_FIRE, /* 0x68 */ ITEM_MEDALLION_WATER, /* 0x69 */ ITEM_MEDALLION_SPIRIT, /* 0x6A */ ITEM_MEDALLION_SHADOW, /* 0x6B */ ITEM_MEDALLION_LIGHT, /* 0x6C */ ITEM_KOKIRI_EMERALD, /* 0x6D */ ITEM_GORON_RUBY, /* 0x6E */ ITEM_ZORA_SAPPHIRE, /* 0x6F */ ITEM_STONE_OF_AGONY, /* 0x70 */ ITEM_GERUDOS_CARD, /* 0x71 */ ITEM_SKULL_TOKEN, /* 0x72 */ ITEM_HEART_CONTAINER, /* 0x73 */ ITEM_HEART_PIECE, /* 0x74 */ ITEM_DUNGEON_BOSS_KEY, /* 0x75 */ ITEM_DUNGEON_COMPASS, /* 0x76 */ ITEM_DUNGEON_MAP, /* 0x77 */ ITEM_SMALL_KEY, /* 0x78 */ ITEM_MAGIC_JAR_SMALL, /* 0x79 */ ITEM_MAGIC_JAR_BIG, /* 0x7A */ ITEM_HEART_PIECE_2, /* 0x7B */ ITEM_INVALID_1, /* 0x7C */ ITEM_INVALID_2, /* 0x7D */ ITEM_INVALID_3, /* 0x7E */ ITEM_INVALID_4, /* 0x7F */ ITEM_INVALID_5, /* 0x80 */ ITEM_INVALID_6, /* 0x81 */ ITEM_INVALID_7, /* 0x82 */ ITEM_MILK, /* 0x83 */ ITEM_RECOVERY_HEART, /* 0x84 */ ITEM_RUPEE_GREEN, /* 0x85 */ ITEM_RUPEE_BLUE, /* 0x86 */ ITEM_RUPEE_RED, /* 0x87 */ ITEM_RUPEE_PURPLE, /* 0x88 */ ITEM_RUPEE_GOLD, /* 0x89 */ ITEM_INVALID_8, /* 0x8A */ ITEM_DEKU_STICKS_5, /* 0x8B */ ITEM_DEKU_STICKS_10, /* 0x8C */ ITEM_DEKU_NUTS_5, /* 0x8D */ ITEM_DEKU_NUTS_10, /* 0x8E */ ITEM_BOMBS_5, /* 0x8F */ ITEM_BOMBS_10, /* 0x90 */ ITEM_BOMBS_20, /* 0x91 */ ITEM_BOMBS_30, /* 0x92 */ ITEM_ARROWS_5, /* 0x93 */ ITEM_ARROWS_10, /* 0x94 */ ITEM_ARROWS_30, /* 0x95 */ ITEM_DEKU_SEEDS_30, /* 0x96 */ ITEM_BOMBCHUS_5, /* 0x97 */ ITEM_BOMBCHUS_20, /* 0x98 */ ITEM_DEKU_STICK_UPGRADE_20, /* 0x99 */ ITEM_DEKU_STICK_UPGRADE_30, /* 0x9A */ ITEM_DEKU_NUT_UPGRADE_30, /* 0x9B */ ITEM_DEKU_NUT_UPGRADE_40, /* 0xFC */ ITEM_SWORD_CS = 0xFC, /* 0xFE */ ITEM_NONE_FE = 0xFE, /* 0xFF */ ITEM_NONE = 0xFF } ItemID; #define ITEM_TRADE_CHILD ITEM_WEIRD_EGG #define ITEM_TRADE_ADULT ITEM_POCKET_EGG // Get Item result may vary depending on context (chest/shop/scrub/drop) typedef enum { /* 0x00 */ GI_NONE, /* 0x01 */ GI_BOMBS_5, /* 0x02 */ GI_DEKU_NUTS_5, /* 0x03 */ GI_BOMBCHUS_10, /* 0x04 */ GI_BOW, /* 0x05 */ GI_SLINGSHOT, /* 0x06 */ GI_BOOMERANG, /* 0x07 */ GI_DEKU_STICKS_1, /* 0x08 */ GI_HOOKSHOT, /* 0x09 */ GI_LONGSHOT, /* 0x0A */ GI_LENS_OF_TRUTH, /* 0x0B */ GI_ZELDAS_LETTER, /* 0x0C */ GI_OCARINA_OF_TIME, /* 0x0D */ GI_HAMMER, /* 0x0E */ GI_COJIRO, /* 0x0F */ GI_BOTTLE_EMPTY, /* 0x10 */ GI_BOTTLE_POTION_RED, /* 0x11 */ GI_BOTTLE_POTION_GREEN, /* 0x12 */ GI_BOTTLE_POTION_BLUE, /* 0x13 */ GI_BOTTLE_FAIRY, /* 0x14 */ GI_BOTTLE_MILK_FULL, /* 0x15 */ GI_BOTTLE_RUTOS_LETTER, /* 0x16 */ GI_MAGIC_BEAN, /* 0x17 */ GI_MASK_SKULL, /* 0x18 */ GI_MASK_SPOOKY, /* 0x19 */ GI_CHICKEN, // uses bean message ID /* 0x1A */ GI_MASK_KEATON, /* 0x1B */ GI_MASK_BUNNY_HOOD, /* 0x1C */ GI_MASK_TRUTH, /* 0x1D */ GI_POCKET_EGG, /* 0x1E */ GI_POCKET_CUCCO, // uses bean message ID /* 0x1F */ GI_ODD_MUSHROOM, /* 0x20 */ GI_ODD_POTION, /* 0x21 */ GI_POACHERS_SAW, /* 0x22 */ GI_BROKEN_GORONS_SWORD, /* 0x23 */ GI_PRESCRIPTION, /* 0x24 */ GI_EYEBALL_FROG, /* 0x25 */ GI_EYE_DROPS, /* 0x26 */ GI_CLAIM_CHECK, /* 0x27 */ GI_SWORD_KOKIRI, /* 0x28 */ GI_SWORD_KNIFE, /* 0x29 */ GI_SHIELD_DEKU, // or blue rupee if you have the shield /* 0x2A */ GI_SHIELD_HYLIAN, // or blue rupee if you have the shield /* 0x2B */ GI_SHIELD_MIRROR, /* 0x2C */ GI_TUNIC_GORON, // or blue rupee if you have the tunic /* 0x2D */ GI_TUNIC_ZORA, // or blue rupee if you have the tunic /* 0x2E */ GI_BOOTS_IRON, /* 0x2F */ GI_BOOTS_HOVER, /* 0x30 */ GI_QUIVER_40, /* 0x31 */ GI_QUIVER_50, /* 0x32 */ GI_BOMB_BAG_20, /* 0x33 */ GI_BOMB_BAG_30, /* 0x34 */ GI_BOMB_BAG_40, /* 0x35 */ GI_SILVER_GAUNTLETS, /* 0x36 */ GI_GOLD_GAUNTLETS, /* 0x37 */ GI_SCALE_SILVER, /* 0x38 */ GI_SCALE_GOLDEN, /* 0x39 */ GI_STONE_OF_AGONY, /* 0x3A */ GI_GERUDOS_CARD, /* 0x3B */ GI_OCARINA_FAIRY, // uses Ocarina of Time message ID /* 0x3C */ GI_DEKU_SEEDS_5, /* 0x3D */ GI_HEART_CONTAINER, /* 0x3E */ GI_HEART_PIECE, /* 0x3F */ GI_BOSS_KEY, /* 0x40 */ GI_COMPASS, /* 0x41 */ GI_DUNGEON_MAP, /* 0x42 */ GI_SMALL_KEY, /* 0x43 */ GI_MAGIC_JAR_SMALL, // or blue rupee if not from a drop /* 0x44 */ GI_MAGIC_JAR_LARGE, // or blue rupee if not from a drop /* 0x45 */ GI_WALLET_ADULT, /* 0x46 */ GI_WALLET_GIANT, /* 0x47 */ GI_WEIRD_EGG, /* 0x48 */ GI_RECOVERY_HEART, /* 0x49 */ GI_ARROWS_5, // amount