#include "object_zg.h" #include "array_count.h" #include "camera.h" #include "z_math.h" BgCamInfo gTowerCollapseBarsBgCamList[] = { #include "assets/objects/object_zg/gTowerCollapseBarsBgCamList.inc.c" }; SurfaceType gTowerCollapseBarsSurfaceTypes[] = { #include "assets/objects/object_zg/gTowerCollapseBarsSurfaceTypes.inc.c" }; CollisionPoly gTowerCollapseBarsPolyList[] = { #include "assets/objects/object_zg/gTowerCollapseBarsPolyList.inc.c" }; Vec3s gTowerCollapseBarsVtxList[] = { #include "assets/objects/object_zg/gTowerCollapseBarsVtxList.inc.c" }; CollisionHeader gTowerCollapseBarsCol = { #include "assets/objects/object_zg/gTowerCollapseBarsCol.inc.c" };