#include "global.h" void func_80110990(GlobalContext* globalCtx) { Map_Destroy(globalCtx); } void func_801109B0(GlobalContext* globalCtx) { InterfaceContext* interfaceCtx = &globalCtx->interfaceCtx; u32 parameterSize; u16 do_actionOffset; u8 temp; gSaveContext.unk_1422 = 0; gSaveContext.unk_13E8 = gSaveContext.unk_13EA = 0; View_Init(&interfaceCtx->view, globalCtx->state.gfxCtx); interfaceCtx->unk_1FA = interfaceCtx->unk_261 = interfaceCtx->unk_1FC = 0; interfaceCtx->unk_1EC = interfaceCtx->unk_1EE = interfaceCtx->unk_1F0 = 0; interfaceCtx->unk_22E = 0; interfaceCtx->unk_230 = 16; interfaceCtx->unk_1F4 = 0.0f; interfaceCtx->unk_228 = XREG(95); interfaceCtx->minimapAlpha = 0; interfaceCtx->unk_260 = 0; interfaceCtx->unk_244 = interfaceCtx->aAlpha = interfaceCtx->bAlpha = interfaceCtx->cLeftAlpha = interfaceCtx->cDownAlpha = interfaceCtx->cRightAlpha = interfaceCtx->healthAlpha = interfaceCtx->startAlpha = interfaceCtx->magicAlpha = 0; parameterSize = (u32)_parameter_staticSegmentRomEnd - (u32)_parameter_staticSegmentRomStart; // Translates to: "Permanent PARAMETER Segment = %x" osSyncPrintf("常駐PARAMETERセグメント=%x\n", parameterSize); interfaceCtx->parameterSegment = GameState_Alloc(&globalCtx->state, parameterSize, "../z_construct.c", 159); osSyncPrintf("parameter->parameterSegment=%x\n", interfaceCtx->parameterSegment); ASSERT(interfaceCtx->parameterSegment != NULL, "parameter->parameterSegment != NULL", "../z_construct.c", 161); DmaMgr_SendRequest1(interfaceCtx->parameterSegment, (u32)_parameter_staticSegmentRomStart, parameterSize, "../z_construct.c", 162); interfaceCtx->do_actionSegment = GameState_Alloc(&globalCtx->state, 0x480, "../z_construct.c", 166); // Translates to: "DO Action Texture Initialization" osSyncPrintf("DOアクション テクスチャ初期=%x\n", 0x480); osSyncPrintf("parameter->do_actionSegment=%x\n", interfaceCtx->do_actionSegment); ASSERT(interfaceCtx->do_actionSegment != NULL, "parameter->do_actionSegment != NULL", "../z_construct.c", 169); if (gSaveContext.language == 0) { do_actionOffset = 0; } else if (gSaveContext.language == 1) { do_actionOffset = 0x2B80; } else { do_actionOffset = 0x5700; } DmaMgr_SendRequest1(interfaceCtx->do_actionSegment, (u32)_do_action_staticSegmentRomStart + do_actionOffset, 0x300, "../z_construct.c", 174); if (gSaveContext.language == 0) { do_actionOffset = 0x480; } else if (gSaveContext.language == 1) { do_actionOffset = 0x3000; } else { do_actionOffset = 0x5B80; } DmaMgr_SendRequest1((void*)((u32)interfaceCtx->do_actionSegment + 0x300), (u32)_do_action_staticSegmentRomStart + do_actionOffset, 0x180, "../z_construct.c", 178); interfaceCtx->icon_itemSegment = GameState_Alloc(&globalCtx->state, 0x4000, "../z_construct.c", 190); // Translates to: "Icon Item Texture Initialization = %x" osSyncPrintf("アイコンアイテム テクスチャ初期=%x\n", 0x4000); osSyncPrintf("parameter->icon_itemSegment=%x\n", interfaceCtx->icon_itemSegment); ASSERT(interfaceCtx->icon_itemSegment != NULL, "parameter->icon_itemSegment != NULL", "../z_construct.c", 193); osSyncPrintf("Register_Item[%x, %x, %x, %x]\n", gSaveContext.equips.buttonItems[0], gSaveContext.equips.buttonItems[1], gSaveContext.equips.buttonItems[2], gSaveContext.equips.buttonItems[3]); if (gSaveContext.equips.buttonItems[0] < 0xF0) { DmaMgr_SendRequest1(interfaceCtx->icon_itemSegment, _icon_item_staticSegmentRomStart + gSaveContext.equips.buttonItems[0] * 0x1000, 0x1000, "../z_construct.c", 198); } else if (gSaveContext.equips.buttonItems[0] != 0xFF) { DmaMgr_SendRequest1(interfaceCtx->icon_itemSegment, _icon_item_staticSegmentRomStart + gSaveContext.equips.buttonItems[0] * 0x1000, 0x1000, "../z_construct.c", 203); } if (gSaveContext.equips.buttonItems[1] < 0xF0) { DmaMgr_SendRequest1((void*)((u32)interfaceCtx->icon_itemSegment + 0x1000), _icon_item_staticSegmentRomStart + gSaveContext.equips.buttonItems[1] * 0x1000, 0x1000, "../z_construct.c", 209); } if (gSaveContext.equips.buttonItems[2] < 0xF0) { DmaMgr_SendRequest1((void*)((u32)interfaceCtx->icon_itemSegment + 0x2000), _icon_item_staticSegmentRomStart + gSaveContext.equips.buttonItems[2] * 0x1000, 0x1000, "../z_construct.c", 214); } if (gSaveContext.equips.buttonItems[3] < 0xF0) { DmaMgr_SendRequest1((void*)((u32)interfaceCtx->icon_itemSegment + 0x3000), _icon_item_staticSegmentRomStart + gSaveContext.equips.buttonItems[3] * 0x1000, 0x1000, "../z_construct.c", 219); } osSyncPrintf("EVENT=%d\n", ((void)0, gSaveContext.timer1State)); if ((gSaveContext.timer1State == 4) || (gSaveContext.timer1State == 8) || (gSaveContext.timer2State == 4) || (gSaveContext.timer2State == 10)) { osSyncPrintf("restart_flag=%d\n", ((void)0, gSaveContext.respawnFlag)); if ((gSaveContext.respawnFlag == -1) || (gSaveContext.respawnFlag == 1)) { if (gSaveContext.timer1State == 4) { gSaveContext.timer1State = 1; gSaveContext.timerX[0] = 140; gSaveContext.timerY[0] = 80; } } if ((gSaveContext.timer1State == 4) || (gSaveContext.timer1State == 8)) { temp = 0; } else { temp = 1; } gSaveContext.timerX[temp] = 26; if (gSaveContext.healthCapacity > 0xA0) { gSaveContext.timerY[temp] = 54; } else { gSaveContext.timerY[temp] = 46; } } if ((gSaveContext.timer1State >= 11) && (gSaveContext.timer1State < 16)) { gSaveContext.timer1State = 0; // Translates to: "Timer Stop!!!!!!!!!!!!!!!!!!!!!!" osSyncPrintf("タイマー停止!!!!!!!!!!!!!!!!!!!!! = %d\n", gSaveContext.timer1State); } // Translates to: "Parameter Area = %x" osSyncPrintf("PARAMETER領域=%x\n", parameterSize + 0x5300); HealthMeter_Init(globalCtx); Map_Init(globalCtx); interfaceCtx->unk_23C = interfaceCtx->unk_242 = 