#include "global.h" #include "libc64/os_malloc.h" #define LOG_SEVERITY_NOLOG 0 #define LOG_SEVERITY_ERROR 2 #define LOG_SEVERITY_VERBOSE 3 Arena sDebugArena; #if DEBUG_FEATURES s32 gDebugArenaLogSeverity = LOG_SEVERITY_ERROR; void DebugArena_CheckPointer(void* ptr, u32 size, const char* name, const char* action) { if (ptr == NULL) { if (gDebugArenaLogSeverity >= LOG_SEVERITY_ERROR) { PRINTF(T("%s: %u バイトの%sに失敗しました\n", "%s: %u bytes %s failed\n"), name, size, action); #if PLATFORM_GC __osDisplayArena(&sDebugArena); #endif return; } } else if (gDebugArenaLogSeverity >= LOG_SEVERITY_VERBOSE) { PRINTF(T("%s: %u バイトの%sに成功しました\n", "%s: %u bytes %s succeeded\n"), name, size, action); } } #define DEBUG_ARENA_CHECK_POINTER(ptr, size, name, action) DebugArena_CheckPointer(ptr, size, name, action) #else #define DEBUG_ARENA_CHECK_POINTER(ptr, size, name, action) (void)0 #endif void* DebugArena_Malloc(u32 size) { void* ptr = __osMalloc(&sDebugArena, size); DEBUG_ARENA_CHECK_POINTER(ptr, size, "debug_malloc", "確保"); // "Secure" return ptr; } #if DEBUG_FEATURES void* DebugArena_MallocDebug(u32 size, const char* file, int line) { void* ptr = __osMallocDebug(&sDebugArena, size, file, line); DEBUG_ARENA_CHECK_POINTER(ptr, size, "debug_malloc_DEBUG", "確保"); // "Secure" return ptr; } #endif void* DebugArena_MallocR(u32 size) { void* ptr = __osMallocR(&sDebugArena, size); DEBUG_ARENA_CHECK_POINTER(ptr, size, "debug_malloc_r", "確保"); // "Secure" return ptr; } #if DEBUG_FEATURES void* DebugArena_MallocRDebug(u32 size, const char* file, int line) { void* ptr = __osMallocRDebug(&sDebugArena, size, file, line); DEBUG_ARENA_CHECK_POINTER(ptr, size, "debug_malloc_r_DEBUG", "確保"); // "Secure" return ptr; } #endif void* DebugArena_Realloc(void* ptr, u32 newSize) { ptr = __osRealloc(&sDebugArena, ptr, newSize); DEBUG_ARENA_CHECK_POINTER(ptr, newSize, "debug_realloc", "再確保"); // "Re-securing" return ptr; } #if DEBUG_FEATURES void* DebugArena_ReallocDebug(void* ptr, u32 newSize, const char* file, int line) { ptr = __osReallocDebug(&sDebugArena, ptr, newSize, file, line); DEBUG_ARENA_CHECK_POINTER(ptr, newSize, "debug_realloc_DEBUG", "再確保"); // "Re-securing" return ptr; } #endif void DebugArena_Free(void* ptr) { __osFree(&sDebugArena, ptr); } #if DEBUG_FEATURES void DebugArena_FreeDebug(void* ptr, const char* file, int line) { __osFreeDebug(&sDebugArena, ptr, file, line); } #endif void* DebugArena_Calloc(u32 num, u32 size) { void* ret; u32 n = num * size; ret = __osMalloc(&sDebugArena, n); if (ret != NULL) { bzero(ret, n); } DEBUG_ARENA_CHECK_POINTER(ret, n, "debug_calloc", "確保"); return ret; } #if PLATFORM_GC && DEBUG_FEATURES void DebugArena_Display(void) { // Likely copypasted from ZeldaArena_Display, should say "Debug" PRINTF(T("ゼルダヒープ表示\n", "Zelda heap display\n")); __osDisplayArena(&sDebugArena); } #endif void DebugArena_GetSizes(u32* outMaxFree, u32* outFree, u32* outAlloc) { ArenaImpl_GetSizes(&sDebugArena, outMaxFree, outFree, outAlloc); } void DebugArena_Check(void) { __osCheckArena(&sDebugArena); } void DebugArena_Init(void* start, u32 size) { #if DEBUG_FEATURES gDebugArenaLogSeverity = LOG_SEVERITY_NOLOG; #endif __osMallocInit(&sDebugArena, start, size); } void DebugArena_Cleanup(void) { #if DEBUG_FEATURES gDebugArenaLogSeverity = LOG_SEVERITY_NOLOG; #endif __osMallocCleanup(&sDebugArena); } s32 DebugArena_IsInitialized(void) { return __osMallocIsInitialized(&sDebugArena); }