#ifndef REGS_H #define REGS_H #define REG_GROUPS 29 // number of REG groups, i.e. REG, SREG, OREG, etc. #define REG_PAGES 6 #define REG_PER_PAGE 16 #define REG_PER_GROUP REG_PAGES * REG_PER_PAGE #define BASE_REG(n, r) gGameInfo->data[n * REG_PER_GROUP + r] #define REG(r) BASE_REG(0, r) #define SREG(r) BASE_REG(1, r) #define OREG(r) BASE_REG(2, r) #define PREG(r) BASE_REG(3, r) #define QREG(r) BASE_REG(4, r) #define MREG(r) BASE_REG(5, r) #define YREG(r) BASE_REG(6, r) #define DREG(r) BASE_REG(7, r) #define UREG(r) BASE_REG(8, r) #define IREG(r) BASE_REG(9, r) #define ZREG(r) BASE_REG(10, r) #define CREG(r) BASE_REG(11, r) #define NREG(r) BASE_REG(12, r) #define KREG(r) BASE_REG(13, r) #define XREG(r) BASE_REG(14, r) #define cREG(r) BASE_REG(15, r) #define sREG(r) BASE_REG(16, r) #define iREG(r) BASE_REG(17, r) #define WREG(r) BASE_REG(18, r) #define AREG(r) BASE_REG(19, r) #define VREG(r) BASE_REG(20, r) #define HREG(r) BASE_REG(21, r) #define GREG(r) BASE_REG(22, r) #define mREG(r) BASE_REG(23, r) #define nREG(r) BASE_REG(24, r) #define BREG(r) BASE_REG(25, r) #define dREG(r) BASE_REG(26, r) #define kREG(r) BASE_REG(27, r) #define bREG(r) BASE_REG(28, r) #define R_ENV_AMBIENT_COLOR(i) REG(0 + i) #define R_ENV_LIGHT1_COLOR(i) REG(3 + i) #define R_ENV_LIGHT2_COLOR(i) REG(6 + i) #define R_ENV_DISABLE_DBG REG(9) #define R_ENV_FOG_COLOR(i) REG(10 + i) #define R_ENV_FOG_FAR REG(13) #define R_ENV_FOG_NEAR REG(14) #define R_ENV_TIME_SPEED_OLD REG(15) // Most likely used during development. Unused in the final game. #define R_RUN_SPEED_LIMIT REG(45) #define R_ENABLE_PLAY_LOGS HREG(63) #define R_ENABLE_ARENA_DBG SREG(0) #define R_UPDATE_RATE SREG(30) #define R_ENABLE_AUDIO_DBG SREG(36) #define R_FB_FILTER_TYPE SREG(80) #define R_FB_FILTER_PRIM_COLOR(c) SREG(81 + c) #define R_FB_FILTER_A SREG(84) #define R_FB_FILTER_ENV_COLOR(c) SREG(85 + c) #define R_ENABLE_FB_FILTER SREG(88) #define R_PAUSE_MENU_MODE SREG(94) #define R_CAM_MAX_PHI OREG(5) #define R_CAM_DEFA_PHI_UPDRATE OREG(7) #define R_DEFA_CAM_ANIM_TIME OREG(23) #define R_CAM_MIN_PHI OREG(34) #define R_CAM_MIN_PHI2 OREG(35) #define R_AT_LERP_MIN OREG(41) #define R_AT_LERP_SCALE OREG(42) #define R_CAM_YOFFSET_NORM OREG(46) #define R_CAM_DATA(type) PREG(type) #define R_DBG_CAM_UPDATE PREG(80) #define R_DBG_REG_UPDATE PREG(82) #define R_RELOAD_CAM_PARAMS QREG(0) #define R_SCENE_CAM_TYPE YREG(15) #define R_C_UP_ICON_X YREG(88) #define R_C_UP_ICON_Y YREG(89) #define R_MAGIC_FILL_COLOR(i) ZREG(0 + i) #define R_C_BTN_COLOR(i) ZREG(39 + i) #define R_B_BTN_COLOR(i) ZREG(43 + i) #define R_START_LABEL_DD(i) ZREG(48 + i) #define R_START_LABEL_Y(i) ZREG(51 + i) #define R_START_LABEL_X(i) ZREG(54 + i) #define R_C_UP_BTN_X ZREG(62) #define R_C_UP_BTN_Y ZREG(63) #define R_START_BTN_X ZREG(68) #define R_START_BTN_Y ZREG(69) #define R_ITEM_BTN_X(i) ZREG(70 + i) #define R_ITEM_BTN_Y(i) ZREG(74 + i) #define R_ITEM_BTN_DD(i) ZREG(78 + i) #define R_ITEM_ICON_X(i) ZREG(82 + i) #define R_ITEM_ICON_Y(i) ZREG(86 + i) #define R_ITEM_ICON_DD(i) ZREG(90 + i) #define R_TRANS_DBG_ENABLED CREG(11) #define R_TRANS_DBG_TYPE CREG(12) #define R_ENV_WIND_DIR(i) CREG(16 + i) #define R_ENV_WIND_SPEED CREG(19) #define R_A_BTN_Y XREG(16) #define R_A_BTN_X XREG(17) #define R_A_ICON_Y XREG(19) #define R_A_ICON_X XREG(20) #define R_A_BTN_COLOR(i) XREG(22 + i) #define R_MAGIC_METER_Y_HIGHER XREG(48) #define R_MAGIC_METER_X XREG(49) #define R_MAGIC_METER_Y_LOWER XREG(50) #define R_MAGIC_FILL_X XREG(51) #define R_ENV_LIGHT1_DIR(i) cREG(3 + i) #define R_ENV_LIGHT2_DIR(i) cREG(6 + i) #define R_B_LABEL_DD WREG(0) #define R_OW_MINIMAP_X WREG(29) #define R_OW_MINIMAP_Y WREG(30) #define R_MINIMAP_DISABLED WREG(31) #define R_B_LABEL_X(i) WREG(40 + i) #define R_B_LABEL_Y(i) WREG(43 + i) #define R_DGN_MINIMAP_X WREG(68) #define R_DGN_MINIMAP_Y WREG(69) #define R_MAP_INDEX VREG(11) #define R_MAP_TEX_INDEX_BASE VREG(12) #define R_MAP_TEX_INDEX VREG(13) #define R_COMPASS_SCALE_X VREG(14) #define R_COMPASS_SCALE_Y VREG(15) #define R_COMPASS_OFFSET_X VREG(16) #define R_COMPASS_OFFSET_Y VREG(17) #define R_MINIMAP_COLOR(i) VREG(18 + i) #define R_ITEM_AMMO_X(i) VREG(64 + i) #define R_ITEM_AMMO_Y(i) VREG(68 + i) #define R_ITEM_ICON_WIDTH(i) VREG(76 + i) #define R_ITEM_BTN_WIDTH(i) VREG(80 + i) #define R_DISABLE_INPUT_DISPLAY HREG(47) #define R_EN_GOROIWA_SPEED mREG(12) #define R_NAVI_MSG_REGION_ALPHA nREG(87) #define R_TEXT_DROP_SHADOW_OFFSET XREG(60) #define R_TEXTBOX_X_TARGET XREG(72) #define R_TEXTBOX_Y_TARGET XREG(73) #define R_TEXTBOX_TEXWIDTH YREG(16) #define R_TEXTBOX_TEXHEIGHT YREG(17) #define R_TEXTBOX_WIDTH YREG(22) #define R_TEXTBOX_HEIGHT YREG(23) #define R_MESSAGE_DEBUGGER_SELECT YREG(78) #define R_MESSAGE_DEBUGGER_TEXTID YREG(79) #define R_TEXT_LINE_SPACING XREG(56) #define R_TEXT_CHAR_SCALE XREG(57) #define R_TEXTBOX_ICON_XPOS YREG(71) #define R_TEXTBOX_ICON_YPOS YREG(72) #define R_TEXTBOX_ICON_SIZE YREG(75) #define R_TEXTBOX_X VREG(0) #define R_TEXTBOX_Y VREG(1) #define R_TEXTBOX_END_XPOS XREG(64) #define R_TEXTBOX_END_YPOS XREG(65) #define R_TEXTBOX_WIDTH_TARGET XREG(74) #define R_TEXTBOX_HEIGHT_TARGET XREG(75) #define R_TEXTBOX_TEXWIDTH_TARGET XREG(76) #define R_TEXTBOX_TEXHEIGHT_TARGET XREG(77) #define R_TEXT_ADJUST_COLOR_1_R VREG(33) #define R_TEXT_ADJUST_COLOR_1_G VREG(34) #define R_TEXT_ADJUST_COLOR_1_B VREG(35) #define R_TEXT_ADJUST_COLOR_2_R VREG(36) #define R_TEXT_ADJUST_COLOR_2_G VREG(37) #define R_TEXT_ADJUST_COLOR_2_B VREG(38) #define R_TEXT_CHOICE_XPOS XREG(66) #define R_TEXT_CHOICE_YPOS(choice) XREG(67 + (choice)) #define R_TEXT_INIT_XPOS XREG(54) #define R_TEXT_INIT_YPOS XREG(55) #define R_TEXTBOX_BG_YPOS XREG(61) #define R_TEXTBOX_CLEF_XPOS VREG(7) #define R_TEXTBOX_CLEF_YPOS VREG(8) #define R_OCARINA_BUTTONS_XPOS VREG(28) #define R_OCARINA_BUTTONS_YPOS(note) VREG(45 + (note)) #define R_OCARINA_BUTTONS_XPOS_OFFSET VREG(29) #define R_OCARINA_BUTTONS_YPOS_OFFSET VREG(51) #endif