0; R_ITEM_BTN_X(0) = 160; R_B_BTN_COLOR(0) = 255; R_B_BTN_COLOR(1) = 30; R_B_BTN_COLOR(2) = 30; R_ITEM_ICON_X(0) = 160; R_ITEM_AMMO_X(0) = 162; R_A_BTN_X = 186; R_A_ICON_X = 186; R_A_BTN_COLOR(0) = 0; R_A_BTN_COLOR(1) = 200; R_A_BTN_COLOR(2) = 50; } void func_80110F68(GlobalContext* globalCtx) { MessageContext* msgCtx = &globalCtx->msgCtx; s32 pad; func_8011040C(); globalCtx->msgCtx.unk_E3EE = 0; msgCtx->msgMode = 0; msgCtx->unk_E300 = 0; msgCtx->unk_E2F8 = msgCtx->unk_E3E4 = msgCtx->choiceIndex = msgCtx->unk_E3F0 = msgCtx->unk_E3D6 = 0; msgCtx->unk_E3E2 = 0xFF; View_Init(&msgCtx->view, globalCtx->state.gfxCtx); msgCtx->textboxSegment = GameState_Alloc(&globalCtx->state, 0x2200, "../z_construct.c", 349); osSyncPrintf("message->fukidashiSegment=%x\n", msgCtx->textboxSegment); // Translates to: "Textbox game_alloc=%x" osSyncPrintf("吹き出しgame_alloc=%x\n", 0x2200); ASSERT(msgCtx->textboxSegment != NULL, "message->fukidashiSegment != NULL", "../z_construct.c", 352); Font_LoadOrderedFont(&globalCtx->msgCtx.font); YREG(31) = 0; } void func_80111070(void) { YREG(8) = 0xA; YREG(14) = 0; YREG(15) = 0; YREG(16) = 0; YREG(17) = 0; YREG(22) = 0x32; YREG(23) = 0; YREG(24) = -0x3C; YREG(25) = 0xD; YREG(26) = 0xF; YREG(27) = 0x29; YREG(28) = 0xF; YREG(32) = 0x109; YREG(33) = 0x37; YREG(34) = 0; YREG(35) = 0x14; YREG(36) = 0; YREG(37) = 0; YREG(38) = 0; YREG(40) = 2; YREG(41) = 1; YREG(42) = 2; YREG(43) = 1; YREG(44) = 0; YREG(45) = 0xEC; YREG(46) = 0x24; YREG(47) = 0; YREG(48) = -0x2D; YREG(49) = -0x30; YREG(50) = 0x10; YREG(51) = 0x16; YREG(52) = -0x37; YREG(53) = -0x35; YREG(54) = 0x2B; YREG(55) = 0x2F; YREG(56) = -0x21; YREG(57) = -0x2A; YREG(58) = -0x21; YREG(59) = -0x25; YREG(60) = 0xE; YREG(61) = -2; YREG(62) = -2; YREG(63) = -0x12; YREG(64) = -0x12; YREG(67) = 0; YREG(68) = 0; YREG(69) = 0; YREG(70) = 0; YREG(71) = -6; YREG(72) = 0xA; YREG(73) = -8; YREG(74) = 8; YREG(75) = 0x18; YREG(76) = 0x20; YREG(77) = 0; YREG(78) = 0; YREG(79) = 0x30; YREG(80) = 0x1C2; YREG(81) = 0; YREG(82) = -0xF; YREG(83) = 0x1F4; YREG(84) = 0x258; YREG(85) = 0; YREG(86) = -0x15; YREG(87) = 0x1FE; R_C_UP_ICON_X = 0xF7; R_C_UP_ICON_Y = 0x14; YREG(92) = 8; YREG(93) = 6; YREG(94) = 3; YREG(95) = 1; R_MAGIC_FILL_COLOR(0) = 0; R_MAGIC_FILL_COLOR(1) = 200; R_MAGIC_FILL_COLOR(2) = 0; ZREG(9) = 0x8C; ZREG(10) = 0xC8; ZREG(11) = 0; ZREG(12) = 0xC8; ZREG(13) = 0; ZREG(14) = 0x6E; ZREG(15) = 0x38; ZREG(16) = 1; ZREG(17) = -0x32; ZREG(18) = -0xC8; ZREG(19) = 0; ZREG(20) = 0; ZREG(21) = 0x32; ZREG(22) = -0x32; ZREG(23) = 0x14; ZREG(24) = 0x14; ZREG(25) = 4; ZREG(26) = 0x14; ZREG(27) = 0xA; ZREG(28) = 0x14; ZREG(29) = 4; ZREG(30) = 0x14; ZREG(31) = 0xA; ZREG(32) = 0; ZREG(33) = 0; ZREG(34) = 0; ZREG(36) = 0; ZREG(37) = 0; ZREG(38) = 0; R_C_BTN_COLOR(0) = 255; R_C_BTN_COLOR(1) = 