changes depending on context /* 0x4A */ GI_ARROWS_10, // amount changes depending on context /* 0x4B */ GI_ARROWS_30, // amount changes depending on context /* 0x4C */ GI_RUPEE_GREEN, /* 0x4D */ GI_RUPEE_BLUE, /* 0x4E */ GI_RUPEE_RED, /* 0x4F */ GI_HEART_CONTAINER_2, /* 0x50 */ GI_MILK, /* 0x51 */ GI_MASK_GORON, /* 0x52 */ GI_MASK_ZORA, /* 0x53 */ GI_MASK_GERUDO, /* 0x54 */ GI_GORONS_BRACELET, /* 0x55 */ GI_RUPEE_PURPLE, /* 0x56 */ GI_RUPEE_GOLD, /* 0x57 */ GI_SWORD_BIGGORON, /* 0x58 */ GI_ARROW_FIRE, /* 0x59 */ GI_ARROW_ICE, /* 0x5A */ GI_ARROW_LIGHT, /* 0x5B */ GI_SKULL_TOKEN, /* 0x5C */ GI_DINS_FIRE, /* 0x5D */ GI_FARORES_WIND, /* 0x5E */ GI_NAYRUS_LOVE, /* 0x5F */ GI_BULLET_BAG_30, /* 0x60 */ GI_BULLET_BAG_40, /* 0x61 */ GI_DEKU_STICKS_5, /* 0x62 */ GI_DEKU_STICKS_10, /* 0x63 */ GI_DEKU_NUTS_5_2, /* 0x64 */ GI_DEKU_NUTS_10, /* 0x65 */ GI_BOMBS_1, /* 0x66 */ GI_BOMBS_10, /* 0x67 */ GI_BOMBS_20, /* 0x68 */ GI_BOMBS_30, /* 0x69 */ GI_DEKU_SEEDS_30, /* 0x6A */ GI_BOMBCHUS_5, /* 0x6B */ GI_BOMBCHUS_20, /* 0x6C */ GI_BOTTLE_FISH, /* 0x6D */ GI_BOTTLE_BUGS, /* 0x6E */ GI_BOTTLE_BLUE_FIRE, /* 0x6F */ GI_BOTTLE_POE, /* 0x70 */ GI_BOTTLE_BIG_POE, /* 0x71 */ GI_DOOR_KEY, // specific to chest minigame /* 0x72 */ GI_RUPEE_GREEN_LOSE, // specific to chest minigame /* 0x73 */ GI_RUPEE_BLUE_LOSE, // specific to chest minigame /* 0x74 */ GI_RUPEE_RED_LOSE, // specific to chest minigame /* 0x75 */ GI_RUPEE_PURPLE_LOSE, // specific to chest minigame /* 0x76 */ GI_HEART_PIECE_WIN, // specific to chest minigame /* 0x77 */ GI_DEKU_STICK_UPGRADE_20, /* 0x78 */ GI_DEKU_STICK_UPGRADE_30, /* 0x79 */ GI_DEKU_NUT_UPGRADE_30, /* 0x7A */ GI_DEKU_NUT_UPGRADE_40, /* 0x7B */ GI_BULLET_BAG_50, /* 0x7C */ GI_ICE_TRAP, // freezes link when opened from a chest /* 0x7D */ GI_TEXT_0, // no model appears over Link, shows text id 0 (pocket egg) /* 0x7E */ GI_MAX } GetItemID; typedef enum { /* 0x00 */ GID_BOTTLE_EMPTY, /* 0x01 */ GID_SMALL_KEY, /* 0x02 */ GID_SONG_MINUET, /* 0x03 */ GID_SONG_BOLERO, /* 0x04 */ GID_SONG_SERENADE, /* 0x05 */ GID_SONG_REQUIEM, /* 0x06 */ GID_SONG_NOCTURNE, /* 0x07 */ GID_SONG_PRELUDE, /* 0x08 */ GID_RECOVERY_HEART, /* 0x09 */ GID_BOSS_KEY, /* 0x0A */ GID_COMPASS, /* 0x0B */ GID_MEDALLION_FOREST, /* 0x0C */ GID_MEDALLION_FIRE, /* 0x0D */ GID_MEDALLION_WATER, /* 0x0E */ GID_MEDALLION_SPIRIT, /* 0x0F */ GID_MEDALLION_SHADOW, /* 0x10 */ GID_MEDALLION_LIGHT, /* 0x11 */ GID_DEKU_NUTS, /* 0x12 */ GID_HEART_CONTAINER, /* 0x13 */ GID_HEART_PIECE, /* 0x14 */ GID_QUIVER_30, /* 0x15 */ GID_QUIVER_40, /* 0x16 */ GID_QUIVER_50, /* 0x17 */ GID_BOMB_BAG_20, /* 0x18 */ GID_BOMB_BAG_30, /* 0x19 */ GID_BOMB_BAG_40, /* 0x1A */ GID_DEKU_STICK, /* 0x1B */ GID_DUNGEON_MAP, /* 0x1C */ GID_SHIELD_DEKU, /* 0x1D */ GID_MAGIC_JAR_SMALL, /* 0x1E */ GID_MAGIC_JAR_LARGE, /* 0x1F */ GID_BOMB, /* 0x20 */ GID_STONE_OF_AGONY, /* 0x21 */ GID_WALLET_ADULT, /* 0x22 */ GID_WALLET_GIANT, /* 0x23 */ GID_GERUDOS_CARD, /* 0x24 */ GID_ARROWS_5, /* 0x25 */ GID_ARROWS_10, /* 0x26 */ GID_ARROWS_30, /* 0x27 */ GID_BOMBCHU, /* 0x28 */ GID_EGG, /* 0x29 */ GID_SCALE_SILVER, /* 0x2A */ GID_SCALE_GOLDEN, /* 0x2B */ GID_SHIELD_HYLIAN, /* 0x2C */ GID_HOOKSHOT, /* 0x2D */ GID_LONGSHOT, /* 0x2E */ GID_OCARINA_OF_TIME, /* 0x2F */ GID_BOTTLE_MILK_FULL, /* 0x30 */ GID_MASK_KEATON, /* 0x31 */ GID_MASK_SPOOKY, /* 0x32 */ GID_SLINGSHOT, /* 0x33 */ GID_BOOMERANG, /* 0x34 */ GID_BOW, /* 0x35 */ GID_LENS_OF_TRUTH, /* 0x36 */ GID_BOTTLE_POTION_GREEN, /* 0x37 */ GID_BOTTLE_POTION_RED, /* 0x38 */ GID_BOTTLE_POTION_BLUE, /* 0x39 */ GID_SHIELD_MIRROR, /* 0x3A */ GID_ZELDAS_LETTER, /* 0x3B */ GID_TUNIC_GORON, /* 0x3C */ GID_TUNIC_ZORA, /* 0x3D */ GID_MAGIC_BEAN, /* 0x3E */ GID_FISH, /* 0x3F */ GID_POACHERS_SAW, /* 0x40 */ GID_HAMMER, /* 0x41 */ GID_GRASS, /* 0x42 */ GID_SWORD_BIGGORON, /* 0x43 */ GID_CUCCO, /* 0x44 */ GID_BOTTLE_RUTOS_LETTER, /* 0x45 */ GID_OCARINA_FAIRY, /* 0x46 */ GID_BOOTS_IRON, /* 0x47 */ GID_DEKU_SEEDS, /* 0x48 */ GID_SILVER_GAUNTLETS, /* 0x49 */ GID_GOLD_GAUNTLETS, /* 0x4A */ GID_NCOIN_YELLOW, /* 0x4B */ GID_NCOIN_RED, /* 0x4C */ GID_NCOIN_GREEN, /* 0x4D */ GID_NCOIN_BLUE, /* 0x4E */ GID_MASK_SKULL, /* 0x4F */ GID_MASK_BUNNY_HOOD, /* 0x50 */ GID_MASK_TRUTH, /* 0x51 */ GID_EYE_DROPS, /* 0x52 */ GID_ODD_POTION, /* 0x53 */ GID_ODD_MUSHROOM, /* 0x54 */ GID_CLAIM_CHECK, /* 0x55 */ GID_BROKEN_GORONS_SWORD, /* 0x56 */ GID_PRESCRIPTION, /* 0x57 */ GID_GORONS_BRACELET, /* 0x58 */ GID_SOLDOUT, /* 0x59 */ GID_EYEBALL_FROG, /* 0x5A */ GID_MASK_GORON, /* 0x5B */ GID_MASK_ZORA, /* 0x5C */ GID_MASK_GERUDO, /* 0x5D */ GID_COJIRO, /* 0x5E */ GID_BOOTS_HOVER, /* 0x5F */ GID_ARROW_FIRE, /* 0x60 */ GID_ARROW_ICE, /* 0x61 */ GID_ARROW_LIGHT, /* 0x62 */ GID_SKULL_TOKEN, /* 0x63 */ GID_DINS_FIRE, /* 0x64 */ GID_FARORES_WIND, /* 0x65 */ GID_NAYRUS_LOVE, /* 0x66 */ GID_BLUE_FIRE, /* 0x67 */ GID_BUG, /* 0x68 */ GID_BUTTERFLY, /* 0x69 */ GID_POE, /* 0x6A */ GID_FAIRY, /* 0x6B */ GID_BULLET_BAG, /* 0x6C */ GID_RUPEE_GREEN, /* 0x6D */ GID_RUPEE_BLUE, /* 0x6E */ GID_RUPEE_RED, /* 0x6F */ GID_BIG_POE, /* 0x70 */ GID_RUPEE_PURPLE, /* 0x71 */ GID_RUPEE_GOLD, /* 0x72 */ GID_BULLET_BAG_50, /* 0x73 */ GID_SWORD_KOKIRI, /* 0x74 */ GID_SKULL_TOKEN_2, /* 0x75 */ GID_MAX } GetItemDrawID; typedef enum { /* 0x00 */ EXCH_ITEM_NONE, /* 0x01 */ EXCH_ITEM_ZELDAS_LETTER, /* 0x02 */ EXCH_ITEM_WEIRD_EGG, /* 0x03 */ EXCH_ITEM_CHICKEN, /* 0x04 */ EXCH_ITEM_MAGIC_BEAN, /* 0x05 */ EXCH_ITEM_POCKET_EGG, /* 0x06 */ EXCH_ITEM_POCKET_CUCCO, /* 0x07 */ EXCH_ITEM_COJIRO, /* 0x08 */ EXCH_ITEM_ODD_MUSHROOM, /* 0x09 */ EXCH_ITEM_ODD_POTION, /* 0x0A */ EXCH_ITEM_POACHERS_SAW, /* 0x0B */ EXCH_ITEM_BROKEN_GORONS_SWORD, /* 0x0C */ EXCH_ITEM_PRESCRIPTION, /* 0x0D */ EXCH_ITEM_EYEBALL_FROG, /* 0x0E */ EXCH_ITEM_EYE_DROPS, /* 0x0F */ EXCH_ITEM_CLAIM_CHECK, /* 0x10 */ EXCH_ITEM_MASK_SKULL, /* 0x11 */ EXCH_ITEM_MASK_SPOOKY, /* 0x12 */ EXCH_ITEM_MASK_KEATON, /* 0x13 */ EXCH_ITEM_MASK_BUNNY_HOOD, /* 0x14 */ EXCH_ITEM_MASK_TRUTH, /* 0x15 */ EXCH_ITEM_MASK_GORON, /* 0x16 */ EXCH_ITEM_MASK_ZORA, /* 0x17 */ EXCH_ITEM_MASK_GERUDO, /* 0x18 */ EXCH_ITEM_BOTTLE_FISH, /* 0x19 */ EXCH_ITEM_BOTTLE_BLUE_FIRE, /* 0x1A */ EXCH_ITEM_BOTTLE_BUG, /* 0x1B */ EXCH_ITEM_BOTTLE_POE, /* 0x1C */ EXCH_ITEM_BOTTLE_BIG_POE, /* 0x1D */ EXCH_ITEM_BOTTLE_RUTOS_LETTER, /* 0x1E */ EXCH_ITEM_MAX } ExchangeItemID; #endif