#ifndef OBJECT_VASE_H #define OBJECT_VASE_H #include "ultra64.h" #include "tex_len.h" extern Gfx gUnusedVaseDL[52]; extern Vtx gUnusedVaseVtx[]; #define gUnusedVaseBodyTex_WIDTH 32 #define gUnusedVaseBodyTex_HEIGHT 32 extern u64 gUnusedVaseBodyTex[TEX_LEN(u64, gUnusedVaseBodyTex_WIDTH, gUnusedVaseBodyTex_HEIGHT, 16)]; #define gUnusedVaseTopTex_WIDTH 32 #define gUnusedVaseTopTex_HEIGHT 32 extern u64 gUnusedVaseTopTex[TEX_LEN(u64, gUnusedVaseTopTex_WIDTH, gUnusedVaseTopTex_HEIGHT, 16)]; #endif