160; R_C_BTN_COLOR(2) = 0; ZREG(46) = 1; ZREG(47) = 1; R_START_LABEL_DD(0) = 0x64; R_START_LABEL_DD(1) = 0x59; R_START_LABEL_DD(2) = 0x5C; R_START_LABEL_Y(0) = 0x14; R_START_LABEL_Y(1) = 0x14; R_START_LABEL_Y(2) = 0x14; R_START_LABEL_X(0) = 0x78; R_START_LABEL_X(1) = 0x77; R_START_LABEL_X(2) = 0x77; ZREG(61) = 1; R_C_UP_BTN_X = 0xFE; R_C_UP_BTN_Y = 0x10; ZREG(64) = 0x14; ZREG(65) = 0x15; ZREG(66) = 0x7A; R_ITEM_BTN_X(1) = 0xE3; R_ITEM_BTN_X(2) = 0xF9; R_ITEM_BTN_X(3) = 0x10F; R_ITEM_BTN_Y(0) = 0x11; R_ITEM_BTN_Y(1) = 0x12; R_ITEM_BTN_Y(2) = 0x22; R_ITEM_BTN_Y(3) = 0x12; R_ITEM_BTN_DD(0) = 0x23F; R_ITEM_BTN_DD(1) = 0x26C; R_ITEM_BTN_DD(2) = 0x26C; R_ITEM_BTN_DD(3) = 0x26C; R_ITEM_ICON_X(1) = 0xE3; R_ITEM_ICON_X(2) = 0xF9; R_ITEM_ICON_X(3) = 0x10F; R_ITEM_ICON_Y(0) = 0x11; R_ITEM_ICON_Y(1) = 0x12; R_ITEM_ICON_Y(2) = 0x22; R_ITEM_ICON_Y(3) = 0x12; R_ITEM_ICON_DD(0) = 0x226; R_ITEM_ICON_DD(1) = 0x2A8; R_ITEM_ICON_DD(2) = 0x2A8; R_ITEM_ICON_DD(3) = 0x2A8; ZREG(94) = 1; ZREG(95) = 0; XREG(0) = 0x1A; XREG(1) = 0x16; XREG(2) = -0xB; XREG(3) = -4; XREG(4) = 3; XREG(5) = 0; XREG(6) = 2; XREG(7) = 0x1E; XREG(8) = 0xA; XREG(9) = 0; XREG(10) = -0x254E; XREG(11) = 0x26DE; XREG(12) = 0x44; XREG(13) = 0x24; XREG(14) = 4; XREG(15) = 1; R_A_BTN_Y = 9; XREG(18) = -0x17C; R_A_ICON_Y = 9; XREG(21) = 0x30; XREG(25) = 0; XREG(26) = 0; XREG(27) = 0; XREG(28) = 0x10; XREG(29) = 0x32; XREG(30) = 0xF; XREG(31) = 8; XREG(32) = 4; XREG(33) = 2; XREG(34) = 0x64; XREG(35) = 7; XREG(36) = 0x14; XREG(37) = 0xA; XREG(38) = 2; XREG(39) = 0x8C; XREG(40) = 0x14; XREG(41) = 0x12C; XREG(42) = 0x64; XREG(43) = 0x46; XREG(44) = 0x32; XREG(45) = 0x24; XREG(46) = 0x10; XREG(47) = 8; R_MAGIC_BAR_SMALL_Y = 0x22; R_MAGIC_BAR_X = 0x12; R_MAGIC_BAR_LARGE_Y = 0x2A; R_MAGIC_FILL_X = 0x1A; XREG(52) = 0; XREG(53) = 1; XREG(54) = 0x41; XREG(55) = 0x3C; XREG(56) = 0x10; XREG(57) = 0x50; XREG(58) = 0x50; XREG(59) = 0xC; XREG(60) = 1; XREG(61) = 3; XREG(62) = 0; XREG(63) = 0x64; XREG(64) = 0x9E; XREG(65) = 0x66; XREG(66) = 0x30; XREG(67) = 0x36; XREG(68) = 0x46; XREG(69) = 0x56; XREG(70) = -0x12C; XREG(71) = 0; XREG(72) = 0x36; XREG(73) = 0x30; XREG(74) = 0x80; XREG(75) = 0x40; XREG(76) = 0x800; XREG(77) = 0x200; XREG(78) = 0x60; XREG(79) = 0x62; XREG(80) = 0; XREG(81) = 0x32; XREG(82) = 0x19; XREG(83) = 0x64; XREG(84) = 0x64; XREG(85) = 0; XREG(86) = 0; XREG(87) = 0; XREG(88) = -0x32; XREG(89) = -0x64; XREG(90) = -0x1F4; XREG(91) = 0; XREG(92) = 0x64; XREG(93) = 0x64; XREG(94) = 0xA0; XREG(95) = 0xC8; WREG(2) = -0x17C0; WREG(3) = 0x248B; WREG(4) = 8; WREG(5) = 3; WREG(6) = 8; WREG(7) = 0; WREG(8) = 0x64; WREG(9) = 0x6D; WREG(10) = 0x97; WREG(11) = 0x94; WREG(12) = 0x17; WREG(13) = 0x16; WREG(14) = -0x17C; WREG(15) = -0x15E; WREG(16) = -0xAF; WREG(17) = 0x9B; WREG(18) = 