#include "object_yukabyun.h" #include "gfx.h" u64 gFloorTileEnemyBottomTex[TEX_LEN(u64, gFloorTileEnemyBottomTex_WIDTH, gFloorTileEnemyBottomTex_HEIGHT, 16)] = { #include "assets/objects/object_yukabyun/gFloorTileEnemyBottomTex.rgba16.inc.c" }; Vtx gFloorTileEnemyVtx[] = { #include "assets/objects/object_yukabyun/gFloorTileEnemyVtx.inc.c" }; Gfx gFloorTileEnemyDL[23] = { #include "assets/objects/object_yukabyun/gFloorTileEnemyDL.inc.c" };