0xA; WREG(19) = 0xA; WREG(20) = -0x32; WREG(21) = -0x36; WREG(22) = -0x20; WREG(23) = -0x26; WREG(24) = -0x24; WREG(25) = 0x28; WREG(26) = -0x28; WREG(27) = 0; WREG(28) = 0; R_OW_MINIMAP_X = 0xEE; R_OW_MINIMAP_Y = 0xA4; R_MINIMAP_TOGGLED = 0; WREG(32) = 0x7A; WREG(33) = 0x3C; WREG(35) = 0; WREG(36) = 0; WREG(37) = 0x64; WREG(38) = 0x63; WREG(39) = 0x6D; R_B_LABEL_X(0) = 0x97; R_B_LABEL_X(1) = 0x95; R_B_LABEL_X(2) = 0x94; R_B_LABEL_Y(0) = 0x17; R_B_LABEL_Y(1) = 0x16; R_B_LABEL_Y(2) = 0x16; WREG(46) = -0x17C; WREG(47) = -0x168; WREG(48) = -0x15E; WREG(49) = -0x30; WREG(50) = 0x10; WREG(51) = -0x3E; WREG(52) = 0x16; WREG(53) = -0x54; WREG(54) = 0x14; WREG(55) = -0x35; WREG(56) = 0x28; WREG(57) = -0x40; WREG(58) = 0x2F; WREG(59) = -0x54; WREG(60) = 0x2C; WREG(61) = -0x2A; WREG(62) = 0x20; WREG(63) = -0x2D; WREG(64) = -0x25; WREG(65) = 0x1E; WREG(66) = -0x32; R_DGN_MINIMAP_X = 0xCC; R_DGN_MINIMAP_Y = 0x8C; WREG(87) = 0x50; WREG(88) = 0x46; WREG(89) = 0x28; WREG(90) = 0x140; WREG(91) = 0x28; WREG(92) = 3; WREG(93) = 6; WREG(94) = 3; WREG(95) = 6; if (gSaveContext.gameMode == 0) { VREG(0) = 0x34; VREG(1) = 0x24; VREG(2) = 0xD6; VREG(3) = 0x4C; VREG(4) = 0x130; VREG(5) = 0x1AE; VREG(6) = 1; VREG(7) = 0x4E; VREG(8) = 0xA6; VREG(9) = 0x28; R_COMPASS_SCALE_X = 0x20; R_COMPASS_SCALE_Y = 0x20; R_COMPASS_OFFSET_X = 0x6E; R_COMPASS_OFFSET_Y = -0x2E4; R_MINIMAP_COLOR(0) = 0; R_MINIMAP_COLOR(1) = 255; R_MINIMAP_COLOR(2) = 255; } VREG(21) = 0; VREG(22) = 0; VREG(23) = 0; VREG(24) = 0; VREG(25) = 0; VREG(26) = 0; VREG(27) = 0; VREG(28) = 0x62; VREG(29) = 0x12; VREG(30) = 0; VREG(31) = 0; VREG(32) = 0; VREG(33) = 0x46; VREG(34) = 0xFF; VREG(35) = 0x50; VREG(36) = 0x46; VREG(37) = 0xFF; VREG(38) = 0x50; VREG(40) = 9; VREG(42) = 0xFA; VREG(43) = 0x1B8; VREG(44) = 0xA; VREG(45) = 0xBE; VREG(46) = 0xB8; VREG(47) = 0xB0; VREG(48) = 0xAC; VREG(49) = 0xAA; VREG(50) = 0x1E; VREG(51) = 0; VREG(52) = -0x10; VREG(53) = 0xE6; VREG(54) = 0xE6; VREG(55) = 0x78; VREG(56) = -0x2D0; VREG(57) = 0xFF; VREG(58) = 0xFF; VREG(59) = 0xFF; VREG(60) = 0x14; VREG(61) = 0x64; VREG(62) = 0; VREG(63) = 0xA; R_ITEM_AMMO_X(1) = 0xE4; R_ITEM_AMMO_X(2) = 0xFA; R_ITEM_AMMO_X(3) = 0x110; R_ITEM_AMMO_Y(0) = 0x23; R_ITEM_AMMO_Y(1) = 0x23; R_ITEM_AMMO_Y(2) = 0x33; R_ITEM_AMMO_Y(3) = 0x23; VREG(72) = 0; VREG(73) = 0; VREG(74) = 0; VREG(75) = 0; R_ITEM_ICON_WIDTH(0) = 0x1E; R_ITEM_ICON_WIDTH(1) = 0x18; R_ITEM_ICON_WIDTH(2) = 0x18; R_ITEM_ICON_WIDTH(3) = 0x18; R_ITEM_BTN_WIDTH(0) = 0x1D; R_ITEM_BTN_WIDTH(1) = 0x1B; R_ITEM_BTN_WIDTH(2) = 0x1B; R_ITEM_BTN_WIDTH(3) = 0x1B; VREG(84) = 0; VREG(85) = 0x32; VREG(86) = 0; VREG(87) = 0x40; VREG(88) = 0x42; VREG(89) = 0; VREG(90) = 0x7E; VREG(91) = 0x7C; VREG(92) = -0x3F; } void func_80112098(GlobalContext* globalCtx) { func_80111070(); }